Capostrophic
9b4be677f6
Make Show output format closer to vanilla
2020-02-09 20:10:24 +03:00
Capostrophic
aadf13b123
Make Show fallback to global variables when sensible (bug #5278 )
2020-02-09 15:08:44 +03:00
Capostrophic
122dffe4c1
Make uncapped Damage Fatigue optional (bug #5264 )
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Cap Absorb Fatigue
2020-02-09 14:41:38 +03:00
AnyOldName3
3ce3f364ea
Merge branch 'AnyOldName3-master-patch-00511' into 'master'
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Add default font releaseGLObjects workaround for OSG <3.65
Closes #4704
See merge request OpenMW/openmw!160
2020-02-05 22:46:16 +00:00
Andrei Kortunov
b8548b8f56
Merge pull request #2691 from elsid/navigator_status
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Use status codes to handle navigator errors instead of exceptions
2020-02-05 13:24:29 +04:00
Andrei Kortunov
7371650f8e
Merge pull request #2688 from Capostrophic/shield
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Make sure not to pick the ground shield model incorrectly for NPCs
2020-02-05 12:11:24 +04:00
Bret Curtis
f71dac2876
Merge pull request #2690 from Capostrophic/interiorlighting
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Avoid working with AMBI subrecord in tools unnecessarily (bug #5269 )
2020-02-05 08:59:36 +01:00
Bret Curtis
7d77d44b34
Merge branch 'master' into interiorlighting
2020-02-05 08:59:28 +01:00
elsid
349040ffb2
Use status codes to handle navigator errors instead of exceptions
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For find path use case.
2020-02-04 22:33:56 +01:00
Roman Siromakha
d5cee5aea9
Merge pull request #2687 from akortunov/wander
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Re-work wandering outside of initial cell
2020-02-04 20:55:02 +01:00
Capostrophic
216a5d27c6
Avoid working with AMBI subrecord in tools unnecessarily (bug #5269 )
2020-02-04 20:57:04 +03:00
Bret Curtis
d07cec9a38
Merge pull request #2689 from Capostrophic/nifver4000
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Some more minor NIF support fixes
2020-02-04 15:27:30 +01:00
Capostrophic
0479311c25
Correct declarations of utility methods
2020-02-02 19:01:47 +03:00
Capostrophic
e363d5df21
Some more minor NIF support fixes
2020-02-02 17:28:46 +03:00
Capostrophic
4a78674583
Make sure not to pick the ground shield model incorrectly
2020-02-02 15:39:29 +03:00
Andrei Kortunov
1db51a9e08
Re-work wandering outside of initial cell (bug #5261 , bug #5262 )
2020-02-02 11:02:19 +04:00
Alexei Dobrohotov
9b21249a9e
Merge pull request #2685 from OpenMW/revert-2683-gravity
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Revert "Don't apply 1.6 magic value to NiGravity decay factor (#5266 )"
2020-01-31 15:12:21 +03:00
Alexei Dobrohotov
234fdfefb7
Revert "Don't apply 1.6 magic value to NiGravity decay factor ( #5266 )"
2020-01-31 15:11:29 +03:00
Andrei Kortunov
10129252c8
Merge pull request #2683 from Capostrophic/gravity
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Don't apply 1.6 magic value to NiGravity decay factor (#5266 )
2020-01-31 09:58:32 +04:00
AnyOldName3
73722eedf3
Add default font releaseGLObjects workaround for OSG <3.65
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This resolves https://gitlab.com/OpenMW/openmw/issues/4704
I've not compiled this or anything and I'm going off my memory from
around ten or eleven months ago, so if this fails CI or causes more
problems, that's why. The most likely issue is that we'll need to make
the context current before releasing the program.
