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1642 lines
65 KiB
C++
1642 lines
65 KiB
C++
#include "statsextensions.hpp"
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#include <cmath>
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/*
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Start of tes3mp addition
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Include additional headers for multiplayer purposes
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*/
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#include "../mwmp/Main.hpp"
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#include "../mwmp/LocalPlayer.hpp"
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/*
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End of tes3mp addition
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*/
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#include <components/esm/loadnpc.hpp>
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#include "../mwworld/esmstore.hpp"
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#include <components/compiler/extensions.hpp>
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#include <components/compiler/opcodes.hpp>
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#include <components/debug/debuglog.hpp>
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#include <components/interpreter/interpreter.hpp>
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#include <components/interpreter/runtime.hpp>
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#include <components/interpreter/opcodes.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwbase/statemanager.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwmechanics/creaturestats.hpp"
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#include "../mwmechanics/npcstats.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "../mwmechanics/spellcasting.hpp"
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#include "ref.hpp"
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namespace
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{
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std::string getDialogueActorFaction(MWWorld::ConstPtr actor)
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{
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std::string factionId = actor.getClass().getPrimaryFaction(actor);
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if (factionId.empty())
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throw std::runtime_error (
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"failed to determine dialogue actors faction (because actor is factionless)");
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return factionId;
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}
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}
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namespace MWScript
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{
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namespace Stats
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{
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template<class R>
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class OpGetLevel : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Integer value =
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ptr.getClass()
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.getCreatureStats (ptr)
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.getLevel();
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runtime.push (value);
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}
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};
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template<class R>
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class OpSetLevel : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Integer value = runtime[0].mInteger;
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runtime.pop();
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ptr.getClass()
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.getCreatureStats (ptr)
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.setLevel(value);
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}
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};
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template<class R>
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class OpGetAttribute : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpGetAttribute (int index) : mIndex (index) {}
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Integer value =
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ptr.getClass()
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.getCreatureStats (ptr)
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.getAttribute(mIndex)
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.getModified();
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runtime.push (value);
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}
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};
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template<class R>
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class OpSetAttribute : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpSetAttribute (int index) : mIndex (index) {}
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Integer value = runtime[0].mInteger;
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runtime.pop();
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MWMechanics::AttributeValue attribute = ptr.getClass().getCreatureStats(ptr).getAttribute(mIndex);
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attribute.setBase (value);
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ptr.getClass().getCreatureStats(ptr).setAttribute(mIndex, attribute);
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}
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};
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template<class R>
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class OpModAttribute : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpModAttribute (int index) : mIndex (index) {}
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Integer value = runtime[0].mInteger;
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runtime.pop();
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MWMechanics::AttributeValue attribute = ptr.getClass()
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.getCreatureStats(ptr)
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.getAttribute(mIndex);
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if (value == 0)
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return;
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if (((attribute.getBase() <= 0) && (value < 0))
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|| ((attribute.getBase() >= 100) && (value > 0)))
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return;
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if (value < 0)
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attribute.setBase(std::max(0, attribute.getBase() + value));
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else
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attribute.setBase(std::min(100, attribute.getBase() + value));
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ptr.getClass().getCreatureStats(ptr).setAttribute(mIndex, attribute);
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}
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};
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template<class R>
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class OpGetDynamic : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpGetDynamic (int index) : mIndex (index) {}
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Float value;
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if (mIndex==0 && ptr.getClass().hasItemHealth (ptr))
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{
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// health is a special case
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value = static_cast<Interpreter::Type_Float>(ptr.getClass().getItemMaxHealth(ptr));
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} else {
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value =
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ptr.getClass()
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.getCreatureStats(ptr)
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.getDynamic(mIndex)
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.getCurrent();
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}
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runtime.push (value);
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}
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};
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template<class R>
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class OpSetDynamic : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpSetDynamic (int index) : mIndex (index) {}
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Float value = runtime[0].mFloat;
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runtime.pop();
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MWMechanics::DynamicStat<float> stat (ptr.getClass().getCreatureStats (ptr)
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.getDynamic (mIndex));
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stat.setModified (value, 0);
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stat.setCurrent(value);
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ptr.getClass().getCreatureStats (ptr).setDynamic (mIndex, stat);
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}
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};
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template<class R>
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class OpModDynamic : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpModDynamic (int index) : mIndex (index) {}
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virtual void execute (Interpreter::Runtime& runtime)
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{
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int peek = R::implicit ? 0 : runtime[0].mInteger;
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Float diff = runtime[0].mFloat;
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runtime.pop();
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// workaround broken endgame scripts that kill dagoth ur
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if (!R::implicit &&
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::Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "dagoth_ur_1"))
