Commit Graph

3414 Commits (f0288282bef8e3c3f20fd68910a43707fa6c9744)

Author SHA1 Message Date
Alexander Stillich 92aaff3b78 Fixed escaping @ in boost program options filter 7 years ago
scrawl a5ba1caed1
Merge pull request #1541 from astillich/4189
Fixed escaping @ in boost program options filter
7 years ago
scrawl a5adc5b018 Add NPC base skeleton files to the optimizer blacklist (Fixes #4159) 7 years ago
scrawl 244cc5b861 Reduce error spam 7 years ago
scrawl 7b4add2ae4 Fall back to non-shader material if creating the shader fails
Also fixes an uncaught exception that will break the whole game.
7 years ago
Alexander Stillich 43b5c2e36b Fixed parameter naming 7 years ago
Alexander Stillich 70d578d050 Removed escape_hash_filter::mPrevious, removed usage of boost::replace_all 7 years ago
Alexander Stillich af3e1f92ec Added StringUtil::replaceAll() 7 years ago
Alexander Stillich 7d39c5450c Fixed escaping @ in boost program options filter 7 years ago
David Walley 41dc82abad Update Links to Documentation in settings.cfg files (#1523)
* Update settings-default.cfg

* Update settings.cpp
7 years ago
AnyOldName3 c1a871ff1f Make indentation consistent. 7 years ago
AnyOldName3 daf7d8451c Switch to a more reliable method of passing the git-version targt the data it needs 7 years ago
AnyOldName3 e3142b9643 Add missing variables to those forwarded to the git-version target 7 years ago
scrawl 0c6ef17fb5 Add explicit variant of 'OnActivate' 7 years ago
Marcin Baszczewski 46b015d3d9 Fix assert with empty setting value
Local value could be empty, so it's important to check it size before read first char.
7 years ago
Marc Zinnschlag bdabace7e2 Merge remote-tracking branch 'aesylwinn/LLmerge' 7 years ago
scrawl 7f8d996eff Merge pull request #1502 from AnyOldName3/launcher-and-wizard-ampersand-escape-support
Launcher and wizard ampersand escape support
7 years ago
scrawl 136ef1f738 Fix incomplete settings in recreateShaders() 7 years ago
scrawl 03554b2f4b Fix some style issues flagged by cppcheck 7 years ago
scrawl 50d7eb8e54 Fix crash when adding a NULL object to the cache 7 years ago
scrawl 97ec38affb Merge pull request #1492 from drummyfish/master
fix rain/snow moving with player (issue #2698)
7 years ago
AnyOldName3 49dbb4a9ca Add a third copy of a comment where I felt clarification was missing 7 years ago
AnyOldName3 7329e6a9ef Load 'data=...' lines correctly when starting the wizard or launcher, and save them correctly when exiting the launcher. 7 years ago
AnyOldName3 28ff677337 Save 'data=...' lines correctly when exiting the wizard 7 years ago
Miloslav Číž 65977b910e wrap weather around in all directions 7 years ago
Miloslav Číž 380a5799dd use bbox as wrap range & apply to all particle systems 7 years ago
Miloslav Číž 33a1459b11 search for particle system by class name 7 years ago
Kyle Cooley 11eae16645 Get rid of duplicate function, fix flag checking 7 years ago
scrawl 5fbdb64bb9 Add OPENMW_DECOMPRESS_TEXTURES environment variable to decompress textures in software if not supported by graphics hardware
Disabled by default due to requiring new functionality that was just added to OSG 3.6 or OpenMW/OSG.
7 years ago
scrawl f3ca9832b0 Merge pull request #1500 from akortunov/extraspell
Implement ExtraSpell magic effect
7 years ago
Andrei Kortunov 30b05b557b ExtraSpell magic effect: a basic implementation 7 years ago
AnyOldName3 c9e86a8ebc Remove superfluous argument 7 years ago
AnyOldName3 f9a3562ccd Remove duplicate macro definition and fix warning 7 years ago
AnyOldName3 2652a89df4 Fix mismatched indentation that apparently the .editorconfig file doesn't handle automatically 7 years ago
AnyOldName3 f8fe992dc0 Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files 7 years ago
Marc Zinnschlag dd17f70068 Merge remote-tracking branch 'aesylwinn/landrecords' 7 years ago
scrawl 64e27c032b Merge pull request #1481 from scrawl/keyfocus
WindowManager overhaul & improved keyboard support
7 years ago
scrawl 44720bf41a Allow MWList items to retain key focus 7 years ago
