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openmw-tes3mp/libs/openengine/bullet
scrawl d3d5c1fd15 Disable debug drawing for raycasting shapes
This reduces performance too much, and seeing both shapes overlaid on top of each other is confusing anyway. This can be reintroduced via a setting if necessary.
10 years ago
..
BtOgre.cpp Various fixes for CppCheck warnings. 11 years ago
BtOgreExtras.h Fix memory leak when multiple documents in 3D edit. Support multiple physics engine per document. 10 years ago
BtOgreGP.h Get rid of underscore defines. They are reserved by the standard. 11 years ago
BtOgrePG.h Get rid of underscore defines. They are reserved by the standard. 11 years ago
BulletShapeLoader.cpp Remove support for Ogre 1.8 versions 10 years ago
BulletShapeLoader.h Remove support for Ogre 1.8 versions 10 years ago
physic.cpp Disable debug drawing for raycasting shapes 10 years ago
physic.hpp Fix memory leak when multiple documents in 3D edit. Support multiple physics engine per document. 10 years ago
trace.cpp Ignore other actors in ActorTracer::findGround (Fixes #1472) 10 years ago
trace.h Implement collision script instructions (Fixes #1111) 11 years ago