scrawl
5ea7446eeb
Change a dynamic_cast to static_cast
2016-03-05 19:41:45 +01:00
scrawl
c085e503c6
Pass the btCollisionObject as const
2016-03-05 16:09:56 +01:00
scrawl
004f0d37d5
Fix the projectile launch position for spells cast from objects ( Fixes #3235 )
2016-03-05 15:56:54 +01:00
scrawl
910e41e3c4
Allow an Object to be specified as ignore parameter for castRay
2016-03-05 15:56:19 +01:00
Marc Zinnschlag
b5005f7812
keep sub mode over mode changes
2016-03-05 11:41:42 +01:00
Marc Zinnschlag
a63453846b
properly clear drag mode at the end of a drag
2016-03-05 11:14:08 +01:00
Marc Zinnschlag
51a4e3fa7d
properly abort drags from outside the worldspace widget (code was leaving unclean dragging flags behind)
2016-03-05 10:56:54 +01:00
Marc Zinnschlag
70745487f3
cancel instance move on editing lock becoming active
2016-03-05 10:44:46 +01:00
Marc Zinnschlag
b1fb64bf68
added missing drag mode resets
2016-03-04 16:25:30 +01:00
Marc Zinnschlag
dd564daba0
do not start move drags while the document is locked for editing
2016-03-04 16:24:02 +01:00
Marc Zinnschlag
1726393963
cancel instance move on edit mode change
2016-03-04 15:31:50 +01:00
Marc Zinnschlag
25effc4222
cancel instance move on sub mode change
2016-03-04 15:30:28 +01:00
Marc Zinnschlag
1240e0c716
cancel instance move on drag abort
2016-03-04 15:19:26 +01:00
scrawl
76b47c6d5d
PlaceAt: don't correct spawn points for non-actors
2016-03-04 12:25:22 +01:00
scrawl
16dca126dd
PlaceAt: don't use actor's X/Y rotation
2016-03-04 12:22:13 +01:00
Marc Zinnschlag
d57021b23c
some code simplification
2016-03-04 12:02:45 +01:00
Marc Zinnschlag
c2a8be9048
confine move marker drags to a single axis
2016-03-04 12:00:05 +01:00
Marc Zinnschlag
4cd24715cb
Merge remote-tracking branch 'pi03k/bug_2570'
2016-03-04 09:41:21 +01:00
Marc Zinnschlag
563f44b823
Merge remote-tracking branch 'origin/master'
2016-03-03 12:13:11 +01:00
pi03k
128508882a
Changed some zeros to NULLs in view.cpp
2016-03-03 11:46:56 +01:00
pi03k
3bfab9c2c9
extracted creation of scroll area to separate method
2016-03-03 11:46:56 +01:00
pi03k
9539925f3e
Fixed typo in updateSubViewIndices. Changed 0 to NULL for pointers.
2016-03-03 11:46:56 +01:00
pi03k
bf9aa2e131
Extracted resizing of window's width to separate method
2016-03-03 11:46:56 +01:00
Marc Zinnschlag
9c1b4c671d
Merge remote-tracking branch 'aesylwinn/cell_borders'
2016-03-03 11:04:51 +01:00
Aesylwinn
9d985d883b
added grid icon
2016-03-02 20:45:04 -05:00
Aesylwinn
fa1bd72bc0
fix usage of deprecated function
2016-03-02 15:48:05 -05:00
Aesylwinn
7fb6807e65
cell border markers
2016-03-02 15:02:06 -05:00
scrawl
3d6323f13a
Force-enable hasWater() for exterior cells ( Fixes #3222 )
2016-03-02 17:02:30 +01:00
scrawl
67c8faec75
Infinite loop fix
2016-03-02 13:20:23 +01:00
scrawl
08f06c6c2d
Fix a crash that could occur with actors that define 'bip01 spine1' but do not define 'bip01 spine2' ( Fixes #3223 ).
2016-03-01 16:58:39 +01:00
Marc Zinnschlag
a19ac72215
render marker
2016-03-01 15:48:34 +01:00
Marc Zinnschlag
6f619ea85f
Merge branch 'master' into move
...