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{
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runtime.push (peek);
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if (R()(runtime, false, true).isEmpty())
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{
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Log(Debug::Warning)
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<< "Warning: Compensating for broken script in Morrowind.esm by "
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<< "ignoring remote access to dagoth_ur_1";
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return;
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}
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}
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MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats (ptr);
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Interpreter::Type_Float current = stats.getDynamic(mIndex).getCurrent();
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MWMechanics::DynamicStat<float> stat (ptr.getClass().getCreatureStats (ptr)
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.getDynamic (mIndex));
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stat.setModified (diff + stat.getModified(), 0);
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stat.setCurrentModified (diff + stat.getCurrentModified());
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stat.setCurrent (diff + current);
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ptr.getClass().getCreatureStats (ptr).setDynamic (mIndex, stat);
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}
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};
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template<class R>
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class OpModCurrentDynamic : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpModCurrentDynamic (int index) : mIndex (index) {}
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Float diff = runtime[0].mFloat;
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runtime.pop();
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MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats (ptr);
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Interpreter::Type_Float current = stats.getDynamic(mIndex).getCurrent();
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MWMechanics::DynamicStat<float> stat (ptr.getClass().getCreatureStats (ptr)
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.getDynamic (mIndex));
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// for fatigue, a negative current value is allowed and means the actor will be knocked down
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bool allowDecreaseBelowZero = (mIndex == 2);
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stat.setCurrent (diff + current, allowDecreaseBelowZero);
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ptr.getClass().getCreatureStats (ptr).setDynamic (mIndex, stat);
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}
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};
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template<class R>
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class OpGetDynamicGetRatio : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpGetDynamicGetRatio (int index) : mIndex (index) {}
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats (ptr);
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Interpreter::Type_Float value = 0;
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Interpreter::Type_Float max = stats.getDynamic(mIndex).getModified();
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if (max>0)
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value = stats.getDynamic(mIndex).getCurrent() / max;
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runtime.push (value);
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}
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};
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template<class R>
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class OpGetSkill : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpGetSkill (int index) : mIndex (index) {}
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Integer value = ptr.getClass().getSkill(ptr, mIndex);
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runtime.push (value);
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}
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};
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template<class R>
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class OpSetSkill : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpSetSkill (int index) : mIndex (index) {}
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Integer value = runtime[0].mInteger;
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runtime.pop();
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MWMechanics::NpcStats& stats = ptr.getClass().getNpcStats (ptr);
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stats.getSkill (mIndex).setBase (value);
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}
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};
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template<class R>
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class OpModSkill : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpModSkill (int index) : mIndex (index) {}
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Integer value = runtime[0].mInteger;
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runtime.pop();
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MWMechanics::SkillValue &skill = ptr.getClass()
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.getNpcStats(ptr)
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.getSkill(mIndex);
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if (value == 0)
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return;
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if (((skill.getBase() <= 0) && (value < 0))
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|| ((skill.getBase() >= 100) && (value > 0)))
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return;
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if (value < 0)
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skill.setBase(std::max(0, skill.getBase() + value));
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else
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skill.setBase(std::min(100, skill.getBase() + value));
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}
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};
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class OpGetPCCrimeLevel : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWWorld::Ptr player = world->getPlayerPtr();
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runtime.push (static_cast <Interpreter::Type_Float> (player.getClass().getNpcStats (player).getBounty()));
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}
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};
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class OpSetPCCrimeLevel : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWWorld::Ptr player = world->getPlayerPtr();
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int bounty = static_cast<int>(runtime[0].mFloat);
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runtime.pop();
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player.getClass().getNpcStats (player).setBounty(bounty);
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if (bounty == 0)
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MWBase::Environment::get().getWorld()->getPlayer().recordCrimeId();
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}
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};
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class OpModPCCrimeLevel : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWWorld::Ptr player = world->getPlayerPtr();
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player.getClass().getNpcStats(player).setBounty(static_cast<int>(runtime[0].mFloat) + player.getClass().getNpcStats(player).getBounty());
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runtime.pop();
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}
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};
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template<class R>
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class OpAddSpell : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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std::string id = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find (id);
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MWMechanics::CreatureStats& creatureStats = ptr.getClass().getCreatureStats(ptr);
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/*
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Start of tes3mp change (major)
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Only add the spell if the target doesn't already have it
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Send an ID_PLAYER_SPELLBOOK packet every time a player gains a spell here
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*/
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MWMechanics::Spells &spells = creatureStats.getSpells();
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if (!spells.hasSpell(id))
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{
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spells.add(id);
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if (mwmp::Main::get().getLocalPlayer()->isLoggedIn() && ptr == MWMechanics::getPlayer())
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mwmp::Main::get().getLocalPlayer()->sendSpellChange(id, mwmp::SpellbookChanges::ADD);
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}
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/*
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End of tes3mp change (major)
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*/
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ESM::Spell::SpellType type = static_cast<ESM::Spell::SpellType>(spell->mData.mType);
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if (type != ESM::Spell::ST_Spell && type != ESM::Spell::ST_Power)
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{
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// Apply looping particles immediately for constant effects
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MWBase::Environment::get().getWorld()->applyLoopingParticles(ptr);
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// The spell may have an instant effect which must be handled immediately.
