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51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
#ifndef MWGUI_SPELLWINDOW_H
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#define MWGUI_SPELLWINDOW_H
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#include "windowpinnablebase.hpp"
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#include "../mwworld/ptr.hpp"
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#include "spellmodel.hpp"
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namespace MWGui
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{
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class SpellIcons;
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class SpellView;
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class SpellWindow : public WindowPinnableBase, public NoDrop
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{
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public:
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SpellWindow(DragAndDrop* drag);
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virtual ~SpellWindow();
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void updateSpells();
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void onFrame(float dt);
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/// Cycle to next/previous spell
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void cycle(bool next);
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protected:
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MyGUI::Widget* mEffectBox;
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std::string mSpellToDelete;
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void onEnchantedItemSelected(MWWorld::Ptr item, bool alreadyEquipped);
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void onSpellSelected(const std::string& spellId);
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void onModelIndexSelected(SpellModel::ModelIndex index);
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void onDeleteSpellAccept();
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void askDeleteSpell(const std::string& spellId);
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virtual void onPinToggled();
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virtual void onTitleDoubleClicked();
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virtual void open();
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SpellView* mSpellView;
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SpellIcons* mSpellIcons;
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private:
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float mUpdateTimer;
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};
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}
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#endif
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