Andrei Kortunov
e6036e13b9
Use more C++11 loops in game mechanics code
2020-07-25 15:54:49 +04:00
Capostrophic
51c0806a31
Use AppliedOnce flag in more effect duration calculations ( #5425 )
2020-05-24 18:37:21 +03:00
Capostrophic
8d22e075e6
Separate functions that don't belong to CastSpell class
2020-04-26 22:17:38 +03:00
Capostrophic
624db99bf2
Remove some redundant code
2019-01-05 01:25:52 +03:00
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
Andrei Kortunov
bdd9eba2b8
Use C++ limits instead of C ones
2018-09-20 16:02:26 +04:00
Capostrophic
7ef6fa9f61
Remove deprecated GMST get* functions
2018-08-29 18:38:12 +03:00
Andrei Kortunov
3ba0a336b7
Move spell magicka cost calculation to standalone function
2017-07-24 21:11:59 +04:00
MiroslavR
8f91732b09
Show starting abilities, powers and spells in stat-review window ( Fixes #2410 )
2016-11-19 21:51:19 +01:00
dteviot
5dd0ad6841
Fixed rest of travis errors.
2015-08-21 22:41:31 +12:00
dteviot
85bc41dedb
replaced FLT_MAX with numeric_limits.
2015-08-21 19:34:28 +12:00
dteviot
ca8c8c6aa4
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 17:42:07 +13:00
scrawl
861cc26aa6
Don't sell racial spells ( Fixes #1961 )
2014-10-02 16:50:05 +02:00
scrawl
e9ed0211c9
Attempt to fix Clang warnings
2014-09-28 12:44:47 +02:00
scrawl
83819b2894
Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
2014-07-12 18:53:15 +02:00
scrawl
b4f8edc186
Use spell effect range type, not base effect
2014-07-12 18:53:15 +02:00
scrawl
1c41ce9b9d
Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX)
2014-07-12 18:53:15 +02:00