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for (const auto& effect : creatureStats.getSpells().getMagicEffects())
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{
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if (effect.second.getMagnitude() <= 0)
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continue;
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MWMechanics::CastSpell cast(ptr, ptr);
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if (cast.applyInstantEffect(ptr, ptr, effect.first, effect.second.getMagnitude()))
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creatureStats.getSpells().purgeEffect(effect.first.mId);
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}
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}
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}
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};
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template<class R>
|
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class OpRemoveSpell : public Interpreter::Opcode0
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|
{
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public:
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|
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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std::string id = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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|
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/*
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Start of tes3mp change (major)
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Only remove the spell if the target has it
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Send an ID_PLAYER_SPELLBOOK packet every time a player loses a spell here
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*/
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MWMechanics::Spells &spells = ptr.getClass().getCreatureStats(ptr).getSpells();
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if (spells.hasSpell(id))
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{
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ptr.getClass().getCreatureStats(ptr).getSpells().remove(id);
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if (ptr == MWMechanics::getPlayer())
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{
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MWBase::WindowManager *wm = MWBase::Environment::get().getWindowManager();
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if (id == wm->getSelectedSpell())
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wm->unsetSelectedSpell();
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if (mwmp::Main::get().getLocalPlayer()->isLoggedIn())
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mwmp::Main::get().getLocalPlayer()->sendSpellChange(id, mwmp::SpellbookChanges::REMOVE);
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}
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}
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/*
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End of tes3mp change (major)
|
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*/
|
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}
|
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};
|
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|
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template<class R>
|
|
class OpRemoveSpellEffects : public Interpreter::Opcode0
|
|
{
|
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public:
|
|
|
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virtual void execute (Interpreter::Runtime& runtime)
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{
|
|
MWWorld::Ptr ptr = R()(runtime);
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|
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std::string spellid = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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ptr.getClass().getCreatureStats (ptr).getActiveSpells().removeEffects(spellid);
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ptr.getClass().getCreatureStats (ptr).getSpells().removeEffects(spellid);
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}
|
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};
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|
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template<class R>
|
|
class OpRemoveEffects : public Interpreter::Opcode0
|
|
{
|
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public:
|
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|
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virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
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|
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Interpreter::Type_Integer effectId = runtime[0].mInteger;
|
|
runtime.pop();
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|
|
|
ptr.getClass().getCreatureStats (ptr).getActiveSpells().purgeEffect(effectId);
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpGetSpell : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
std::string id = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Integer value = 0;
|
|
|
|
if (ptr.getClass().isActor() && ptr.getClass().getCreatureStats(ptr).getSpells().hasSpell(id))
|
|
value = 1;
|
|
|
|
runtime.push (value);
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpPCJoinFaction : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::ConstPtr actor = R()(runtime, false);
|
|
|
|
std::string factionID = "";
|
|
|
|
if(arg0==0)
|
|
{
|
|
factionID = getDialogueActorFaction(actor);
|
|
}
|
|
else
|
|
{
|
|
factionID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
}
|
|
::Misc::StringUtils::lowerCaseInPlace(factionID);
|
|
// Make sure this faction exists
|
|
MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(factionID);
|
|
|
|
if(factionID != "")
|
|
{
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
player.getClass().getNpcStats(player).joinFaction(factionID);
|
|
|
|
/*
|
|
Start of tes3mp addition
|
|
|
|
Send an ID_PLAYER_FACTION packet every time a player joins a faction
|
|
*/
|
|
int newRank = player.getClass().getNpcStats(player).getFactionRanks().at(factionID);
|
|
mwmp::Main::get().getLocalPlayer()->sendFactionRank(factionID, newRank);
|
|
/*
|
|
End of tes3mp addition
|
|
*/
|
|
}
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpPCRaiseRank : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::ConstPtr actor = R()(runtime, false);
|
|
|
|
std::string factionID = "";
|
|
|
|
if(arg0==0)
|
|
{
|
|
factionID = getDialogueActorFaction(actor);
|
|
}
|
|
else
|
|
{
|
|
factionID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
}
|
|
::Misc::StringUtils::lowerCaseInPlace(factionID);
|
|
// Make sure this faction exists
|
|
MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(factionID);
|
|
|
|
if(factionID != "")
|
|
{
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
