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openmw-tes3mp
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materials
History
sylar
3a625c567d
fixes for shaders glsles
10 years ago
..
atmosphere.shader
More shader compatibility fixes
10 years ago
atmosphere.shaderset
fixed some textures, started with sky
13 years ago
clouds.shader
fixes for shaders glsles
10 years ago
clouds.shaderset
fixed some textures, started with sky
13 years ago
core.h
Add parallax mapping for objects
11 years ago
moon.shader
fixes for shaders glsles
10 years ago
moon.shaderset
finished cleaning up sky
13 years ago
mygui.mat
Added shader based MyGUI render manager to allow using Ogre's next generation render systems.
12 years ago
mygui.shader
Shader compatibility fixes for GLSL ES
11 years ago
mygui.shaderset
Added shader based MyGUI render manager to allow using Ogre's next generation render systems.
12 years ago
objects.mat
Support separate specular maps
11 years ago
objects.shader
Shader compatibility fixes for GLSL ES
11 years ago
objects.shaderset
Fixed DirectX HLSL shaders and re-enabled them in the gui
13 years ago
openmw.configuration
Simpler, more lightweight underwater effect, changed colors to match vanilla better
12 years ago
quad.mat
cleanup
12 years ago
quad.shader
switch to glsl 1.2
13 years ago
quad.shaderset
cleanup
12 years ago
selection.mat
Fix selection buffer (i.e. item selection on the inventory character preview) when object shaders were disabled
12 years ago
selection.shader
item selection working on the preview
12 years ago
selection.shaderset
item selection working on the preview
12 years ago
shadowcaster.mat
sync mrt_output setting
13 years ago
shadowcaster.shader
fixes for shaders glsles
10 years ago
shadowcaster.shaderset
converted shadow caster shader
13 years ago
shadows.h
tweaked depth bias
13 years ago
sky.mat
Camera relative sky rendering. Now we no longer need to keep sky position in sync with camera.
12 years ago
stars.shader
fixes for shaders glsles
10 years ago
stars.shaderset
forgot to add files
13 years ago
sun.shader
More shader compatibility fixes
10 years ago
sun.shaderset
fixed some textures, started with sky
13 years ago
terrain.shader
Shader compatibility fixes for GLSL ES
11 years ago
terrain.shaderset
Fixed DirectX HLSL shaders and re-enabled them in the gui
13 years ago
underwater.h
WIP fix
11 years ago
water.mat
Enable mipmap generator for 1.9+
11 years ago
water.shader
fixes for shaders glsles
10 years ago
water.shaderset
Fixed DirectX HLSL shaders and re-enabled them in the gui
13 years ago
watersim.mat
water ripples (experimental)
12 years ago
watersim.shaderset
water ripples (experimental)
12 years ago
watersim_addimpulse.shader
water ripples (experimental)
12 years ago
watersim_common.h
water ripples (experimental)
12 years ago
watersim_heightmap.shader
HLSL shader fix
12 years ago
watersim_heighttonormal.shader
HLSL shader fix
12 years ago