scrawl b9341925f2 Set AutoSizedEditBox as Static by default
Would look very odd anyway to use it for editable text, with the widget resizing as you type.
7 years ago
scrawl c88c535e0e Fix HBox/VBox not using Client widget with MyGUI <= 3.2.2 7 years ago
scrawl be7bdec2ed Merge pull request #1471 from crussell187/nif_stream_optimization
first pass on optimization of nif parsing functions from the file stream
7 years ago
scrawl 19e07fad30 Remove redundant Services enum 7 years ago
scrawl 82a211ba03 Fix duplicate code 7 years ago
scrawl 76ddf8d794 Support Up/DownArrow keys to change NumericEditBox value 7 years ago
scrawl 1ad14b232f Adjust ImageButton to accept key focus and use the 'highlighted' texture 7 years ago
scrawl e7ad012977 Pass repeat key events to the GUI
For example, one can scroll to the last element in a list by holding down the 'Down Arrow' key.
7 years ago
scrawl 2494c22d66 Merge pull request #1470 from MiroslavR/convertmprj
ESS-Importer: Convert magic projectiles
7 years ago
825de71b29 removed an iostream include used for debug prints from nifstream.hpp 7 years ago
30a213a9b3 updates for nifstream optimization including fixing the non-x86 path for little endian reads 7 years ago
8834066dea make streaming to a type array in nif a direct copy from the file into the vector 7 years ago
090a8408b8 made nif basic type read optimizations more portable 7 years ago
c72aa19d6d first pass on optimization of nif parsing functions from the file stream 7 years ago
scrawl 58f9688433 Use client coordinates in HBox/VBox 7 years ago
scrawl fb975d02db Use client coordinates in HBox/VBox 7 years ago
MiroslavR f15de6d3ca ESS-Importer: Convert magic projectiles (Closes #2320) 7 years ago
Chris Robinson 021627bdf8 Mark some functions with override
Fixes some Clang warnings about overriding a virtual function without the
override keyword.
7 years ago
Kyle Cooley 50d9d9f78f Get rid of some templates, exceptions instead of assert, and other small changes. 7 years ago
Andrei Kortunov 4bb349a525 Use default 0 precision in the float formatting (bug #4096) 7 years ago
Kyle Cooley 2abf7f1752 Remove unnecessary cache dump 7 years ago
Kyle Cooley 09e645a0e0 Fix careless mistake. 7 years ago
Kyle Cooley 25d4a0370f Changes to land data access in tables, also update Land once per frame in scene view. 7 years ago
Kyle Cooley d030b595f8 Fix potential segfault, cleanup, get rid of warnings. 7 years ago
Kyle Cooley 72cb405de2 Some bug fixes, changes to land load code. 7 years ago
Kyle Cooley 2eacc2f093 Changes to land creation, add ability to specifically clear terrain cache 7 years ago
Kyle Cooley ab607f3028 Tweaks to land loading, land cloning, terrain signals, placeholder land update handling 7 years ago
Andrei Kortunov 538498230b Declare mClient variable 7 years ago
scrawl dca31b7ffa Remove redundant _boundingBoxComputed which no longer exists in osg master (Fixes #4075) 7 years ago
Kyle Cooley d3014cf394 Temporary fix for adding new lands, cloned lands will still reference old data though 7 years ago
Kyle Cooley 7cc95a11a4 Add more land table columns 7 years ago
scrawl 2e58024f1c Fix intersections with Rig/MorphGeometry, was caused by an issue in the LineSegmentIntersector not respecting the cullingActive flag of a drawable. 7 years ago
scrawl 5e790b567e Fix node path issue
Needs to be set so that the 'cullingActive' flag of the node path's end can be checked
7 years ago
scrawl 4bef8260ab Add const qualifiers 7 years ago
scrawl 5d524a6a10 Add custom version of MorphGeometry replacing osgAnimation
Double buffering, custom bounding box and the update in the cull visitor (instead of update) are now all handled internally rather than needing hacks and/or callbacks.
7 years ago
scrawl f1ebb129c1 Fix ShaderVisitor to deal with the fact RigGeometry no longer derives from Geometry 7 years ago
scrawl 209e139aa8 Move double buffering implementation inside RigGeometry
The double buffering is an implementation detail so it should be handled as such, rather than mandating the scene graph to be structured in a certain way.