if(player.getClass().getNpcStats(player).getFactionRanks().find(factionID) == player.getClass().getNpcStats(player).getFactionRanks().end())
|
|
{
|
|
player.getClass().getNpcStats(player).joinFaction(factionID);
|
|
}
|
|
else
|
|
{
|
|
player.getClass().getNpcStats(player).raiseRank(factionID);
|
|
}
|
|
|
|
/*
|
|
Start of tes3mp addition
|
|
|
|
Send an ID_PLAYER_FACTION packet every time a player rises in a faction
|
|
*/
|
|
int newRank = player.getClass().getNpcStats(player).getFactionRanks().at(factionID);
|
|
mwmp::Main::get().getLocalPlayer()->sendFactionRank(factionID, newRank);
|
|
/*
|
|
End of tes3mp addition
|
|
*/
|
|
}
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpPCLowerRank : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::ConstPtr actor = R()(runtime, false);
|
|
|
|
std::string factionID = "";
|
|
|
|
if(arg0==0)
|
|
{
|
|
factionID = getDialogueActorFaction(actor);
|
|
}
|
|
else
|
|
{
|
|
factionID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
}
|
|
::Misc::StringUtils::lowerCaseInPlace(factionID);
|
|
// Make sure this faction exists
|
|
MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(factionID);
|
|
|
|
if(factionID != "")
|
|
{
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
player.getClass().getNpcStats(player).lowerRank(factionID);
|
|
|
|
/*
|
|
Start of tes3mp addition
|
|
|
|
Send an ID_PLAYER_FACTION packet every time a player falls in a faction
|
|
*/
|
|
int newRank = player.getClass().getNpcStats(player).getFactionRanks().at(factionID);
|
|
mwmp::Main::get().getLocalPlayer()->sendFactionRank(factionID, newRank);
|
|
/*
|
|
End of tes3mp addition
|
|
*/
|
|
}
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpGetPCRank : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime, false);
|
|
|
|
std::string factionID = "";
|
|
if(arg0 >0)
|
|
{
|
|
factionID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
}
|
|
else
|
|
{
|
|
factionID = ptr.getClass().getPrimaryFaction(ptr);
|
|
}
|
|
::Misc::StringUtils::lowerCaseInPlace(factionID);
|
|
// Make sure this faction exists
|
|
MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(factionID);
|
|
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
if(factionID!="")
|
|
{
|
|
if(player.getClass().getNpcStats(player).getFactionRanks().find(factionID) != player.getClass().getNpcStats(player).getFactionRanks().end())
|
|
{
|
|
runtime.push(player.getClass().getNpcStats(player).getFactionRanks().at(factionID));
|
|
}
|
|
else
|
|
{
|
|
runtime.push(-1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
runtime.push(-1);
|
|
}
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpModDisposition : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
Interpreter::Type_Integer value = runtime[0].mInteger;
|
|
runtime.pop();
|
|
|
|
if (ptr.getClass().isNpc())
|
|
ptr.getClass().getNpcStats (ptr).setBaseDisposition
|
|
(ptr.getClass().getNpcStats (ptr).getBaseDisposition() + value);
|
|
|
|
// else: must not throw exception (used by an Almalexia dialogue script)
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpSetDisposition : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
Interpreter::Type_Integer value = runtime[0].mInteger;
|
|
runtime.pop();
|
|
|
|
if (ptr.getClass().isNpc())
|
|
ptr.getClass().getNpcStats (ptr).setBaseDisposition (value);
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpGetDisposition : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
if (!ptr.getClass().isNpc())
|
|
runtime.push(0);
|
|
else
|
|
runtime.push (MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(ptr));
|
|
}
|
|
};
|
|
|
|
class OpGetDeadCount : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
std::string id = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime[0].mInteger = MWBase::Environment::get().getMechanicsManager()->countDeaths (id);
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpGetPCFacRep : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime, false);
|
|
|
|
std::string factionId;
|
|
|
|
if (arg0==1)
|
|
{
|
|
factionId = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
}
|
|
else
|
|
{
|
|
factionId = getDialogueActorFaction(ptr);
|
|
}
|
|
|
|
if (factionId.empty())
|
|
throw std::runtime_error ("failed to determine faction");
|
|
|
|
::Misc::StringUtils::lowerCaseInPlace (factionId);
|
|
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
runtime.push (
|
|
player.getClass().getNpcStats (player).getFactionReputation (factionId));
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpSetPCFacRep : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime, false);
|
|
|
|
Interpreter::Type_Integer value = runtime[0].mInteger;
|
|
runtime.pop();
|
|
|
|
std::string factionId;
|
|
|
|
if (arg0==1)
|
|
{
|
|
factionId = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
}
|
|
else
|
|
{
|
|
factionId = getDialogueActorFaction(ptr);
|
|
}
|
|
|
|
if (factionId.empty())
|
|
throw std::runtime_error ("failed to determine faction");
|
|
|
|
::Misc::StringUtils::lowerCaseInPlace (factionId);
|
|
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
player.getClass().getNpcStats (player).setFactionReputation (factionId, value);
|
|
|
|
/*
|
|
Start of tes3mp addition
|
|
|
|
Send an ID_PLAYER_FACTION packet every time a player's faction reputation changes
|
|
*/
|
|
mwmp::Main::get().getLocalPlayer()->sendFactionReputation(Misc::StringUtils::lowerCase(factionId), value);
|
|
/*
|
|
End of tes3mp addition
|
|
*/
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpModPCFacRep : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime, false);
|
|
|
|
Interpreter::Type_Integer value = runtime[0].mInteger;
|
|
runtime.pop();
|
|
|
|
std::string factionId;
|
|
|
|
if (arg0==1)
|
|
{
|
|
factionId = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
}
|
|
else
|
|
{
|
|
factionId = getDialogueActorFaction(ptr);
|
|
}
|
|
|
|
if (factionId.empty())
|
|
throw std::runtime_error ("failed to determine faction");
|
|
|
|
::Misc::StringUtils::lowerCaseInPlace (factionId);
|
|
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
player.getClass().getNpcStats (player).setFactionReputation (factionId,
|
|
player.getClass().getNpcStats (player).getFactionReputation (factionId)+
|
|
value);
|
|
|
|
/*
|
|
Start of tes3mp addition
|
|
|
|
Send an ID_PLAYER_FACTION packet every time a player's faction reputation changes
|
|
*/
|
|
int newReputation = player.getClass().getNpcStats(player).getFactionReputation(factionId);
|
|
mwmp::Main::get().getLocalPlayer()->sendFactionReputation(Misc::StringUtils::lowerCase(factionId), newReputation);
|
|
/*
|
|
End of tes3mp addition
|
|
*/
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpGetCommonDisease : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
runtime.push (ptr.getClass().getCreatureStats (ptr).hasCommonDisease());
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpGetBlightDisease : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
runtime.push (ptr.getClass().getCreatureStats (ptr).hasBlightDisease());
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpGetRace : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime);