Conflicts:
apps/opencs/view/render/object.cpp
2016-03-01 12:17:53 +01:00
Marc Zinnschlag
c1f4448547
Merge remote-tracking branch 'origin/master' into createfix
2016-03-01 11:35:28 +01:00
scrawl
2821f46a18
Corpse clearing fix
2016-03-01 11:31:08 +01:00
Marc Zinnschlag
e4f341d4ba
Merge remote-tracking branch 'origin/master' into createfix
2016-03-01 11:21:25 +01:00
Marc Zinnschlag
7d8bd56e11
create new records with basic data in the same step without updates inbetween ( Fixes #3207 )
2016-03-01 11:21:06 +01:00
scrawl
87871d7d54
Don't add RotateController to an uncontrolled node
2016-02-29 20:23:19 +01:00
scrawl
36bb255bc0
Use safePlaceObject in spawnRandomCreature
2016-02-29 17:30:38 +01:00
scrawl
7485abe5c3
Use safePlaceObject for summoned creature spawning
2016-02-29 17:27:07 +01:00
scrawl
be62ae758a
Fall back to sides first
2016-02-29 17:26:52 +01:00
scrawl
6df71f6250
Factor out safePlaceObject function
2016-02-29 17:19:22 +01:00
scrawl
11f00e3aa9
Rename safePlaceObject to placeObject
2016-02-29 17:05:18 +01:00
scrawl
be2f20f564
PlaceAt: attempt to select a safe spawn location ( Fixes #2515 , Fixes #1384 , Fixes #2925 )
2016-02-29 16:54:00 +01:00
scrawl
04d51d5871
Always update the ingredient icons ( Fixes #3220 )
2016-02-29 13:25:09 +01:00
scrawl
27577ce765
Add ESM::Land::DEFAULT_HEIGHT
2016-02-28 16:49:18 +01:00
scrawl
fc3de3302e
Create a collision shape for the default terrain
2016-02-28 16:47:41 +01:00
scrawl
84e9d346ef
Remove duplicate include
2016-02-28 16:47:33 +01:00
Marc Zinnschlag
ebaeabc962
Merge remote-tracking branch 'scrawl/respawn'
2016-02-28 10:19:14 +01:00
scrawl
3a2dccad4b
Implement 'Show' script instruction
2016-02-27 13:40:53 +01:00
scrawl
f2f601b958
Implement corpse clearing ( Fixes #2363 )
2016-02-27 13:20:50 +01:00
scrawl
c3ef387208
Vanilla-compatible creature/NPC respawning ( Fixes #2369 , Fixes #2467 )
2016-02-27 12:53:07 +01:00
Marc Zinnschlag
290da132b1
Merge remote-tracking branch 'scrawl/activate'
2016-02-26 16:03:50 +01:00
Rob Cutmore
d60786b5da
Do not show cell markers for interior cells
2016-02-26 07:42:05 -05:00
scrawl
a97eae864d
Fix the ObstacleCheck time step ( Fixes #3211 )
2016-02-26 13:15:41 +01:00
scrawl
f99cd15f00
Vanilla-compatible activate / onActivate ( Fixes #1629 )
...
See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635
2016-02-26 13:08:35 +01:00
Marc Zinnschlag
01497ac8db
Merge remote-tracking branch 'origin/master'
2016-02-24 13:37:34 +01:00
Marc Zinnschlag
9f14247562
Merge remote-tracking branch 'aesylwinn/topic-info-editor-improvements'
2016-02-24 13:37:16 +01:00
Aesylwinn
1ae402476d
Journal verifier
2016-02-22 17:01:15 -05:00
Aesylwinn
f4ed389496
InfoCondition autocompletion
2016-02-22 15:48:25 -05:00
scrawl
d05603c7fe
Directly apply On Target 'When Strikes' enchantments instead of launching a projectile ( Fixes #3212 )
2016-02-22 19:42:54 +01:00
scrawl
5cdee454ef
Fix degree/radians mixup ( Fixes #3213 )
2016-02-22 19:13:56 +01:00
scrawl
90a99991d1
Use empty() instead of !size()
2016-02-22 19:06:12 +01:00
scrawl
8bd16e4d5a
Don't compute the world matrix multiple times
2016-02-22 18:58:19 +01:00
scrawl
a6621626aa
Don't use multiple parent node paths in CSVRender::Object
2016-02-22 15:22:37 +01:00
scrawl
1c24cba46a
Don't use multiple parental node paths.
