scrawl
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fb47681fbd
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fix a bug, some cleanup
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2012-05-18 17:58:33 +02:00 |
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scrawl
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342a244e31
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NPC now doesn't buy items of types that he shouldn't accept.
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2012-05-18 17:36:20 +02:00 |
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scrawl
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50a8eb05d9
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transfering items between player and merchant works and shows a red frame for bought/sold items.
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2012-05-18 17:27:55 +02:00 |
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scrawl
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e2400ca7b2
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only show items in the trade window that the NPC actually trades (services enum)
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2012-05-18 15:51:33 +02:00 |
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scrawl
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adf0550292
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fixed a wrong label.
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2012-05-18 00:14:31 +02:00 |
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scrawl
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9a3fd96a0c
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display the merchant gold.
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2012-05-17 22:24:47 +02:00 |
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scrawl
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41efea4c1d
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in the trade window, don't show items that the merchant has equipped.
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2012-05-17 21:56:16 +02:00 |
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scrawl
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6ae642aa06
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complete trade window layout
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2012-05-17 21:15:48 +02:00 |
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scrawl
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4213b4370f
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trade window shows up and shows the vendor's inventory items.
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2012-05-17 19:53:04 +02:00 |
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scrawl
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1f85475536
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Merge branch 'master' into inventoryGUI
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2012-05-17 19:03:41 +02:00 |
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scrawl
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0afda15ce9
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fix for cells that have no region.
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2012-05-17 18:14:33 +02:00 |
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scrawl
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5da4da820e
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beginnings of trade window layout.
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2012-05-17 17:15:44 +02:00 |
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scrawl
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0dc5e5919b
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show the Barter entry in the dialogue gui for npcs/creatures that buy/sell stuff. doesn't work for the Creeper for some reason, but Mudcrab Merchant works.
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2012-05-17 14:54:03 +02:00 |
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scrawl
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66abfd17ab
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check the container's "Organic" flag before trying to place items inside.
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2012-05-17 14:13:35 +02:00 |
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scrawl
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0c1d06d9f7
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added some trade window stuff, which does nothing yet.
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2012-05-17 13:36:25 +02:00 |
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scrawl
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630241c8e2
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load the AIDT (AI data) for creatures in the ESM loader, which also contains the Services enum.
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2012-05-17 13:12:38 +02:00 |
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scrawl
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c5185cf2e4
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drop item on avatar from external container bugfix
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2012-05-17 12:09:53 +02:00 |
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scrawl
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0f1e09d2c1
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make Class::use method return an equip action for equippable items, add sound for equipping
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2012-05-16 16:08:55 +02:00 |
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scrawl
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9c4243782e
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sorting items
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2012-05-16 15:17:55 +02:00 |
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scrawl
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9a01e18b29
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fix some MessageBox code that was using deleted pointers sometimes
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2012-05-16 15:00:20 +02:00 |
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scrawl
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398a7dc65c
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crash fix (hopefully)
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2012-05-16 14:32:48 +02:00 |
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scrawl
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6a0cb32b7e
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removed unnecessary code
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2012-05-16 14:30:02 +02:00 |
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scrawl
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c5d685c780
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added an assert
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2012-05-16 14:28:57 +02:00 |
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scrawl
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f8c20ef77f
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don't allow putting items into a container if the weight is exceeded.
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2012-05-16 00:20:24 +02:00 |
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scrawl
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2fa7ce0c19
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equipping works also when the item wasn't in player inventory before.
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2012-05-16 00:02:05 +02:00 |
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scrawl
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477f1b42ab
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fixed another item dropping bug
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2012-05-15 23:28:04 +02:00 |
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scrawl
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0f811edb47
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fixed a bug with dropping items on the ground
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2012-05-15 22:54:28 +02:00 |
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scrawl
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5a43fe3e5f
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remove debug prints
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2012-05-15 22:48:14 +02:00 |
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scrawl
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3f4ce32727
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implemented player encumbrance bar
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2012-05-15 22:45:46 +02:00 |
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scrawl
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d3a53ae0b8
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removed the _freeSlot method which is now unneeded
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2012-05-15 22:01:09 +02:00 |
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scrawl
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175623bf22
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change the drag&drop to not use a seperate containerstore
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2012-05-15 21:44:57 +02:00 |
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scrawl
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ca4fa21d64
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removed the attempt to unify activation and use scripts which was incorrect
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2012-05-15 20:51:19 +02:00 |
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scrawl
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71de10cb7e
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equipping items works, but only if you have more than one of the item that you're equipping
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2012-05-15 20:33:34 +02:00 |
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scrawl
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765881a61d
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equipping items in the inventorywindow (there is no visual indication yet)
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2012-05-15 18:20:32 +02:00 |
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scrawl
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ab6336b745
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using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
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2012-05-15 18:05:53 +02:00 |
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scrawl
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b18ee198b4
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use a raycast to determine where to place object, if distance is too far
drop it on the ground
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2012-05-15 16:47:23 +02:00 |
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scrawl
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7fbee0d488
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use MyGUI::InputManager instead of MWInputManager to detect ctrl/shift
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2012-05-15 13:00:26 +02:00 |
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scrawl
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24a0fecd37
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implemented item count selection dialog
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2012-05-15 12:51:51 +02:00 |
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scrawl
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320cc7d020
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implemented ctrl and shift-keys for item drag&drop (take all, take 1)
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2012-05-15 11:02:50 +02:00 |
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scrawl
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933a40de14
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better floating object label positioning.
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2012-05-14 21:37:43 +02:00 |
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scrawl
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d3e162ec83
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dropping items works
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2012-05-14 17:41:17 +02:00 |
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scrawl
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6c9f75b322
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some unfinished work for dropping objects into the gameworld
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2012-05-13 18:35:56 +02:00 |
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scrawl
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967fb13fca
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remove the old inventory code, split HUD, map and mainmenu into seperate implementation files
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2012-05-13 18:14:03 +02:00 |
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scrawl
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f300a5621c
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Merge branch 'master' into inventoryGUI
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2012-05-13 17:45:57 +02:00 |
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scrawl
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a47d29c184
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fix the inventory window overlapping with over windows in default layout
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2012-05-13 16:41:00 +02:00 |
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scrawl
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8c458fc5ce
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Merge branch 'master' into gui
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2012-05-13 16:20:35 +02:00 |
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scrawl
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e9a1ef4269
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Merge branch 'master' into inventoryGUI
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2012-05-13 16:16:54 +02:00 |
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scrawl
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3a93df8db4
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dynamic inventory layout like morrowind
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2012-05-13 11:25:35 +02:00 |
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scrawl
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d266b4fe87
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hide the cursor during drag&drop and don't allow hotkeys that change guimode
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2012-05-13 10:18:17 +02:00 |
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scrawl
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f31853d30b
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mouse wheel works when mouse is over an item
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2012-05-13 01:27:17 +02:00 |
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