|
|
|
|
std::string race = runtime.getStringLiteral(runtime[0].mInteger);
|
|
::Misc::StringUtils::lowerCaseInPlace(race);
|
|
runtime.pop();
|
|
|
|
std::string npcRace = ptr.get<ESM::NPC>()->mBase->mRace;
|
|
::Misc::StringUtils::lowerCaseInPlace(npcRace);
|
|
|
|
runtime.push (npcRace == race);
|
|
}
|
|
};
|
|
|
|
class OpGetWerewolfKills : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = MWBase::Environment::get().getWorld ()->getPlayerPtr();
|
|
|
|
runtime.push (ptr.getClass().getNpcStats (ptr).getWerewolfKills ());
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpPcExpelled : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime, false);
|
|
|
|
std::string factionID = "";
|
|
if(arg0 >0 )
|
|
{
|
|
factionID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
}
|
|
else
|
|
{
|
|
factionID = ptr.getClass().getPrimaryFaction(ptr);
|
|
}
|
|
::Misc::StringUtils::lowerCaseInPlace(factionID);
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
if(factionID!="")
|
|
{
|
|
runtime.push(player.getClass().getNpcStats(player).getExpelled(factionID));
|
|
}
|
|
else
|
|
{
|
|
runtime.push(0);
|
|
}
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpPcExpell : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime, false);
|
|
|
|
std::string factionID = "";
|
|
if(arg0 >0 )
|
|
{
|
|
factionID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
}
|
|
else
|
|
{
|
|
factionID = ptr.getClass().getPrimaryFaction(ptr);
|
|
}
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
if(factionID!="")
|
|
{
|
|
player.getClass().getNpcStats(player).expell(factionID);
|
|
|
|
/*
|
|
Start of tes3mp addition
|
|
|
|
Send an ID_PLAYER_FACTION packet every time a player is expelled from a faction
|
|
*/
|
|
mwmp::Main::get().getLocalPlayer()->sendFactionExpulsionState(Misc::StringUtils::lowerCase(factionID), true);
|
|
/*
|
|
End of tes3mp addition
|
|
*/
|
|
}
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpPcClearExpelled : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime, false);
|
|
|
|
std::string factionID = "";
|
|
if(arg0 >0 )
|
|
{
|
|
factionID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
}
|
|
else
|
|
{
|
|
factionID = ptr.getClass().getPrimaryFaction(ptr);
|
|
}
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
if(factionID!="")
|
|
player.getClass().getNpcStats(player).clearExpelled(factionID);
|
|
|
|
/*
|
|
Start of tes3mp addition
|
|
|
|
Send an ID_PLAYER_FACTION packet every time a player is no longer expelled from a faction
|
|
*/
|
|
if (factionID != "")
|
|
mwmp::Main::get().getLocalPlayer()->sendFactionExpulsionState(Misc::StringUtils::lowerCase(factionID), false);
|
|
/*
|
|
End of tes3mp addition
|
|
*/
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpRaiseRank : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
std::string factionID = ptr.getClass().getPrimaryFaction(ptr);
|
|
if(factionID.empty())
|
|
return;
|
|
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
|
|
// no-op when executed on the player
|
|
if (ptr == player)
|
|
return;
|
|
|
|
// If we already changed rank for this NPC, modify current rank in the NPC stats.
|
|
// Otherwise take rank from base NPC record, increase it and put it to NPC data.
|
|
int currentRank = ptr.getClass().getNpcStats(ptr).getFactionRank(factionID);
|
|
if (currentRank >= 0)
|
|
ptr.getClass().getNpcStats(ptr).raiseRank(factionID);
|
|
else
|
|
{
|
|
int rank = ptr.getClass().getPrimaryFactionRank(ptr);
|
|
rank++;
|
|
ptr.getClass().getNpcStats(ptr).joinFaction(factionID);
|
|
for (int i=0; i<rank; i++)
|
|
ptr.getClass().getNpcStats(ptr).raiseRank(factionID);
|
|
}
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpLowerRank : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
std::string factionID = ptr.getClass().getPrimaryFaction(ptr);
|
|
if(factionID.empty())
|
|
return;
|
|
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
|
|
// no-op when executed on the player
|
|
if (ptr == player)
|
|
return;
|
|
|
|
// If we already changed rank for this NPC, modify current rank in the NPC stats.
|
|
// Otherwise take rank from base NPC record, decrease it and put it to NPC data.
|
|
int currentRank = ptr.getClass().getNpcStats(ptr).getFactionRank(factionID);
|
|
if (currentRank == 0)
|
|
return;
|
|
else if (currentRank > 0)
|
|
ptr.getClass().getNpcStats(ptr).lowerRank(factionID);
|
|
else
|
|
{
|
|
int rank = ptr.getClass().getPrimaryFactionRank(ptr);
|
|
rank--;
|
|
ptr.getClass().getNpcStats(ptr).joinFaction(factionID);
|
|
for (int i=0; i<rank; i++)
|
|
ptr.getClass().getNpcStats(ptr).raiseRank(factionID);
|
|
}
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpOnDeath : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
Interpreter::Type_Integer value =
|
|
ptr.getClass().getCreatureStats (ptr).hasDied();
|
|
|
|
if (value)
|
|
ptr.getClass().getCreatureStats (ptr).clearHasDied();
|
|
|
|
runtime.push (value);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpOnMurder : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
Interpreter::Type_Integer value =
|
|
ptr.getClass().getCreatureStats (ptr).hasBeenMurdered();
|
|
|
|
if (value)
|
|
ptr.getClass().getCreatureStats (ptr).clearHasBeenMurdered();
|
|
|
|
runtime.push (value);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpOnKnockout : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
Interpreter::Type_Integer value =
|
|
ptr.getClass().getCreatureStats (ptr).getKnockedDownOneFrame();
|
|
|
|
runtime.push (value);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpIsWerewolf : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
runtime.push(ptr.getClass().getNpcStats(ptr).isWerewolf());
|
|
}
|
|
};
|
|
|
|
template <class R, bool set>
|
|
class OpSetWerewolf : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
MWBase::Environment::get().getMechanicsManager()->setWerewolf(ptr, set);
|
|
|
|
/*
|
|
Start of tes3mp addition
|
|
|
|
When the player's werewolf state changes, send an ID_PLAYER_SHAPESHIFT packet
|
|
*/
|
|
if (ptr == MWMechanics::getPlayer())
|
|
mwmp::Main::get().getLocalPlayer()->sendWerewolfState(set);
|
|
/*
|
|
End of tes3mp addition
|
|
*/
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpSetWerewolfAcrobatics : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
MWBase::Environment::get().getMechanicsManager()->applyWerewolfAcrobatics(ptr);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpResurrect : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
if (ptr == MWMechanics::getPlayer())
|
|
{
|
|
ptr.getClass().getCreatureStats(ptr).resurrect();
|
|
if (MWBase::Environment::get().getStateManager()->getState() == MWBase::StateManager::State_Ended)
|
|
MWBase::Environment::get().getStateManager()->resumeGame();
|
|
}
|
|
else if (ptr.getClass().getCreatureStats(ptr).isDead())
|
|
{
|
|
bool wasEnabled = ptr.getRefData().isEnabled();
|
|
MWBase::Environment::get().getWorld()->undeleteObject(ptr);
|
|
MWBase::Environment::get().getWorld()->removeContainerScripts(ptr);
|
|
|
|
// HACK: disable/enable object to re-add it to the scene properly (need a new Animation).
