scrawl
461ec9f3d6
fix regarding last commit
2012-03-02 18:50:55 +01:00
scrawl
0d4e3b8e75
remove alpha channel from colour map
2012-03-02 18:33:05 +01:00
scrawl
ba0365a427
collision shape scale fix
2012-03-02 16:47:39 +01:00
scrawl
5aabf22c16
collision shape scale fix
2012-03-02 16:47:13 +01:00
scrawl
2bea4c4724
fixed the global colour map, apparently Ogre::Terrain was corrupting it
...
somehow, now we are just bypassing Ogre::Terrain for the colour map and
passing it directly to the material, which makes more sense
performance-wise anyway
2012-03-02 15:29:12 +01:00
Marc Zinnschlag
1e998545c7
fixed log path
2012-03-02 15:15:44 +01:00
scrawl
04c141ddd5
Merge branch 'terrain' of https://github.com/Yacoby/openmw into terrain_next
...
Conflicts:
apps/openmw/mwrender/terrain.cpp
2012-03-02 13:49:57 +01:00
Jacob Essex
8dd6e75ae1
Vertex colours now uses the Ogre::Terrain colour map
2012-03-02 11:56:51 +00:00
Marc Zinnschlag
12b7c6f1ac
Merge remote branch 'corristo/master'
2012-03-02 12:11:53 +01:00
Marc Zinnschlag
be70d197e5
Merge branch 'next'
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Conflicts:
.gitignore
cmake/FindOGRE.cmake
2012-03-02 12:11:44 +01:00
Nikolay Kasyanov
70da2a2a99
removed tabs
2012-03-02 14:18:10 +04:00
Marc Zinnschlag
8da0925e70
Merge remote branch 'corristo/master'
2012-03-02 11:18:07 +01:00
Nikolay Kasyanov
fa3fbf940c
Fix for OS X 10.6 support
2012-03-02 14:10:11 +04:00
Marc Zinnschlag
a86d2877fc
Merge remote branch 'ace/win64-fixes'
2012-03-02 11:00:41 +01:00
Michael Papageorgiou
b3159683a4
Replace gengetopt with bullet program options for esmtool's argument handling
2012-03-02 04:41:29 +02:00
scrawl
562cc7aa30
fixed 2 assertions that caused crashes
2012-03-01 15:03:43 +01:00
scrawl
fddf7b4dd0
terrain material now supports point lights
2012-03-01 14:35:39 +01:00
Nikolay Kasyanov
b283ad86fb
revert to old launcher stylesheet location on OS X
2012-03-01 17:16:44 +04:00
Michael Papageorgiou
185cd63462
ESMTool set to use default Latin encoding
2012-03-01 14:19:27 +02:00
Michael Papageorgiou
a1cbc7fb42
Altered getFver to fix a warning
2012-03-01 14:00:45 +02:00
Alexander "Ace" Olofsson
2c4ef5c670
64-bit install path on windows was easier to fix than expected.
2012-03-01 08:13:40 +01:00
Pieter van der Kloet
5ffa3264b2
Appended resources/ to the stylesheet path
2012-03-01 04:38:37 +01:00
Alexander "Ace" Olofsson
b6915a6090
Forgot that IsWow64Process would return false on a native 64-bit application
2012-03-01 01:03:31 +01:00
Jacob Essex
611f336d07
Now doesn't attempt to use fake vertex colours with cells that don't have vertex colours
2012-02-29 23:38:21 +00:00
Jacob Essex
6924348696
Fixed some texture splatting issues with loading empty terrain cells
2012-02-29 23:33:54 +00:00
Jacob Essex
1d0ae9c8d1
Start of a basic implementation of fake vertex colours
2012-02-29 23:05:22 +00:00
scrawl
bac7f23604
Merge branch 'terrain' of https://github.com/Yacoby/openmw into terrain_next
...
Conflicts:
apps/openmw/mwrender/terrain.cpp
2012-02-29 19:38:34 +01:00
scrawl
f2b807142a
update mangle
2012-02-29 11:08:25 +01:00
scrawl
e04ef38a5c
Merge branch 'next' of https://github.com/zinnschlag/openmw into terrain_next
2012-02-29 11:01:03 +01:00
Marc Zinnschlag
3c5f8a4a23
void pointer workaround
2012-02-29 10:13:25 +01:00
Marc Zinnschlag
ed0fa255b0
Merge remote branch 'scrawl/weather' into next
2012-02-28 23:33:22 +01:00
Marc Zinnschlag
c796c81d00
Merge remote branch 'ace/cmake' into defeat
2012-02-28 23:32:07 +01:00
Pieter van der Kloet
11ec5cf2e2
Stylesheet location changed in CMakeLists and some minor fixes to the launcher
2012-02-28 22:45:03 +01:00
scrawl
be5555956c
improved composite map, now adapts to the ambient/diffuse light
2012-02-28 22:04:44 +01:00
scrawl
f2c3616638
Merge branch 'next' into terrain_next
...
Conflicts:
CMakeLists.txt
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
cmake/FindOGRE.cmake
2012-02-28 21:49:45 +01:00
Pieter van der Kloet
b320733e45
Fixed Qt exits, this time for all occurrences
2012-02-28 21:00:02 +01:00
scrawl
c8aab3a562
fix sun angle
2012-02-28 20:28:46 +01:00
Jacob Essex
13e3955916
Merge branch 'terrain' of github.com:Yacoby/openmw into terrain
2012-02-28 16:22:19 +00:00
Pieter van der Kloet
5b54a658d8
Launcher improvements: ask for data dir and write it to cfg if none is found
...
and prevent removal of the default profile
2012-02-28 17:19:44 +01:00
scrawl
f55905609f
fixed the terrain normals - they had to be adjusted because we use Morrowind's coordinate system
2012-02-28 17:18:07 +01:00
Pieter van der Kloet
1512481c07
Changed the way whitespace was removed from retrieved Ogre values
2012-02-28 17:18:01 +01:00
scrawl
abcf25ead2
terrain shader performance improvement (tested on opengl only, please test on directx)
2012-02-28 16:41:05 +01:00
scrawl
5b5e8ba4fd
fix a typo that caused SPLIT_TERRAIN=true blendmap to be too detailed (causing insane loading times)
2012-02-28 16:20:57 +01:00
scrawl
b3db4f1c27
slightly improved moon fading
2012-02-28 15:20:46 +01:00
Marc Zinnschlag
dc1fe6fb4d
adjusted readme
2012-02-28 09:56:12 +01:00
Marc Zinnschlag
7aaa7f185f
same for launcher
2012-02-28 09:46:48 +01:00
Marc Zinnschlag
4c2fffdd61
temporarily disabled multi data path support in OpenMW
2012-02-28 09:27:35 +01:00
Lukasz Gromanowski
9a4cd6c2b1
Fixes #200 - Paths with quotes for data-local option.
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Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-27 23:56:58 +01:00
Alexander "Ace" Olofsson
bfb3a4a36b
Changed FindOGRE a bit to make it easier to find a source build of Ogre. (At least on windows)
2012-02-27 22:22:17 +01:00
scrawl
dbd2d390fd
terrain material fixes:
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- disable normal and parallax mapping
- disable specular mapping and specular
2012-02-27 21:12:16 +01:00