Commit Graph

  • b584215680 moved stats label <-> GMST text mapping from mwmechanics to mwgui; added missing stats window labels Marc Zinnschlag 2010-08-01 10:25:50 +0200
  • 9173fa6d30 Merge branch 'master' of github.com:apreiml/openmw Armin Preiml 2010-08-01 09:21:08 +0200
  • 4c53495d99 removed encoding workaround for attribute names Marc Zinnschlag 2010-08-01 01:41:15 +0800
  • 416b61d06a removed a special case, that wasn't a special case (MW Scripting for Dummies seems to be wrong here) Marc Zinnschlag 2010-07-29 01:45:06 +0800
  • b5b9f17799 added special case implementation for GetHealth (max weapon and armor health) Marc Zinnschlag 2010-07-29 01:38:14 +0800
  • 77b2c25d62 added GetHealthGetRatio Marc Zinnschlag 2010-07-29 01:12:50 +0800
  • b13895cf3a added ModCurrentHealth, ModCurrentMagicka, ModCurrentFatigue Marc Zinnschlag 2010-07-29 01:00:54 +0800
  • 9a7880ff7f added GUI update for health, magicka and fatigue Marc Zinnschlag 2010-07-29 00:48:01 +0800
  • 9e9b014f1d added get, set and mod instructions for health, magicka and fatigue Marc Zinnschlag 2010-07-29 00:27:46 +0800
  • 089a385686 update attribute values in stats window Marc Zinnschlag 2010-07-27 21:59:41 +0800
  • 0383ad550a added MechanicsManager::update function (doesn't update anything yet) Marc Zinnschlag 2010-07-27 20:46:05 +0800
  • fef6fc1340 implemented handling of disabled actors Marc Zinnschlag 2010-07-27 20:43:46 +0800
  • 362605860b register actors in active cells with MechanicsManager Marc Zinnschlag 2010-07-27 20:05:05 +0800
  • 858f174355 removed duplicate code from World class Marc Zinnschlag 2010-07-27 19:09:35 +0800
  • 0ff742fb6c added comparison operators for Ptr class Marc Zinnschlag 2010-07-27 18:04:52 +0800
  • 3f8c8c33f5 added get-, set- and mod-instructions for attributes Marc Zinnschlag 2010-07-27 05:09:37 +0800
  • 25e720cf65 fixed a reclist bug induced a couple of commits ago Marc Zinnschlag 2010-07-27 04:00:50 +0800
  • d4f21fccdd changed PlayerPos::getPlayer return type from CellRef to Ptr Marc Zinnschlag 2010-07-26 19:09:44 +0800
  • e7abbbedda added a CellStore pointer to PlayerPos Marc Zinnschlag 2010-07-26 18:59:50 +0800
  • d54cd377cd added first set of character and creature stats (attributes) Marc Zinnschlag 2010-07-26 18:52:32 +0800
  • 6159feb0da fixed an include guard Marc Zinnschlag 2010-07-26 17:58:49 +0800
  • f141fd0931 split reclists find function into find and search functions (search can be used to check if an object does not exist, while find would see this as an error situation and would throw an exception) Marc Zinnschlag 2010-07-26 17:40:03 +0800
  • 2da51e5f5a read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues) Marc Zinnschlag 2010-07-26 17:15:38 +0800
  • 9fafac1ef8 removed encoding workaround for attribute names Marc Zinnschlag 2010-07-31 19:41:15 +0200
  • 00c0a50f7f Merge commit 'ape/master' Marc Zinnschlag 2010-07-31 19:37:49 +0200
  • f3ee9ced5c Added cmake file for the iconv library and extended relevant cmake files to use it. Added convertToUTF8 to esm_reader. getString(int size) uses this method now. Armin Preiml 2010-07-31 19:02:29 +0200
  • d81820303d Added cmake file for the iconv library and extended relevant cmake files to use it. Added convertToUTF8 to esm_reader. getString(int size) uses this method now. Armin Preiml 2010-07-31 18:55:52 +0200
  • a202371ef1 mangle update Nicolay Korslund 2010-07-30 22:25:06 +0200
  • ebedef49c9 removed a special case, that wasn't a special case (MW Scripting for Dummies seems to be wrong here) Marc Zinnschlag 2010-07-28 19:45:06 +0200
  • 6e3fdc5816 added special case implementation for GetHealth (max weapon and armor health) Marc Zinnschlag 2010-07-28 19:38:14 +0200
  • 913d55a44e added GetHealthGetRatio Marc Zinnschlag 2010-07-28 19:12:50 +0200
