Alexei Dobrohotov
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216f908a07
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Merge pull request #2286 from akortunov/map
Do not re-render maps for all active cells during cell transitions
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2019-05-11 02:30:38 +03:00 |
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Phillip Andrews
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a481d2dc1a
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Make sure pointers are set before GUI windows are brought up
This most noticiably fixes an issue when resting in a bed while levitating.
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2019-05-06 14:53:20 -05:00 |
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Andrei Kortunov
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c5ac580e74
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Allow to maximize windows via Shift + Double Click (feature #3999)
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2019-05-01 20:15:11 +04:00 |
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Andrei Kortunov
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8e48493264
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Make pinnable windows hiding persistent (feature #4994)
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2019-04-25 21:05:43 +04:00 |
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Andrei Kortunov
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31ddb0a482
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Allow to calculate UI skin size based on texture resolution (feature #4968)
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2019-04-10 10:34:07 +04:00 |
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bzzt
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ed4ce4609b
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Do not re-render maps for all active cells during cell transitions
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2019-03-30 09:10:48 +04:00 |
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Andrei Kortunov
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a302ec9c65
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Make fallback map static to simplify constructors
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2019-03-29 15:30:49 +04:00 |
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bzzt
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c2176945bd
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Do not use the delayed map cells update
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2019-03-22 18:58:34 +04:00 |
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Andrei Kortunov
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8df8bd3f37
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Use C++11-style loops in the GUI instead of iterators
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2019-03-02 13:27:59 +04:00 |
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Andrei Kortunov
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3032b177a1
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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Capostrophic
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c03ed4cd50
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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Andrei Kortunov
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71f1a53090
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Improve tooltips cleanup (bug #4714)
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2018-11-13 10:00:12 +04:00 |
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Andrei Kortunov
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6e05853478
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Center progress bar when there are active messageboxes (bug #4691)
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2018-10-28 14:40:48 +04:00 |
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Capostrophic
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19ce1abcdf
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Fix selected weapon HUD durability percentage
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2018-10-26 12:53:15 +03:00 |
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Capostrophic
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c3e8d536cd
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Implement getNormalizedEnchantmentCharge() method and use it
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2018-10-25 16:16:07 +03:00 |
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Capostrophic
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54bd7b2dcf
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Implement getItemNormalizedHealth() method and use it
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2018-10-25 15:45:31 +03:00 |
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Capostrophic
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67de61e1fb
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Avoid item condition and charge zero divisions
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2018-10-24 19:06:55 +03:00 |
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Andrei Kortunov
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e06f0b797a
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Replace all NULLs to nullptr
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2018-10-09 10:21:12 +04:00 |
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Andrei Kortunov
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b3fd173e00
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Check if current weapon has health at all in HUD (bug #4648)
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2018-09-22 06:51:56 +04:00 |
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Marc Zinnschlag
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06b2a23e74
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Merged pull request #1768
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2018-09-17 12:10:21 +02:00 |
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Bret Curtis
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6035636e29
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Merge pull request #1915 from akortunov/enterfix
Disable repeating for Accept GUI action
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2018-09-14 15:17:47 +02:00 |
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Andrei Kortunov
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7a986f38da
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Support for user-defined TrueType fonts
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2018-09-12 14:31:01 +04:00 |
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Andrei Kortunov
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c9c0230d2a
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Scale journal fonts separately from common ones
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2018-09-12 14:31:01 +04:00 |
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Andrei Kortunov
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f89393fd62
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Validate 'ttf resolution' option value
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2018-09-12 14:31:01 +04:00 |
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Andrei Kortunov
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adbaeb7cca
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Improve GUI scaling (bug #3288)
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2018-09-12 14:31:01 +04:00 |
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Andrei Kortunov
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c2c24a76a4
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Handle MyGUI exceptions inside destructors
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2018-09-11 11:11:27 +04:00 |
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Andrei Kortunov
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269ef7a559
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Disable repeating for ENTER key in GUI
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2018-09-10 12:55:00 +04:00 |
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Andrei Kortunov
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33a66b778f
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Disable repeating for Accept action in keyboard navigation (bug #4260)
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2018-09-09 23:10:09 +04:00 |
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Capostrophic
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7ef6fa9f61
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Remove deprecated GMST get* functions
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2018-08-29 18:38:12 +03:00 |
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Andrei Kortunov
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5a4d0cec3a
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Use new logging system for game itself
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2018-08-14 23:05:43 +04:00 |
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Andrei Kortunov
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a08048da4e
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Avoid dereference after null check
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2018-08-01 19:30:30 +04:00 |
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Andrei Kortunov
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c77c50e92b
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Make Equip console command to bypass most of restrictions (bug #4460)
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2018-07-11 00:06:21 +04:00 |
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Bret Curtis
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c75d774356
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Merge pull request #1692 from akortunov/playsound
Prevent PlaySound overlapping
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2018-05-15 19:03:01 +02:00 |
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David Cernat
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32d71de2f5
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Update MapWindow every frame, not just when it's open (bug #4279)
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2018-05-09 07:33:45 +03:00 |
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Andrei Kortunov
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4872edc5ed
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Prevent PlaySound overlapping
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2018-05-01 16:24:32 +04:00 |
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scrawl
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edb57306b6
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Merge pull request #1628
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2018-03-16 23:25:29 +00:00 |
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Andrei Kortunov
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e0aa5e8e79
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Prevent overlapping for journal and books scrolling
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2018-03-11 16:19:37 +04:00 |
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scrawl
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e81faf5f2f
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Add an option to disable GUI keyboard navigation (Bug #4333)
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2018-03-08 23:39:35 +00:00 |
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scrawl
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2caaa48b91
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Workaround to make sure message box remains on top (Fixes #4298)
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2018-01-14 00:27:53 +00:00 |
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Andrei Kortunov
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3571f7f413
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Remove getEncoding() from WindowManager
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2017-11-22 08:32:38 +04:00 |
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Andrei Kortunov
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f0ca3eabd3
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Merge from upstream master
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2017-11-21 09:39:54 +04:00 |
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Andrei Kortunov
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a83a43e376
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Determine when need to use the Cyrillic journal index
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2017-11-21 09:32:35 +04:00 |
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Miloslav Číž
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ea2bbce68a
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Fix memory leak in WindowManager
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2017-11-18 19:27:09 +01:00 |
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scrawl
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2805781542
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Fix a crash when exit() already hides the window (Fixes #4148)
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2017-10-06 16:18:57 +00:00 |
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scrawl
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cd437f094d
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Fix exiting savegamedialog with 'esc' when no game is running
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2017-10-05 18:35:09 +02:00 |
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scrawl
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a4737d8417
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Use MyGUI frame events for ScreenFader
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2017-10-04 16:00:38 +00:00 |
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scrawl
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e4f0f7157a
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Fix pinned windows not being updated
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2017-10-04 16:00:37 +00:00 |
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scrawl
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49a0922f1b
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Remove 'visibility mask' gui feature which did not end up being useful
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2017-10-04 16:00:37 +00:00 |
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scrawl
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7c68ed04b2
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Don't require modal windows to be removed in the same order they were added
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2017-10-04 16:00:37 +00:00 |
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scrawl
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433028e8d7
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Fix GUI regressions
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2017-10-03 22:07:56 +00:00 |
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