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openmw-tes3mp/components/esm/locals.hpp

28 lines
498 B
C++

#ifndef OPENMW_ESM_LOCALS_H
#define OPENMW_ESM_LOCALS_H
#include <vector>
#include <string>
#include "variant.hpp"
namespace ESM
{
class ESMReader;
class ESMWriter;
/// \brief Storage structure for local variables (only used in saved games)
///
/// \note This is not a top-level record.
struct Locals
{
std::vector<std::pair<std::string, Variant> > mVariables;
void load (ESMReader &esm);
void save (ESMWriter &esm) const;
};
}
#endif