  • a542ca22fd added ModCurrentHealth, ModCurrentMagicka, ModCurrentFatigue Marc Zinnschlag 2010-07-28 19:00:54 +0200
  • 3b6b343c9b added GUI update for health, magicka and fatigue Marc Zinnschlag 2010-07-28 18:48:01 +0200
  • 455bcf3b01 added get, set and mod instructions for health, magicka and fatigue Marc Zinnschlag 2010-07-28 18:27:46 +0200
  • 63f686ffab update attribute values in stats window Marc Zinnschlag 2010-07-27 15:59:41 +0200
  • 335425bb12 added MechanicsManager::update function (doesn't update anything yet) Marc Zinnschlag 2010-07-27 14:46:05 +0200
  • 1d9df6cf40 implemented handling of disabled actors Marc Zinnschlag 2010-07-27 14:43:46 +0200
  • 3d987f1b7a register actors in active cells with MechanicsManager Marc Zinnschlag 2010-07-27 14:05:05 +0200
  • 8bbcbc05d5 removed duplicate code from World class Marc Zinnschlag 2010-07-27 13:09:35 +0200
  • 4692375491 Added convenience classes for connecting sound to Ogre Nicolay Korslund 2010-07-27 12:12:06 +0200
  • 5d40055b44 added comparison operators for Ptr class Marc Zinnschlag 2010-07-27 12:04:52 +0200
  • 77a0215d53 added get-, set- and mod-instructions for attributes Marc Zinnschlag 2010-07-26 23:09:37 +0200
  • aa4e79c0de fixed a reclist bug induced a couple of commits ago Marc Zinnschlag 2010-07-26 22:00:50 +0200
  • e43b475ade changed PlayerPos::getPlayer return type from CellRef to Ptr Marc Zinnschlag 2010-07-26 13:09:44 +0200
  • fa50bbc77b added a CellStore pointer to PlayerPos Marc Zinnschlag 2010-07-26 12:59:50 +0200
  • 04b86f7e1e added first set of character and creature stats (attributes) Marc Zinnschlag 2010-07-26 12:52:32 +0200
  • ecd05fd15e fixed an include guard Marc Zinnschlag 2010-07-26 11:58:49 +0200
  • 80000866fe split reclists find function into find and search functions (search can be used to check if an object does not exist, while find would see this as an error situation and would throw an exception) Marc Zinnschlag 2010-07-26 11:40:03 +0200
  • 61d09c4768 read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues) Marc Zinnschlag 2010-07-26 11:15:38 +0200
  • 532ccbd1f8 Killed clientconsole, mwcompiler, mwinterpreter and command server Nicolay Korslund 2010-07-22 14:15:02 +0200
  • f693a2942e fixed handling of cell changes during local and global script execution Marc Zinnschlag 2010-07-22 12:46:24 +0200
  • 0e641f1246 implemented coc instruction Marc Zinnschlag 2010-07-22 12:29:23 +0200
  • 2d8fbc6e55 implemented month variable and fixed some day/gamehour bugs Marc Zinnschlag 2010-07-22 11:48:27 +0200
  • 925b5d29dd Added back right version of libs/openengine/ submodule. Please run git submodule update. Nicolay Korslund 2010-07-21 16:22:33 +0200
  • ff64c1fbf0 Merge branch 'master' of http://github.com/zinnschlag/openmw Nicolay Korslund 2010-07-21 16:20:38 +0200
  • 77e03f0f31 fixed global variable search to properly handle injected variables (DaysPassed) Marc Zinnschlag 2010-07-21 15:01:35 +0200
  • e670753497 fixed handling of global variables of type short Marc Zinnschlag 2010-07-21 14:48:03 +0200
  • 74f3eb6ad4 stop time while GUI is up Marc Zinnschlag 2010-07-21 14:12:50 +0200
  • c8a18b7d70 use global variable timescale instead of fixed factor Marc Zinnschlag 2010-07-21 14:10:52 +0200
  • f87810ce7a Moved esmtool to apps/ Nicolay Korslund 2010-07-21 13:52:28 +0200
  • cf7150e585 implemented naked expressions in lineparser (used in console; result is send through messagebox interface) Marc Zinnschlag 2010-07-21 13:34:52 +0200
  • 01edd8deb5 compiler exception class fixes Marc Zinnschlag 2010-07-21 10:57:21 +0200
  • a87175446c disable windows on startup when --new-game is used Marc Zinnschlag 2010-07-21 10:28:58 +0200
  • 6e3aacca08 CMakeLists fix Marc Zinnschlag 2010-07-21 10:10:59 +0200