2016-02-22 15:13:31 +01:00
scrawl
c5d3e6c993
Disable preloading of levelled lists
2016-02-22 14:31:02 +01:00
Marc Zinnschlag
22e717161a
split object base node into two node (one for position, one for everything else)
2016-02-21 15:19:31 +01:00
scrawl
8f81df2bd3
Cleanup
2016-02-20 20:34:56 +01:00
scrawl
0db7163363
Add specular mapping for terrain
2016-02-20 19:55:08 +01:00
scrawl
f01e8a6950
Add specular mapping for objects
2016-02-20 19:55:08 +01:00
scrawl
5cf2441b10
ShaderVisitor: support automatic recognition of normal maps based on file pattern
...
Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern'
2016-02-20 18:00:43 +01:00
Aesylwinn
20942e6658
Fixes to testing if condition is always or never true
2016-02-19 14:10:47 -05:00
scrawl
6a0ac824bd
Fix terrain error in OpenCS
2016-02-19 15:00:58 +01:00
Aesylwinn
5315866f61
Corrections to condition ranges and several other minor fixes
2016-02-19 03:03:10 -05:00
Aesylwinn
9d392487a9
Fix names to be unique and condition values to be set to 0
2016-02-19 02:59:19 -05:00
scrawl
17c4dfdb62
Use the lowest unused texture unit for the enchanted item glow texture
2016-02-18 23:10:58 +01:00
scrawl
5e12a1b4ef
Add enchanted item glow to the shader
2016-02-18 23:05:44 +01:00
scrawl
268594dcf1
Recreate shader in NpcAnimation::setAlpha
2016-02-18 22:48:53 +01:00
scrawl
1232607385
Remove pointless widget names in settings layout file
2016-02-18 19:41:06 +01:00
scrawl
a73512afb7
Add shader settings to settings.cfg
2016-02-18 19:38:34 +01:00
scrawl
3969675afa
Remove unused settings
2016-02-18 19:38:34 +01:00
scrawl
553408949a
Fix character preview
2016-02-18 19:37:57 +01:00
scrawl
bd279c63f7
Fix fog on water
2016-02-18 19:37:57 +01:00
scrawl
9376811213
Vertex lighting shader
2016-02-18 19:37:57 +01:00
scrawl
044e0a829a
Add fog
2016-02-18 19:37:57 +01:00
scrawl
41e1fd407d
Disable shaders for the sky
2016-02-18 19:37:56 +01:00
scrawl
a9ad1b09e2
Introduce ShaderManager & ShaderVisitor
...
Actual shaders still to be written.
2016-02-18 19:37:56 +01:00
scrawl
e05d975020
Change the way that texture filtering settings are applied at runtime
2016-02-18 19:37:55 +01:00
scrawl
7f89bb273a
Add 'reflect actors' setting for the water shader, default off
2016-02-18 19:36:17 +01:00
scrawl
6fb0022b35
Update preloading settings
...
Disable 'preload fast travel' by default.
Add 'min cache size' and 'max cache size' settings.
Split the 'cache expiry delay' into 'preload cell expiry delay' and 'cache expiry delay'.
2016-02-18 17:47:10 +01:00
Aesylwinn
bdc99048bb
Missing header
2016-02-17 19:01:22 -05:00
Aesylwinn
8668eccd0b
Topic Info verifier with fixes to InfoSelectWrapper class
2016-02-17 15:38:30 -05:00
Aesylwinn
e89609e5b0
Changes to how Info Conditions are edited
2016-02-17 14:15:57 -05:00
scrawl
c4d38bb42d
Fix clang analyzer warnings
2016-02-16 19:17:04 +01:00
Marc Zinnschlag
dececf6c38
instance moving via drag in 3D scenes
2016-02-16 16:02:29 +01:00
Aesylwinn
3f40346636
Implemented a wrapper for DialInfo::SelectStruct
2016-02-15 19:49:54 -05:00
scrawl
647a5e091f
Add osgQt to the repository
...
Ensures that it will be built against the correct Qt version.
2016-02-15 15:16:48 +01:00
scrawl
83a9a164bc
Raise the required bullet version to 2.83
...
2.82 appears to have a bug that causes the player to be able to phase through certain objects (bug #1587 ).
2016-02-15 00:33:17 +01:00
Marc Zinnschlag
dad38d901c
Merge remote-tracking branch 'rcutmore/feature-3043'
2016-02-14 17:38:20 +01:00
Marc Zinnschlag
28e3fe837f
Merge remote-tracking branch 'scrawl/osg_34'
2016-02-14 17:31:33 +01:00