Override accept(NodeVisitor&) instead of using callbacks.
7 years ago
Kyle Cooley 9e41f1340a Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture 7 years ago
scrawl 45f7563a55 Revert "Revert "Check for a Geometry node when attaching bodyparts""
Issue with shaders has been fixed with b9931fb71c

This reverts commit a1e3fb7604.
7 years ago
scrawl b9931fb71c Set the shader on the node containing the StateSet 7 years ago
scrawl a1e3fb7604 Revert "Check for a Geometry node when attaching bodyparts"
This reverts commit 3fc8634206.
7 years ago
scrawl 3fc8634206 Check for a Geometry node when attaching bodyparts (Fixes #3957) 7 years ago
scrawl bc82c6a35d Use white color if told to use nonexisting vertexcolors (Fixes #3833) 7 years ago
scrawl 5d2fe5e887 Implement lightmode/vertmode of NiVertexColorProperty 7 years ago
scrawl 4fba157d3b Implement releaseGLObjects for cached resources 7 years ago
Kyle Cooley d3d04171f9 Fix seg fault, undo changes BsaArchive 7 years ago
Kyle Cooley 8c4b12a603 VFS changes, one VFS and resource system per document.
Added ability to reset a VFS::Manager.
Removed ability to rebuild the index for a VFS::Manager.
Moved VFS creation to CSM::Data.
7 years ago
Kyle Cooley 979b0d7211 Code cleanup and more cache clearing 7 years ago
Kyle Cooley 679a284735 Use scoped lock instead of directly locking/unlocking mutex 7 years ago
Kyle Cooley 3b9326d238 Clear terrain cache and reload terrain 7 years ago
Kyle Cooley b62cb0e2a4 Clear out GPU texture/stateset cache 7 years ago
Kyle Cooley 7914fd5c9c Re-index BSAs 7 years ago
Kyle Cooley d7744e8b16 A bit of cleanup 7 years ago
Kyle Cooley 5950b26912 Update scene assets 7 years ago
Kyle Cooley 742bd00ec6 Clear cached resources 7 years ago
Kyle Cooley d31ed83b54 Preliminary asset reloading 7 years ago
Thunderforge 54fe645703 Removing erroneous comment since Qt is not relevant here 7 years ago
Thunderforge 464c64a306 Swap the OIS Ctrl and Meta keys on macOS to match Qt 7 years ago
scrawl cef415509f Revert "Merge redundant input events" 8 years ago
Julian 3cfd9af945 merge redundant input events 8 years ago
scrawl c9d9461d3e Add Spacer class derived from AutoSizedWidget
Using a normal widget as a spacer with HStretch/VStretch may not work properly because for widgets not derived from AutoSizedWidget, the HBox/VBox treat the widget's current size as the requested minimum size. This leads the layout to break when resized more than once.

The new class sets HStretch and VStretch to true by default to save some typing.
8 years ago
PlutonicOverkill 5049fe4320 Pause game when minimised on Windows 8 years ago