|
|
MWBase::Environment::get().getWorld()->disable(ptr);
|
|
// resets runtime state such as inventory, stats and AI. does not reset position in the world
|
|
ptr.getRefData().setCustomData(nullptr);
|
|
if (wasEnabled)
|
|
MWBase::Environment::get().getWorld()->enable(ptr);
|
|
}
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpGetStat : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
// dummy
|
|
runtime.push(0);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpGetMagicEffect : public Interpreter::Opcode0
|
|
{
|
|
int mPositiveEffect;
|
|
int mNegativeEffect;
|
|
|
|
public:
|
|
OpGetMagicEffect (int positiveEffect, int negativeEffect)
|
|
: mPositiveEffect(positiveEffect)
|
|
, mNegativeEffect(negativeEffect)
|
|
{
|
|
}
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
const MWMechanics::MagicEffects& effects = ptr.getClass().getCreatureStats(ptr).getMagicEffects();
|
|
float currentValue = effects.get(mPositiveEffect).getMagnitude();
|
|
if (mNegativeEffect != -1)
|
|
currentValue -= effects.get(mNegativeEffect).getMagnitude();
|
|
|
|
// GetResist* should take in account elemental shields
|
|
if (mPositiveEffect == ESM::MagicEffect::ResistFire)
|
|
currentValue += effects.get(ESM::MagicEffect::FireShield).getMagnitude();
|
|
if (mPositiveEffect == ESM::MagicEffect::ResistShock)
|
|
currentValue += effects.get(ESM::MagicEffect::LightningShield).getMagnitude();
|
|
if (mPositiveEffect == ESM::MagicEffect::ResistFrost)
|
|
currentValue += effects.get(ESM::MagicEffect::FrostShield).getMagnitude();
|
|
|
|
int ret = static_cast<int>(currentValue);
|
|
runtime.push(ret);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpSetMagicEffect : public Interpreter::Opcode0
|
|
{
|
|
int mPositiveEffect;
|
|
int mNegativeEffect;
|
|
|
|
public:
|
|
OpSetMagicEffect (int positiveEffect, int negativeEffect)
|
|
: mPositiveEffect(positiveEffect)
|
|
, mNegativeEffect(negativeEffect)
|
|
{
|
|
}
|
|
|
|
virtual void execute(Interpreter::Runtime &runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
MWMechanics::MagicEffects& effects = ptr.getClass().getCreatureStats(ptr).getMagicEffects();
|
|
float currentValue = effects.get(mPositiveEffect).getMagnitude();
|
|
if (mNegativeEffect != -1)
|
|
currentValue -= effects.get(mNegativeEffect).getMagnitude();
|
|
|
|
// SetResist* should take in account elemental shields
|
|
if (mPositiveEffect == ESM::MagicEffect::ResistFire)
|
|
currentValue += effects.get(ESM::MagicEffect::FireShield).getMagnitude();
|
|
if (mPositiveEffect == ESM::MagicEffect::ResistShock)
|
|
currentValue += effects.get(ESM::MagicEffect::LightningShield).getMagnitude();
|
|
if (mPositiveEffect == ESM::MagicEffect::ResistFrost)
|
|
currentValue += effects.get(ESM::MagicEffect::FrostShield).getMagnitude();
|
|
|
|
int arg = runtime[0].mInteger;
|
|
runtime.pop();
|
|
effects.modifyBase(mPositiveEffect, (arg - static_cast<int>(currentValue)));
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpModMagicEffect : public Interpreter::Opcode0
|
|
{
|
|
int mPositiveEffect;
|
|
int mNegativeEffect;
|
|
|
|
public:
|
|
OpModMagicEffect (int positiveEffect, int negativeEffect)
|
|
: mPositiveEffect(positiveEffect)
|
|
, mNegativeEffect(negativeEffect)
|
|
{
|
|
}
|
|
|
|
virtual void execute(Interpreter::Runtime &runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats(ptr);
|
|
|
|
int arg = runtime[0].mInteger;
|
|
runtime.pop();
|
|
stats.getMagicEffects().modifyBase(mPositiveEffect, arg);
|
|
}
|
|
};
|
|
|
|
struct MagicEffect
|
|
{
|
|
int mPositiveEffect;
|
|
int mNegativeEffect;
|
|
};
|
|
|
|
void installOpcodes (Interpreter::Interpreter& interpreter)
|
|
{
|
|
for (int i=0; i<Compiler::Stats::numberOfAttributes; ++i)
|
|
{
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetAttribute+i, new OpGetAttribute<ImplicitRef> (i));
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetAttributeExplicit+i,
|
|
new OpGetAttribute<ExplicitRef> (i));
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeSetAttribute+i, new OpSetAttribute<ImplicitRef> (i));
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeSetAttributeExplicit+i,
|
|
new OpSetAttribute<ExplicitRef> (i));
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeModAttribute+i, new OpModAttribute<ImplicitRef> (i));
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeModAttributeExplicit+i,
|
|
new OpModAttribute<ExplicitRef> (i));
|
|
}
|
|
|
|
for (int i=0; i<Compiler::Stats::numberOfDynamics; ++i)
|
|
{
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetDynamic+i, new OpGetDynamic<ImplicitRef> (i));
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetDynamicExplicit+i,
|
|
new OpGetDynamic<ExplicitRef> (i));
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeSetDynamic+i, new OpSetDynamic<ImplicitRef> (i));
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeSetDynamicExplicit+i,
|
|
new OpSetDynamic<ExplicitRef> (i));
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeModDynamic+i, new OpModDynamic<ImplicitRef> (i));
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeModDynamicExplicit+i,
|
|
new OpModDynamic<ExplicitRef> (i));
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeModCurrentDynamic+i,
|
|
new OpModCurrentDynamic<ImplicitRef> (i));
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeModCurrentDynamicExplicit+i,
|
|
new OpModCurrentDynamic<ExplicitRef> (i));
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetDynamicGetRatio+i,
|
|
new OpGetDynamicGetRatio<ImplicitRef> (i));
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetDynamicGetRatioExplicit+i,
|
|
new OpGetDynamicGetRatio<ExplicitRef> (i));
|
|
}
|
|
|
|
for (int i=0; i<Compiler::Stats::numberOfSkills; ++i)
|
|
{
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetSkill+i, new OpGetSkill<ImplicitRef> (i));
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetSkillExplicit+i, new OpGetSkill<ExplicitRef> (i));
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeSetSkill+i, new OpSetSkill<ImplicitRef> (i));
