1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-08-11 14:14:06 +00:00

Commit graph

  • cf3a20b595
    Merge pull request #2916 from akortunov/borders Bret Curtis 2020-06-18 09:01:07 +0200
  • 0e810c8d32 Fix cell borders color Andrei Kortunov 2020-06-18 09:12:56 +0400
  • c944acf26b
    Merge pull request #2913 from akortunov/warnfix Bret Curtis 2020-06-17 15:00:57 +0200
  • 51136a75f2
    Merge pull request #2915 from akortunov/guifixes Bret Curtis 2020-06-17 14:09:31 +0200
  • b18028b125
    Merge pull request #2905 from elsid/ai_package_type Bret Curtis 2020-06-17 13:03:31 +0200
  • 1724099d34 Merge branch 'mingw' into 'master' psi29a 2020-06-17 09:19:02 +0000
  • d1a3cc98ff Get rid of ECLD and dependencies Andrei Kortunov 2020-06-16 18:43:01 +0400
  • 1db58575c8
    Fixed missed AiPackageTypeId::Wander 'fix' Bret Curtis 2020-06-17 09:58:18 +0200
  • 3e396a904e Reset selected slot when close savegame dialogue to avoid accidental saving/loading Andrei Kortunov 2020-06-17 11:09:17 +0400
  • 50d692a097
    Merge pull request #2914 from akortunov/master Andrei Kortunov 2020-06-17 10:14:52 +0400
  • 9bc0e9b4b7 Fix typos in shaders Andrei Kortunov 2020-06-17 10:13:52 +0400
  • 5110b5a0bf Merge branch 'near_far_mode_in_launcher' into 'master' psi29a 2020-06-16 23:05:43 +0000
  • 66b5cf9f1d Merge branch 'master' into 'near_far_mode_in_launcher' psi29a 2020-06-16 23:05:07 +0000
  • 2d23dad2bc
    Merge branch 'master' into ai_package_type Alexei Dobrohotov 2020-06-17 01:47:23 +0300
  • 6f8eefcb16 Switching object paging active grid default option to false for now until the light limit problem is resolved. psi29a 2020-06-16 17:53:09 +0000
  • 09cd233958 Proper orientation of arrows Mads Buvik Sandvei 2020-06-16 17:54:02 +0200
  • b5a2e809cd
    Merge pull request #2911 from unelsson/fixdaematerialseq Bret Curtis 2020-06-16 16:43:04 +0200
  • 66124272d7
    Merge pull request #2912 from akortunov/warnfix Bret Curtis 2020-06-16 16:31:11 +0200
  • 0b2c102a26 Merge branch 'AnyOldName3-master-patch-53610' into 'master' psi29a 2020-06-16 13:58:40 +0000
  • 7ef3a9d8ac Remove schoolboy error AnyOldName3 2020-06-16 13:51:25 +0000
  • 805d826d5b Fix Clang warnings about invalid overrides Andrei Kortunov 2020-06-16 15:31:50 +0400
  • 5bc44cf2ee Use sequenced texture units with .dae/collada Nelsson Huotari 2020-06-16 14:37:06 +0300
  • 9067894335 Merge branch 'set-e-kills-ret' into 'master' psi29a 2020-06-16 08:37:16 +0000
  • efd1c7c8a5 Merge branch 'cherry-picked-build-improvements' into 'master' psi29a 2020-06-16 08:36:38 +0000
  • 0dc7715c35 Merge branch 'object_paging_retry' into 'master' psi29a 2020-06-16 08:21:54 +0000
  • ecc125cdba
    Merge pull request #2910 from elsid/optimize_recast_mesh Bret Curtis 2020-06-16 08:00:05 +0200
  • 00197e1cd9
    Optimize recast mesh size by vertex deduplication elsid 2020-06-15 23:53:22 +0200
  • 079be5d485 Remove annoying warning AnyOldName3 2020-05-19 17:50:18 +0100
  • bf228746c9
    Merge pull request #2909 from akortunov/shaders Bret Curtis 2020-06-15 17:36:50 +0200
  • 761558f612 Remove test data AnyOldName3 2020-05-19 01:32:08 +0100
  • 5bffa7453f Merge branch 'fix-msvc-buildtools' into 'master' AnyOldName3 2020-06-15 14:23:52 +0000
  • f30cb9f8bc Calculate viewNormal only when needed Andrei Kortunov 2020-06-15 12:43:51 +0400
