Evil Eye
7c8b82f45c
move locking behaviour to cellref
5 years ago
elsid
16170131b7
Add enum type for door state
5 years ago
Andrei Kortunov
ed8828d3bc
Merge pull request #2457 from Capostrophic/sneak
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Sneaking consistency fixes (bug #5103 )
5 years ago
Andrei Kortunov
786a6c6d42
Use a common doors rotation code in the "lock" command handler
5 years ago
Andrei Kortunov
deeccb2783
Merge pull request #2461 from Capostrophic/geteffect
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Use up-to-date magic effects for GetEffect (bug #3894 )
5 years ago
capostrophic
cac05ef826
Sneaking consistency fixes (bug #5103 )
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Correct pickpocketing behavior when not actually sneaking
Fix first person swimming animation regression when sneaking stance is on
Move typical sneaking use case checks into mechanics manager
Correct awareness checks
5 years ago
capostrophic
82ac99ec56
Apply instant FX in AddSpell immediately (bug #5055 )
6 years ago
capostrophic
e7ec27e45d
Use up-to-date magic effects for GetEffect (bug #3894 )
6 years ago
Capostrophic
295ee11063
Make Player->Cast select the spell instead (bug #5056 )
6 years ago
Capostrophic
b7afb213ae
"Handle" RepairedOnMe scripting function (feature #4255 )
6 years ago
Andrei Kortunov
e679190f31
Introduce a custom format() function to get rid of boost::format() and hackish replace()
6 years ago
Andrei Kortunov
f775f7977b
Fix RaiseRank/LowerRank script functions (feature #4316 )
6 years ago
Capostrophic
62482657fc
GetWeaponType returns -2 for picks and -3 for probes (feature #5031 )
6 years ago
Alexei Dobrohotov
4f74d09179
Handle GetAngle axis more gracefully too
6 years ago
Andrei Kortunov
ed859c41be
Merge pull request #2353 from Capostrophic/drop
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Make Drop behavior closer to vanilla (bug #4999 )
6 years ago
Capostrophic
3c18079c14
Handle invalid instruction axis more gracefully
6 years ago
Capostrophic
b42f981200
Make Drop and soulgem instruction behavior closer to vanilla (bug #4999 )
6 years ago
Andrei Kortunov
bd2188a0f8
Use the logging system for compiler errors
6 years ago
Andrei Kortunov
5508e67aad
Apply looping particles when adding spell to existing actor (bug #4918 )
6 years ago
Andrei Kortunov
35facc5cde
Add an option to use casting animations for magic items (feature #4962 )
6 years ago
Capostrophic
3a0e374dc6
Replicate vanilla Position/SetPos behavior more closely (bug #3109 )
6 years ago
Capostrophic
dd952c3ddb
Fix extra space in "no script" showvars output
6 years ago
Capostrophic
59f7df187d
Add explicit variant of Journal
6 years ago
Grigory Latyshev
3872d7476b
Move makeOsgVec3f() to settingsutils.hpp
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Remove all other makeOsgVec3f() implementations
6 years ago
Capostrophic
8ecd0b82a4
Replace Boost format and replace_all where possible
6 years ago
Andrei Kortunov
3032b177a1
Remove redundant includes
6 years ago
Bret Curtis
4d09c8bb50
Merge pull request #2126 from Capostrophic/sneaking
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Account for running/sneaking stances while in air (bug #4797 )
6 years ago
Bret Curtis
fdb84dddc8
Merge pull request #2059 from Capostrophic/stacks
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Don't stack scripted items (bug #2969 )
6 years ago
Capostrophic
05d5d7d57b
Account for stances when the player is in air (bug #4797 )
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Make GetPCRunning and GetPCSneaking return 1 if the player is in air while the stance is toggled
Make sneaking skill usage possible if sneaking stance is toggled while in air
6 years ago
Capostrophic
92d7f21926
Don't interrupt compilation when spell/effect functions are used for non-actors
6 years ago
Capostrophic
0ab5314755
Make scripted items not stack (bug #2969 )
6 years ago
elsid
49d81241db
Merge branch 'master' into pathfinder_detour
6 years ago
Capostrophic
4ce35c6ad5
Fix fixme behavior in interiors
6 years ago
elsid
ff478aba6d
Use actor half extent for interior cells
6 years ago
elsid
dc09674362
Add command and settings option to enable actors paths render
6 years ago
elsid
70a369f70e
Add command to enable NavMesh render
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togglenavmesh or tnm
6 years ago
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
6 years ago
Andrei Kortunov
01b3f92f7e
Make coc and fixme console commands close to vanilla (bug #4292 , bug #4217 )
6 years ago
Marc Zinnschlag
c6b62308cd
Merged pull request #1921
6 years ago
Andrei Kortunov
2961f0d810
Allow to use the %Name for creatures (bug #4644 )
6 years ago
Andrei Kortunov
ae1c054635
Make GetPCJumping return true only when jumping (bug #4641 )
6 years ago
Andrei Kortunov
aed7c1b2bb
Fix a couple of Clang warnings
6 years ago
Capostrophic
6c47f95677
Make RemoveSpellEffects affect permanent spells (bug #3920 )
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Also make it remove the effects but not the spells themselves
6 years ago
Andrei Kortunov
de08c1cb1b
Make Move and MoveWorld console commands move actors standing on moving object (bug #2274 )
6 years ago
Andrei Kortunov
31f8bea1dd
Rework spell effects management
6 years ago
Marc Zinnschlag
088463ebe6
Merged pull request #1868
6 years ago
Capostrophic
ce78a34010
Use container ID in Equip command warning
6 years ago
Bret Curtis
dcd381049c
Merge pull request #1872 from akortunov/extended_logging
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Use new logging system
6 years ago
Andrei Kortunov
5a4d0cec3a
Use new logging system for game itself
6 years ago
Allofich
2cc1b52baf
Drain and fortify fixes for dynamicStats
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(Fixes #3049 )
6 years ago