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeSetSkillExplicit+i, new OpSetSkill<ExplicitRef> (i));
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeModSkill+i, new OpModSkill<ImplicitRef> (i));
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeModSkillExplicit+i, new OpModSkill<ExplicitRef> (i));
|
|
}
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetPCCrimeLevel, new OpGetPCCrimeLevel);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeSetPCCrimeLevel, new OpSetPCCrimeLevel);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeModPCCrimeLevel, new OpModPCCrimeLevel);
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeAddSpell, new OpAddSpell<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeAddSpellExplicit, new OpAddSpell<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeRemoveSpell, new OpRemoveSpell<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeRemoveSpellExplicit,
|
|
new OpRemoveSpell<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeRemoveSpellEffects, new OpRemoveSpellEffects<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeRemoveSpellEffectsExplicit,
|
|
new OpRemoveSpellEffects<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeResurrect, new OpResurrect<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeResurrectExplicit,
|
|
new OpResurrect<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeRemoveEffects, new OpRemoveEffects<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeRemoveEffectsExplicit,
|
|
new OpRemoveEffects<ExplicitRef>);
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetSpell, new OpGetSpell<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetSpellExplicit, new OpGetSpell<ExplicitRef>);
|
|
|
|
interpreter.installSegment3(Compiler::Stats::opcodePCRaiseRank,new OpPCRaiseRank<ImplicitRef>);
|
|
interpreter.installSegment3(Compiler::Stats::opcodePCLowerRank,new OpPCLowerRank<ImplicitRef>);
|
|
interpreter.installSegment3(Compiler::Stats::opcodePCJoinFaction,new OpPCJoinFaction<ImplicitRef>);
|
|
interpreter.installSegment3(Compiler::Stats::opcodePCRaiseRankExplicit,new OpPCRaiseRank<ExplicitRef>);
|
|
interpreter.installSegment3(Compiler::Stats::opcodePCLowerRankExplicit,new OpPCLowerRank<ExplicitRef>);
|
|
interpreter.installSegment3(Compiler::Stats::opcodePCJoinFactionExplicit,new OpPCJoinFaction<ExplicitRef>);
|
|
interpreter.installSegment3(Compiler::Stats::opcodeGetPCRank,new OpGetPCRank<ImplicitRef>);
|
|
interpreter.installSegment3(Compiler::Stats::opcodeGetPCRankExplicit,new OpGetPCRank<ExplicitRef>);
|
|
|
|
interpreter.installSegment5(Compiler::Stats::opcodeModDisposition,new OpModDisposition<ImplicitRef>);
|
|
interpreter.installSegment5(Compiler::Stats::opcodeModDispositionExplicit,new OpModDisposition<ExplicitRef>);
|
|
interpreter.installSegment5(Compiler::Stats::opcodeSetDisposition,new OpSetDisposition<ImplicitRef>);
|
|
interpreter.installSegment5(Compiler::Stats::opcodeSetDispositionExplicit,new OpSetDisposition<ExplicitRef>);
|
|
interpreter.installSegment5(Compiler::Stats::opcodeGetDisposition,new OpGetDisposition<ImplicitRef>);
|
|
interpreter.installSegment5(Compiler::Stats::opcodeGetDispositionExplicit,new OpGetDisposition<ExplicitRef>);
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetLevel, new OpGetLevel<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetLevelExplicit, new OpGetLevel<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeSetLevel, new OpSetLevel<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeSetLevelExplicit, new OpSetLevel<ExplicitRef>);
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetDeadCount, new OpGetDeadCount);
|
|
|
|
interpreter.installSegment3 (Compiler::Stats::opcodeGetPCFacRep, new OpGetPCFacRep<ImplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Stats::opcodeGetPCFacRepExplicit, new OpGetPCFacRep<ExplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Stats::opcodeSetPCFacRep, new OpSetPCFacRep<ImplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Stats::opcodeSetPCFacRepExplicit, new OpSetPCFacRep<ExplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Stats::opcodeModPCFacRep, new OpModPCFacRep<ImplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Stats::opcodeModPCFacRepExplicit, new OpModPCFacRep<ExplicitRef>);
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetCommonDisease, new OpGetCommonDisease<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetCommonDiseaseExplicit, new OpGetCommonDisease<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetBlightDisease, new OpGetBlightDisease<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetBlightDiseaseExplicit, new OpGetBlightDisease<ExplicitRef>);
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetRace, new OpGetRace<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetRaceExplicit, new OpGetRace<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeGetWerewolfKills, new OpGetWerewolfKills);
|
|
|
|
interpreter.installSegment3 (Compiler::Stats::opcodePcExpelled, new OpPcExpelled<ImplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Stats::opcodePcExpelledExplicit, new OpPcExpelled<ExplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Stats::opcodePcExpell, new OpPcExpell<ImplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Stats::opcodePcExpellExplicit, new OpPcExpell<ExplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Stats::opcodePcClearExpelled, new OpPcClearExpelled<ImplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Stats::opcodePcClearExpelledExplicit, new OpPcClearExpelled<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeRaiseRank, new OpRaiseRank<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeRaiseRankExplicit, new OpRaiseRank<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeLowerRank, new OpLowerRank<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeLowerRankExplicit, new OpLowerRank<ExplicitRef>);