  • 9f2408473f [Client] Update setting of time via WorldTime packets David Cernat 2020-06-15 09:51:53 +0300
  • 0d1b7fd3f0
    Merge pull request #2908 from Capostrophic/uvsets Bret Curtis 2020-06-15 07:54:51 +0200
  • 4b831f99da Allow vswhere to detect build tools installations apommel 2020-06-15 10:13:22 +0900
  • 6f94848dec Remove 63 UV set limit (now 65535) Capostrophic 2020-06-14 23:02:03 +0300
  • 9dff13a94c Merge branch 'AnyOldName3-master-patch-15901' into 'master' Alexei Dobrohotov 2020-06-14 19:50:15 +0000
  • 09537ed312 Merge branch 'master' into 'AnyOldName3-master-patch-15901' Alexei Dobrohotov 2020-06-14 19:47:01 +0000
  • 8d80747929 Merge branch 'AnyOldName3-master-patch-84976' into 'master' Alexei Dobrohotov 2020-06-14 18:41:04 +0000
  • 22a7882acb Navigate main menu using oculus touch Mads Buvik Sandvei 2020-06-13 15:19:06 +0200
  • 3f489b3774
    Merge pull request #2907 from elsid/navmesh_area_cost Bret Curtis 2020-06-13 10:43:01 +0200
  • a6493ce329 Don't exit prebuild script on nonzero exit code when we already check it AnyOldName3 2020-06-13 01:51:27 +0100
  • b095ca6c86
    Use actor speed to define area cost for pathfinding elsid 2020-06-13 01:56:04 +0200
  • 374b85a00d
    Add Class methods to get walk, run, swim speed elsid 2020-06-13 01:04:55 +0200
  • 439588d10e
    Remove unused mOffMeshConnectionIds elsid 2020-06-13 02:09:10 +0200
  • a35497de0c
    Remove redundant runSpeed as always equal to walkSpeed elsid 2020-06-13 00:39:57 +0200
  • 0d2129ca13 Add success message to Windows prebuild script AnyOldName3 2020-06-12 22:50:06 +0000
  • 13c4e4b2a9 Fix ifs for ACTIVATE_MSVC AnyOldName3 2020-06-12 22:35:38 +0000
  • 26ab176389 profiling bzzt lost a hitlab login 2020-05-16 13:37:00 +0000
  • daa2761c2d alphablending & billboardfix bzzt lost a hitlab login 2020-05-16 13:37:00 +0000
  • 4e2efb3cdb avoid sqrt bzzt lost a hitlab login 2020-05-15 13:37:00 +0000
  • 66c9469a80 fix bzzt lost a hitlab login 2020-05-12 13:37:00 +0000
  • f12879a04c allow statesetupdater as cullcallback = faster + works in paging bzzt lost a hitlab login 2020-05-12 13:37:00 +0000
  • 4238fbccdf view fix bzzt lost a hitlab login 2020-05-12 13:37:00 +0000
  • b27b76e325 avoid pagerebuild when reloading a same save bzzt lost a hitlab login 2020-05-12 13:37:00 +0000
  • 6fa12a6eb8 preload tweak bzzt lost a hitlab login 2020-05-12 13:37:00 +0000
  • 89ec6cfea2 tooltips labels bzzt lost a hitlab login 2020-05-11 13:37:00 +0000
  • 9f0398c021 intersection by refnum tag + enable paging for acti,door,cont bzzt lost a hitlab login 2020-05-11 13:37:00 +0000
  • 65cd2c77aa static intersections bzzt lost a hitlab login 2020-05-11 13:37:00 +0000
  • 340d626589 static moving support bzzt lost a hitlab login 2020-05-11 13:37:00 +0000
  • c7fda6d280 activegrid paging = 2xfps bzzt lost a hitlab login 2020-05-10 13:37:00 +0000
  • b4af2ac672 avoid blocking on pagerebuild bzzt lost a hitlab login 2020-05-08 13:37:00 +0000
  • 17637c6575 pagerebuild on disable bzzt lost a hitlab login 2020-05-08 13:37:00 +0000
  • c1ebd9474b stop navmesh updates when ai off bzzt lost a hitlab login 2020-05-08 13:37:00 +0000
  • ffbed7ee38 loadingscreen bzzt lost a hitlab login 2020-05-07 13:37:00 +0000
  • da92ad329b move renderbin bzzt lost a hitlab login 2020-05-07 13:37:00 +0000
