b584215680moved stats label <-> GMST text mapping from mwmechanics to mwgui; added missing stats window labels
Marc Zinnschlag
2010-08-01 10:25:50 +0200
9173fa6d30Merge branch 'master' of github.com:apreiml/openmw
Armin Preiml
2010-08-01 09:21:08 +0200
4c53495d99removed encoding workaround for attribute names
Marc Zinnschlag
2010-08-01 01:41:15 +0800
416b61d06aremoved a special case, that wasn't a special case (MW Scripting for Dummies seems to be wrong here)
Marc Zinnschlag
2010-07-29 01:45:06 +0800
b5b9f17799added special case implementation for GetHealth (max weapon and armor health)
Marc Zinnschlag
2010-07-29 01:38:14 +0800
77b2c25d62added GetHealthGetRatio
Marc Zinnschlag
2010-07-29 01:12:50 +0800
b13895cf3aadded ModCurrentHealth, ModCurrentMagicka, ModCurrentFatigue
Marc Zinnschlag
2010-07-29 01:00:54 +0800
9a7880ff7fadded GUI update for health, magicka and fatigue
Marc Zinnschlag
2010-07-29 00:48:01 +0800
9e9b014f1dadded get, set and mod instructions for health, magicka and fatigue
Marc Zinnschlag
2010-07-29 00:27:46 +0800
089a385686update attribute values in stats window
Marc Zinnschlag
2010-07-27 21:59:41 +0800
0383ad550aadded MechanicsManager::update function (doesn't update anything yet)
Marc Zinnschlag
2010-07-27 20:46:05 +0800
fef6fc1340implemented handling of disabled actors
Marc Zinnschlag
2010-07-27 20:43:46 +0800
362605860bregister actors in active cells with MechanicsManager
Marc Zinnschlag
2010-07-27 20:05:05 +0800
858f174355removed duplicate code from World class
Marc Zinnschlag
2010-07-27 19:09:35 +0800
0ff742fb6cadded comparison operators for Ptr class
Marc Zinnschlag
2010-07-27 18:04:52 +0800
3f8c8c33f5added get-, set- and mod-instructions for attributes
Marc Zinnschlag
2010-07-27 05:09:37 +0800
25e720cf65fixed a reclist bug induced a couple of commits ago
Marc Zinnschlag
2010-07-27 04:00:50 +0800
d4f21fccddchanged PlayerPos::getPlayer return type from CellRef to Ptr
Marc Zinnschlag
2010-07-26 19:09:44 +0800
e7abbbeddaadded a CellStore pointer to PlayerPos
Marc Zinnschlag
2010-07-26 18:59:50 +0800
d54cd377cdadded first set of character and creature stats (attributes)
Marc Zinnschlag
2010-07-26 18:52:32 +0800
6159feb0dafixed an include guard
Marc Zinnschlag
2010-07-26 17:58:49 +0800
f141fd0931split reclists find function into find and search functions (search can be used to check if an object does not exist, while find would see this as an error situation and would throw an exception)
Marc Zinnschlag
2010-07-26 17:40:03 +0800
2da51e5f5aread attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues)
Marc Zinnschlag
2010-07-26 17:15:38 +0800
9fafac1ef8removed encoding workaround for attribute names
Marc Zinnschlag
2010-07-31 19:41:15 +0200
00c0a50f7fMerge commit 'ape/master'
Marc Zinnschlag
2010-07-31 19:37:49 +0200
f3ee9ced5cAdded cmake file for the iconv library and extended relevant cmake files to use it. Added convertToUTF8 to esm_reader. getString(int size) uses this method now.
Armin Preiml
2010-07-31 19:02:29 +0200
d81820303dAdded cmake file for the iconv library and extended relevant cmake files to use it. Added convertToUTF8 to esm_reader. getString(int size) uses this method now.
