Commit Graph

194 Commits (fd89fa415a37c5680c3697135cdffe3ea1541675)

Author SHA1 Message Date
Bret Curtis 61b34124e2
Merge pull request #1847 from akortunov/extended_logging
Improve console logging
6 years ago
Andrei Kortunov 8de3383612 Add zero-duration spells effects to effect list (bug #3533) 6 years ago
Andrei Kortunov 7d6e3673e0 Implement advanced logging system (feature #4581) 6 years ago
Marc Zinnschlag 1cfc1f9bdb Merged pull request #1666 6 years ago
Marc Zinnschlag 0aedb3aada Merged puil request #1808 6 years ago
Marc Zinnschlag b67b17010d Merged pull request #1826 6 years ago
Andrei Kortunov ec9a1b0d05 Handle RootCollisionNode, attached to non-root node (bug #4311) 6 years ago
Andrei Kortunov 780648b584 Do not reset idle animations if we do not have ammo 6 years ago
Andrei Kortunov df577babe9 Increase priority of 1st-person weapon animations to avoid issues with animation blending 6 years ago
Andrei Kortunov 6a03aa6fdb Reduce jittering during turning animations for player 6 years ago
Marc Zinnschlag a2a57cf694 Merged pull request #1858 6 years ago
Marc Zinnschlag 0f510011b3 Merged pull request #1852 6 years ago
Marc Zinnschlag cb62936949 Merged pull request #1853 6 years ago
Andrei Kortunov 51af729305 Do not use headtracking in the 1st-person view (bug #4573) 6 years ago
Capostrophic 85208eff7f Revert untextured shapes rendering changes 6 years ago
Andrei Kortunov b7859b3fa9 Cap underwater view distance (bug #4565) 6 years ago
Capostrophic bcd9cc4baa Check the actor cell instead of the destination cell in fast travel price logic 6 years ago
Capostrophic a1e3b2e586 Don't render NiTriShapes without NiTexturingProperty (bug #4483) 6 years ago
Marc Zinnschlag b75b5d139a Merged pull request #1845 6 years ago
Marc Zinnschlag 7a93d118d2 Merged pull request #1846 6 years ago
Capostrophic 7087bad580 Use special behavior for all topics with reserved names (bug #4557) 6 years ago
Andrei Kortunov 1f4dd3b393 Make partial binary search case insensitive, as it supposed to be (bug #4558) 6 years ago
Andrei Kortunov b0f2e00e7f Make forcegreeting a non-op for non-actor objects (bug #4553) 6 years ago
Marc Zinnschlag b6a919a2d1 Merged pull request #1838 7 years ago
Capostrophic 725a9323c4
Merge branch 'master' into sound 7 years ago
Capostrophic 1d1eedc001
Update changelog 7 years ago
Capostrophic 2f44acafe2
Fix changelog 7 years ago
Capostrophic 4c7f3cf626
Merge branch 'master' into weaponpriority 7 years ago
Capostrophic 433c24562e
Update changelog 7 years ago
Marc Zinnschlag d7718aae9b Merged pull request #1840 7 years ago
Marc Zinnschlag eb5f558f6f Merged pull request #1839 7 years ago
Capostrophic 80f3bd9f86 Don't apply iWereWolfFleeMod to creatures 7 years ago
Capostrophic fa6c205e5d Make tab autocompletion work with explicit reference calls 7 years ago
Capostrophic ab29f9e13f Add permanent barter disposition change option (feature #3103) 7 years ago
Marc Zinnschlag 1c13256456 Merged pull request #1829 7 years ago
Marc Zinnschlag 0e75e3816a Merged pull request #1830 7 years ago
Capostrophic be2e7e9e09 Make casting caster-linked on-self effects no-op (bug #4378) 7 years ago
Andrei Kortunov 0f2c3ecb17 Rescale player avatar (bug #4539) 7 years ago
Capostrophic c79f96d0d2 Implement ranged crits (feature #3703) 7 years ago
Andrei Kortunov 1d463d129d Finish AiTarget package, if destination is blocked by other actor 7 years ago
Marc Zinnschlag 84de55fb46 Merged puil request #1824 7 years ago
Marc Zinnschlag 3ba9229f47 Merged pull request #1815 7 years ago
Capostrophic 84a871cac7 Actually enable is_pod test 7 years ago
Andrei Kortunov 7e0df01c83 Do not optimize animated shapes (bug #3950) 7 years ago
Marc Zinnschlag c508938674 Merged pull request #1817 7 years ago
Capostrophic 51d369d4da Add resumeGame method 7 years ago
Capostrophic e55f49be45
Fix issue 4494 number 7 years ago
Andrei Kortunov 8281fd903f Set movement speed to 0 when unconscious (bug #4519) 7 years ago
Marc Zinnschlag 78a2725169 Merged pull request #1806 7 years ago
Marc Zinnschlag 111407c282 Merged merge request !24 7 years ago