  • 4dccabeb83 fix analyzation not taking instancecount in account + settings calibration bzzt lost a hitlab login 2020-05-06 13:37:00 +0000
  • b7b31926a8 fix map glitch + cleanup bzzt lost a hitlab login 2020-05-06 13:37:00 +0000
  • 77b92aee9c fix shadowsglitch by bounds overflow bzzt lost a hitlab login 2020-05-06 13:37:00 +0000
  • 00e56ae862 batch debug colours bzzt lost a hitlab login 2020-05-05 13:37:00 +0000
  • 8a624e5a71 minsize based on mergedecision solves partial culling bzzt lost a hitlab login 2020-05-05 13:37:00 +0000
  • 0b4226f3e2 ico effieciency bzzt lost a hitlab login 2020-05-05 13:37:00 +0000
  • 38c21163ea + meshsizecache for reduce i&o stalling bzzt lost a hitlab login 2020-05-04 13:37:00 +0000
  • 69514dfd46 ico redundency fix + stats counter bzzt lost a hitlab login 2020-05-04 13:37:00 +0000
  • 1f891ca46d billboarding support for tree mods bzzt lost a hitlab login 2020-05-04 13:37:00 +0000
  • cf439581e1 comply by elsid review bzzt lost a hitlab login 2020-05-03 13:37:00 +0000
  • ce505a9bb3 crashfix + optimiziation bzzt lost a hitlab login 2020-04-30 13:37:00 +0000
  • c0f128bcb3 disablesupprort bzzt 2019-08-03 13:37:00 +0000
  • d684f1a78f terrainbased objectpaging bzzt 2019-06-13 13:37:00 +0000
  • 87dba1fcfc
    Merge pull request #2906 from elsid/navmesh_pathgrid Bret Curtis 2020-06-12 23:26:45 +0200
  • d863267d5c
    Do not fallback to direct path without pathgrid elsid 2020-06-12 21:04:11 +0200
  • c4cd3b2c4f
    Add pathgrid to navmesh as off mesh connection elsid 2020-06-11 23:23:30 +0200
  • 095a45c714
    Remove unused PathgridGraph::mIsExterior elsid 2020-06-11 21:43:51 +0200
  • 82893c30f4
    Store package type id as enum except ESM elsid 2020-05-16 21:52:16 +0200
  • e5b1843089 Add OpenMW commits up to 11 Jun 2020 David Cernat 2020-06-11 13:21:58 +0300
  • e6231f67e6
    Merge pull request #2904 from Capostrophic/sound Bret Curtis 2020-06-11 00:39:07 +0200
  • 4a2fd1e140 Revert the changes for "bug" #4551 Capostrophic 2020-06-11 00:06:37 +0300
  • bfe3f13c90
    Merge pull request #2903 from akortunov/refactoring Bret Curtis 2020-06-10 16:28:33 +0200
  • 0d66369efb Use overrides, when needed Andrei Kortunov 2020-06-10 10:58:07 +0400
  • aacb569acb Use more C++11 in tools code Andrei Kortunov 2020-06-10 10:30:37 +0400
  • e2a4493fc0
    Merge pull request #2902 from Capostrophic/shaders Andrei Kortunov 2020-06-10 08:18:15 +0400
  • 91514aed5d Don't deliberately do redundant assignments Capostrophic 2020-06-09 21:56:54 +0300
  • 720700e957
    Merge pull request #2901 from Capostrophic/shaders Chris Djali 2020-06-09 17:16:49 +0100
  • 8ba341172d Recenter view upon cell change. Mads Buvik Sandvei 2020-06-09 18:16:46 +0200
  • 36a2308acd Add OpenMW commits up to 30 May 2020 David Cernat 2020-06-09 17:50:26 +0300
  • 1c50d25853 Minor shader fixes Capostrophic 2020-06-09 15:27:38 +0300
  • 048713d9b1
    Merge pull request #2900 from akortunov/defs Roman Siromakha 2020-06-09 10:46:40 +0200
  • d997842f8d Use FourCC to declare all ESM record names Andrei Kortunov 2020-06-09 10:07:37 +0400
  • 7f3930c312 Override bow animations to give all races consistent aim Mads Buvik Sandvei 2020-06-08 23:54:24 +0200
  • be22e80d33 Merge branch 'always-say-what-to-do' into 'master' AnyOldName3 2020-06-08 21:42:28 +0000