Armin Preiml
2010-07-31 18:55:52 +0200
ebedef49c9removed a special case, that wasn't a special case (MW Scripting for Dummies seems to be wrong here)
Marc Zinnschlag
2010-07-28 19:45:06 +0200
6e3fdc5816added special case implementation for GetHealth (max weapon and armor health)
Marc Zinnschlag
2010-07-28 19:38:14 +0200
913d55a44eadded GetHealthGetRatio
Marc Zinnschlag
2010-07-28 19:12:50 +0200
a542ca22fdadded ModCurrentHealth, ModCurrentMagicka, ModCurrentFatigue
Marc Zinnschlag
2010-07-28 19:00:54 +0200
3b6b343c9badded GUI update for health, magicka and fatigue
Marc Zinnschlag
2010-07-28 18:48:01 +0200
455bcf3b01added get, set and mod instructions for health, magicka and fatigue
Marc Zinnschlag
2010-07-28 18:27:46 +0200
63f686ffabupdate attribute values in stats window
Marc Zinnschlag
2010-07-27 15:59:41 +0200
335425bb12added MechanicsManager::update function (doesn't update anything yet)
Marc Zinnschlag
2010-07-27 14:46:05 +0200
1d9df6cf40implemented handling of disabled actors
Marc Zinnschlag
2010-07-27 14:43:46 +0200
3d987f1b7aregister actors in active cells with MechanicsManager
Marc Zinnschlag
2010-07-27 14:05:05 +0200
8bbcbc05d5removed duplicate code from World class
Marc Zinnschlag
2010-07-27 13:09:35 +0200
4692375491Added convenience classes for connecting sound to Ogre
Nicolay Korslund
2010-07-27 12:12:06 +0200
5d40055b44added comparison operators for Ptr class
Marc Zinnschlag
2010-07-27 12:04:52 +0200
77a0215d53added get-, set- and mod-instructions for attributes
Marc Zinnschlag
2010-07-26 23:09:37 +0200
aa4e79c0defixed a reclist bug induced a couple of commits ago
Marc Zinnschlag
2010-07-26 22:00:50 +0200
e43b475adechanged PlayerPos::getPlayer return type from CellRef to Ptr
Marc Zinnschlag
2010-07-26 13:09:44 +0200
fa50bbc77badded a CellStore pointer to PlayerPos
Marc Zinnschlag
2010-07-26 12:59:50 +0200
04b86f7e1eadded first set of character and creature stats (attributes)
Marc Zinnschlag
2010-07-26 12:52:32 +0200
ecd05fd15efixed an include guard
Marc Zinnschlag
2010-07-26 11:58:49 +0200
80000866fesplit reclists find function into find and search functions (search can be used to check if an object does not exist, while find would see this as an error situation and would throw an exception)
Marc Zinnschlag
2010-07-26 11:40:03 +0200
61d09c4768read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues)
Marc Zinnschlag
2010-07-26 11:15:38 +0200
532ccbd1f8Killed clientconsole, mwcompiler, mwinterpreter and command server
Nicolay Korslund
2010-07-22 14:15:02 +0200
f693a2942efixed handling of cell changes during local and global script execution
Marc Zinnschlag
2010-07-22 12:46:24 +0200
0e641f1246implemented coc instruction
Marc Zinnschlag
2010-07-22 12:29:23 +0200
2d8fbc6e55implemented month variable and fixed some day/gamehour bugs
Marc Zinnschlag
2010-07-22 11:48:27 +0200
925b5d29ddAdded back right version of libs/openengine/ submodule. Please run git submodule update.
Nicolay Korslund
2010-07-21 16:22:33 +0200
77e03f0f31fixed global variable search to properly handle injected variables (DaysPassed)
Marc Zinnschlag
2010-07-21 15:01:35 +0200
e670753497fixed handling of global variables of type short
Marc Zinnschlag
2010-07-21 14:48:03 +0200
74f3eb6ad4stop time while GUI is up
Marc Zinnschlag
2010-07-21 14:12:50 +0200
c8a18b7d70use global variable timescale instead of fixed factor
Marc Zinnschlag
2010-07-21 14:10:52 +0200
f87810ce7aMoved esmtool to apps/
Nicolay Korslund
2010-07-21 13:52:28 +0200
cf7150e585implemented naked expressions in lineparser (used in console; result is send through messagebox interface)
Marc Zinnschlag
2010-07-21 13:34:52 +0200
01edd8deb5compiler exception class fixes
Marc Zinnschlag
2010-07-21 10:57:21 +0200
a87175446cdisable windows on startup when --new-game is used
Marc Zinnschlag
2010-07-21 10:28:58 +0200
6e3aacca08CMakeLists fix
Marc Zinnschlag
2010-07-21 10:10:59 +0200
281f2d1136added script interpreter for console
Marc Zinnschlag
2010-07-21 10:08:38 +0200
d72ed19460implemented script compiler for console
Marc Zinnschlag
2010-07-20 23:21:48 +0200
c61212202bMoved mwgui/ back to apps/openmw/. Fixed mouse position bug.
Nicolay Korslund
2010-07-20 20:23:37 +0200
c04d72cbe3Let gui/events handle mouse position locally, makes it remember position when disabled and reenabled.
Nicolay Korslund
2010-07-20 20:22:15 +0200
a9825f92eemoved installOpcodes function from scriptmanager to extensions
Marc Zinnschlag
2010-07-18 19:54:56 +0200
f3b70e05a9added sky-related script functions and instructions
Marc Zinnschlag
2010-07-18 19:48:02 +0200
d27c548710implemented passing of time
Marc Zinnschlag
2010-07-18 18:29:16 +0200
083b11c740moved global variable handling into a separate class
Marc Zinnschlag
2010-07-18 16:48:01 +0200
608ddd0a58Splitt inputmanager into hpp/cpp
Nicolay Korslund
2010-07-17 19:58:15 +0200