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeOnDeath, new OpOnDeath<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeOnDeathExplicit, new OpOnDeath<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeOnMurder, new OpOnMurder<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeOnMurderExplicit, new OpOnMurder<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeOnKnockout, new OpOnKnockout<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeOnKnockoutExplicit, new OpOnKnockout<ExplicitRef>);
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeIsWerewolf, new OpIsWerewolf<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeIsWerewolfExplicit, new OpIsWerewolf<ExplicitRef>);
|
|
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeBecomeWerewolf, new OpSetWerewolf<ImplicitRef, true>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeBecomeWerewolfExplicit, new OpSetWerewolf<ExplicitRef, true>);
|
|
interpreter.installSegment5 (Compiler::Stats::opcodeUndoWerewolf, new OpSetWerewolf<ImplicitRef, false>);
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interpreter.installSegment5 (Compiler::Stats::opcodeUndoWerewolfExplicit, new OpSetWerewolf<ExplicitRef, false>);
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interpreter.installSegment5 (Compiler::Stats::opcodeSetWerewolfAcrobatics, new OpSetWerewolfAcrobatics<ImplicitRef>);
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interpreter.installSegment5 (Compiler::Stats::opcodeSetWerewolfAcrobaticsExplicit, new OpSetWerewolfAcrobatics<ExplicitRef>);
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interpreter.installSegment5 (Compiler::Stats::opcodeGetStat, new OpGetStat<ImplicitRef>);
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interpreter.installSegment5 (Compiler::Stats::opcodeGetStatExplicit, new OpGetStat<ExplicitRef>);
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|
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static const MagicEffect sMagicEffects[] = {
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{ ESM::MagicEffect::ResistMagicka, ESM::MagicEffect::WeaknessToMagicka },
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{ ESM::MagicEffect::ResistFire, ESM::MagicEffect::WeaknessToFire },
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{ ESM::MagicEffect::ResistFrost, ESM::MagicEffect::WeaknessToFrost },
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{ ESM::MagicEffect::ResistShock, ESM::MagicEffect::WeaknessToShock },
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{ ESM::MagicEffect::ResistCommonDisease, ESM::MagicEffect::WeaknessToCommonDisease },
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{ ESM::MagicEffect::ResistBlightDisease, ESM::MagicEffect::WeaknessToBlightDisease },
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{ ESM::MagicEffect::ResistCorprusDisease, ESM::MagicEffect::WeaknessToCorprusDisease },
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{ ESM::MagicEffect::ResistPoison, ESM::MagicEffect::WeaknessToPoison },
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{ ESM::MagicEffect::ResistParalysis, -1 },
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{ ESM::MagicEffect::ResistNormalWeapons, ESM::MagicEffect::WeaknessToNormalWeapons },
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{ ESM::MagicEffect::WaterBreathing, -1 },
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{ ESM::MagicEffect::Chameleon, -1 },
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{ ESM::MagicEffect::WaterWalking, -1 },
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{ ESM::MagicEffect::SwiftSwim, -1 },
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{ ESM::MagicEffect::Jump, -1 },
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{ ESM::MagicEffect::Levitate, -1 },
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{ ESM::MagicEffect::Shield, -1 },
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{ ESM::MagicEffect::Sound, -1 },
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{ ESM::MagicEffect::Silence, -1 },
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{ ESM::MagicEffect::Blind, -1 },
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{ ESM::MagicEffect::Paralyze, -1 },
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{ ESM::MagicEffect::Invisibility, -1 },
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{ ESM::MagicEffect::FortifyAttack, -1 },
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{ ESM::MagicEffect::Sanctuary, -1 },
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|
};
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|
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for (int i=0; i<24; ++i)
|
|
{
|
|
int positive = sMagicEffects[i].mPositiveEffect;
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|
int negative = sMagicEffects[i].mNegativeEffect;
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|
|
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interpreter.installSegment5 (Compiler::Stats::opcodeGetMagicEffect+i, new OpGetMagicEffect<ImplicitRef> (positive, negative));
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interpreter.installSegment5 (Compiler::Stats::opcodeGetMagicEffectExplicit+i, new OpGetMagicEffect<ExplicitRef> (positive, negative));
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|
|
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interpreter.installSegment5 (Compiler::Stats::opcodeSetMagicEffect+i, new OpSetMagicEffect<ImplicitRef> (positive, negative));
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|
interpreter.installSegment5 (Compiler::Stats::opcodeSetMagicEffectExplicit+i, new OpSetMagicEffect<ExplicitRef> (positive, negative));
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|
|
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interpreter.installSegment5 (Compiler::Stats::opcodeModMagicEffect+i, new OpModMagicEffect<ImplicitRef> (positive, negative));
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|
interpreter.installSegment5 (Compiler::Stats::opcodeModMagicEffectExplicit+i, new OpModMagicEffect<ExplicitRef> (positive, negative));
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|
}
|
|
}
|
|
}
|
|
}
|