2020-01-30 23:12:54 +00:00
Capostrophic
dcafe719a5
Don't apply 1.6 magic value to NiGravity decay factor ( #5266 )
2020-01-31 01:15:58 +03:00
Alexei Dobrohotov
2652b10b9c
Merge pull request #2681 from akortunov/hello
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Do not interrupt greeting update when Hello = 0 or actor starts to swim
2020-01-30 00:48:13 +03:00
Andrei Kortunov
edd81e297f
Merge pull request #2680 from elsid/fix_aiwander_disabled_navigator
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Fallback to straight path when navmesh and pathgrind are not available
2020-01-29 22:07:56 +04:00
Andrei Kortunov
1522883fdd
Do not interrupt greeting update when Hello = 0 or actor starts to swim (bug #5248 )
2020-01-29 16:31:09 +04:00
elsid
f7caeefddb
Fallback to straight path when navmesh and pathgrind are not available
2020-01-29 11:14:07 +01:00
Andrei Kortunov
92ea66bb21
Merge pull request #2679 from elsid/fix_aiwander_start
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Fix start position for AiWander random point selection (bug #5262 )
2020-01-29 09:38:07 +04:00
elsid
8e0b638145
Fix start position for AiWander random point selection
2020-01-28 20:29:52 +01:00
Bret Curtis
7dfbeff049
Merge pull request #2677 from unelsson/fixcsrotation
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Editor: Convert radians to degrees when rotating objects
2020-01-28 11:55:56 +01:00
Bret Curtis
44a85795cf
Merge pull request #2669 from Capostrophic/wnam
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Generate WNAM subrecord upon saving terrain instead of upon editing it
2020-01-28 11:43:47 +01:00
Bret Curtis
631f1733bf
Merge pull request #2675 from elsid/ccache
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ccache fixes
2020-01-28 11:43:03 +01:00
Nelsson Huotari
032513ae18
Convert radians to degrees
2020-01-28 11:33:44 +02:00
elsid
c690f2d43d
Disable coverage for travis CI
2020-01-26 22:09:48 +01:00
elsid
0147b0e398
Print ccache stats
2020-01-26 22:09:45 +01:00
elsid
3cdff837c8
Use default ccache settings
2020-01-26 20:43:51 +01:00
Andrei Kortunov
e1e49832c7
Merge pull request #2670 from elsid/fix_aiwander_stuck
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Fix AiWander stuck (bug #5237 )
2020-01-26 13:10:30 +04:00
elsid
1e106013a0
Use navmesh to find wander destination outside pathgrid for ground based actors
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Use dtNavMeshQuery::findRandomPointAroundCircle from recastnavigation
2020-01-21 00:01:06 +01:00
elsid
e323e6e7e6
Consider moved distance in direction to destination for obstacle check
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Assume actor is stuck when it's not able to move in the destination
direction with maximum speed. Approach to check moved distance from the
previous point doesn't work good for slow and big actors. When they face
obstacle they're trying to move along with oscillation so check is
passing but they don't get any closer to the destination.
2020-01-20 23:46:58 +01:00
Bret Curtis
3e4cedb7a8
Merge pull request #2668 from Capostrophic/target
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Make GetTarget return 1 during actor greeting (bug #5255 )
2020-01-20 14:23:04 +01:00
Capostrophic
a2c674bb2e
Make GetTarget return 1 during actor greeting (bug #5255 )
2020-01-19 15:38:50 +03:00
Andrei Kortunov
8bfca9830f
Merge pull request #2666 from Capostrophic/keybindings
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Editor: Add a reset to defaults button to keybindings (feature #4068 )
2020-01-13 10:28:38 +04:00
Alexei Dobrohotov
be85159095
Merge pull request #2664 from akortunov/greeting
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Rework greeting timeouts
2020-01-13 02:46:45 +03:00
Capostrophic
7659370992
Editor: Add a reset to defaults button to keybindings (feature #4068 )
2020-01-13 02:26:01 +03:00
Andrei Kortunov
a384104f73
Rework greeting timeouts (bug #5249 )
2020-01-11 21:47:08 +04:00
capostrophic
89055f1c6c
Generate WNAM upon saving terrain
2020-01-11 02:42:04 +03:00
Bret Curtis
95f9e4f4c9
Merge pull request #2649 from Capostrophic/nifstreamline
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Yet more NIF adjustments
2020-01-10 22:07:25 +01:00
Andrei Kortunov
7d394dd97d
Merge pull request #2663 from akortunov/master
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Add missing changelog entry
2020-01-10 15:53:05 +04:00
Andrei Kortunov
a1c0a480ce
Add missing changelog entry
2020-01-10 15:50:25 +04:00
Alexei Dobrohotov
2615913494
Merge pull request #2661 from akortunov/guifixes
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Settings menu tweaks
2020-01-10 14:24:36 +03:00
Andrei Kortunov
b298a4a281
Merge pull request #2662 from Capostrophic/shield
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Use shield body part model for creatures (bug #5250 )
2020-01-10 15:24:04 +04:00
capostrophic
bbe5adb860
Use shield body part model for creatures (bug #5250 )
2020-01-10 14:18:40 +03:00