  • 281f2d1136 added script interpreter for console Marc Zinnschlag 2010-07-21 10:08:38 +0200
  • d72ed19460 implemented script compiler for console Marc Zinnschlag 2010-07-20 23:21:48 +0200
  • 5ff9344a87 Finished console GUI window Nicolay Korslund 2010-07-20 21:10:51 +0200
  • c61212202b Moved mwgui/ back to apps/openmw/. Fixed mouse position bug. Nicolay Korslund 2010-07-20 20:23:37 +0200
  • c04d72cbe3 Let gui/events handle mouse position locally, makes it remember position when disabled and reenabled. Nicolay Korslund 2010-07-20 20:22:15 +0200
  • a9825f92ee moved installOpcodes function from scriptmanager to extensions Marc Zinnschlag 2010-07-18 19:54:56 +0200
  • f3b70e05a9 added sky-related script functions and instructions Marc Zinnschlag 2010-07-18 19:48:02 +0200
  • d27c548710 implemented passing of time Marc Zinnschlag 2010-07-18 18:29:16 +0200
  • 083b11c740 moved global variable handling into a separate class Marc Zinnschlag 2010-07-18 16:48:01 +0200
  • 608ddd0a58 Splitt inputmanager into hpp/cpp Nicolay Korslund 2010-07-17 19:58:15 +0200
  • 5472a8c760 Killed mygui_dev Nicolay Korslund 2010-07-17 19:37:37 +0200
  • c84672a560 Added MyGUI to OpenMW, fully working (with events and script hooks) Nicolay Korslund 2010-07-17 14:01:47 +0200
  • 82a3c071e5 Added EventInjectorPtr definition Nicolay Korslund 2010-07-17 19:29:39 +0200
  • 4d74f85ae0 Moved mwgui manager to components, ready for testing Nicolay Korslund 2010-07-16 22:27:50 +0200
  • 4eb2863db4 Added input to apps/mygui_dev/ Nicolay Korslund 2010-07-16 21:49:36 +0200
  • fedb1a8025 Fixed up the OIS->MyGUI event dispatcher Nicolay Korslund 2010-07-16 21:46:57 +0200
  • c7b179d654 Added EV_Keyboard and EV_Mouse catch-all event flags Nicolay Korslund 2010-07-16 21:44:47 +0200
  • 13d3f9c87e Integrated OpenEngine, replaces entire components/engine/ directory. Nicolay Korslund 2010-07-16 14:26:46 +0200
  • 69a56e8677 Added more safety asserts to input dispatcher Nicolay Korslund 2010-07-16 14:54:41 +0200
  • 0e30756ba1 Fixed for OpenMW compilation Nicolay Korslund 2010-07-16 14:25:19 +0200
  • 186bf8c1a1 Merge branch 'master' into oengine Nicolay Korslund 2010-07-16 11:47:26 +0200
  • b4084081ed Merge branch 'master' of http://github.com/zinnschlag/openmw Nicolay Korslund 2010-07-16 11:06:17 +0200
  • 72f20e7d62 Mangle update Nicolay Korslund 2010-07-16 10:29:15 +0200
  • 259908013e Started integrating OE (NO-COMPILE) Nicolay Korslund 2010-07-16 10:28:19 +0200
  • c9a6335918 replaced flat Type_Data stack with a union Marc Zinnschlag 2010-07-14 15:28:55 +0200
  • 5333b8e230 Fixed namespaces, added OEngine:: to everything Nicolay Korslund 2010-07-10 13:41:43 +0200
  • 9f21081c13 Added ogre input capturer Nicolay Korslund 2010-07-10 13:29:44 +0200
  • b9b306cd4c Added event listeners (mouselook and gui injector) and exit listener for Ogre Nicolay Korslund 2010-07-10 13:25:04 +0200
  • 8873c9bb3b Merge commit 'upstream/master' Marc Zinnschlag 2010-07-10 13:23:21 +0200
  • 8134c5b760 integrated CellStore pointer into Ptr class Marc Zinnschlag 2010-07-10 13:19:04 +0200
  • 064e3e2e23 Merge branch 'master' of http://github.com/zinnschlag/openmw Nicolay Korslund 2010-07-10 12:35:35 +0200
  • e55ef227fe Updated to latest Mangle Nicolay Korslund 2010-07-10 12:34:48 +0200
  • 18dc065715 Reworked Input::Event, EventList filter Nicolay Korslund 2010-07-10 12:32:55 +0200
  • 0f742ce7f9 even better error checking for extensions with explicit references Marc Zinnschlag 2010-07-10 12:31:00 +0200
  • 7f48c64efe implemented sound related script instructions and functions with explicit references Marc Zinnschlag 2010-07-10 12:24:41 +0200
  • 211b723137 better error checking for extensions with explicit references Marc Zinnschlag 2010-07-10 12:16:45 +0200