..
activespells.cpp
Support for multiple summons with same ID in the single spell
4 years ago
activespells.hpp
Support for multiple summons with same ID in the single spell
4 years ago
aipackage.cpp
Fix a crash in aipackage.cpp
4 years ago
aipackage.hpp
Revise AI data handling
6 years ago
aisequence.cpp
Use emplace_back instead of push_back
4 years ago
aisequence.hpp
Merged pull request #1477
7 years ago
animationstate.cpp
Do not use architecture dependent type size_t in esm format ( Fixes #3633 )
8 years ago
animationstate.hpp
Do not use architecture dependent type size_t in esm format ( Fixes #3633 )
8 years ago
attr.cpp
Handle werewolf stats
12 years ago
attr.hpp
Implement vanilla-style corprus handling (bug #3714 , bug #4623 )
5 years ago
cellid.cpp
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
9 years ago
cellid.hpp
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
9 years ago
cellref.cpp
Add OpenMW commits up to 4 Feb 2021
4 years ago
cellref.hpp
Add OpenMW commits up to 4 Feb 2021
4 years ago
cellstate.cpp
Remove empty line at the beginning of files
9 years ago
cellstate.hpp
Feature #32 : Implement respawn for containers, creatures and NPCs
11 years ago
containerstate.cpp
Remove empty line at the beginning of files
9 years ago
containerstate.hpp
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
4 years ago
controlsstate.cpp
Save controls state ( Fixes #3598 )
8 years ago
controlsstate.hpp
Save controls state ( Fixes #3598 )
8 years ago
creaturelevliststate.cpp
Feature #32 : Implement respawn for containers, creatures and NPCs
11 years ago
creaturelevliststate.hpp
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
4 years ago
creaturestate.cpp
Remove empty line at the beginning of files
9 years ago
creaturestate.hpp
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
4 years ago
creaturestats.cpp
Use struct instead of tuple
4 years ago
creaturestats.hpp
Use struct instead of tuple
4 years ago
custommarkerstate.cpp
ESSImport: convert custom map markers, not working for interiors yet
10 years ago
custommarkerstate.hpp
fix builds against MyGUI master
6 years ago
debugprofile.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
debugprofile.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
defs.hpp
Use a constexpr for esm cc
4 years ago
dialoguestate.cpp
Remove empty line at the beginning of files
9 years ago
dialoguestate.hpp
ESSImport: convert faction reactions and known dialogue topics
10 years ago
doorstate.cpp
Add safety checks for door state
5 years ago
doorstate.hpp
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
4 years ago
effectlist.cpp
Don't rely on subrecord order part 2
10 years ago
effectlist.hpp
Don't rely on subrecord order part 2
10 years ago
esmcommon.hpp
Use existing min implementation
4 years ago
esmreader.cpp
Fix MSVC's C4267 warnings
4 years ago
esmreader.hpp
Merge branch 'esm_opti' into 'master'
4 years ago
esmwriter.cpp
Fix MSVC's C4267 warnings
4 years ago
esmwriter.hpp
Use template specialization for writeHNT to write raw arrays
5 years ago
filter.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
filter.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
fogstate.cpp
Fix merge conflicts
5 years ago
fogstate.hpp
Revert "Store raw data about fog of war instead of RGBA images"
5 years ago
globalmap.cpp
Fix global map markers being duplicated when cell is visited again
10 years ago
globalmap.hpp
Fix global map markers being duplicated when cell is visited again
10 years ago
globalscript.cpp
ESM code cleanup
4 years ago
globalscript.hpp
Allow targeting non-unique actors with StartScript (bug #2311 )
5 years ago
inventorystate.cpp
Use emplace_back instead of push_back
4 years ago
inventorystate.hpp
Allows the same item to have multiple ancestors
9 years ago
journalentry.cpp
Remove empty line at the beginning of files
9 years ago
journalentry.hpp
Feature #764 : Store the actor that gave the dialog response
11 years ago
loadacti.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadacti.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadalch.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadalch.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadappa.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadappa.hpp
Fix reversed use of alembics and retorts
8 years ago
loadarmo.cpp
Fixed data subrecord name for Armour record used in error
4 years ago
loadarmo.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadbody.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadbody.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadbook.cpp
Update loadbook.cpp
8 years ago
loadbook.hpp
Update loadbook.hpp
8 years ago
loadbsgn.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadbsgn.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadcell.cpp
[General] Add and use getShortDescription() for ESM::Cell
3 years ago
loadcell.hpp
[General] Add and use getShortDescription() for ESM::Cell
3 years ago
loadclas.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadclas.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadclot.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadclot.hpp
Signedness fixes
6 years ago
loadcont.cpp
Encode ID's in all places to UTF-8 (bug #3977 )
5 years ago
loadcont.hpp
Encode ID's in all places to UTF-8 (bug #3977 )
5 years ago
loadcrea.cpp
Support eight possible blood types (feature #4958 )
6 years ago
loadcrea.hpp
Support eight possible blood types (feature #4958 )
6 years ago
loaddial.cpp
Use new logging system for components
6 years ago
loaddial.hpp
Remove unused includes
10 years ago
loaddoor.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loaddoor.hpp
Clean up fallback record creation
6 years ago
loadench.cpp
Handle enchantment autocalc flag as a flag (bug #5363 )
5 years ago
loadench.hpp
Handle enchantment autocalc flag as a flag (bug #5363 )
5 years ago
loadfact.cpp
Use meaningful names instead of mSkill1 and mSkill2
5 years ago
loadfact.hpp
Use meaningful names instead of mSkill1 and mSkill2
5 years ago
loadglob.cpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadglob.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadgmst.cpp
Remove deprecated GMST get* functions
6 years ago
loadgmst.hpp
Remove deprecated GMST get* functions
6 years ago
loadinfo.cpp
Minor cleanup
9 years ago
loadinfo.hpp
Minor cleanup
9 years ago
loadingr.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadingr.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadland.cpp
Merge branch 'constexpr' into 'master'
4 years ago
loadland.hpp
Fix some issues, found by CoverityScan
4 years ago
loadlevlist.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadlevlist.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadligh.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadligh.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadlock.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadlock.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadltex.cpp
Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture
7 years ago
loadltex.hpp
Consider land texture with given ID and index as override for base texture with the same ID and index (bug #4736 )
6 years ago
loadmgef.cpp
Do not initialize map every call
6 years ago
loadmgef.hpp
Display magic effects according to research page
5 years ago
loadmisc.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadmisc.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadnpc.cpp
Remove FactionID editing from OpenCS ( #2636 )
5 years ago
loadnpc.hpp
Remove FactionID editing from OpenCS ( #2636 )
5 years ago
loadpgrd.cpp
Fix a heap overflow in loadpgrd.cpp
4 years ago
loadpgrd.hpp
Initialize some missing fields in constructors
7 years ago
loadprob.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadprob.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadrace.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadrace.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadregn.cpp
Fix various warnings found by clang
4 years ago
loadregn.hpp
Attempt to fix a regression - crash on ARM
5 years ago
loadrepa.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadrepa.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadscpt.cpp
Don't log a warning for reading to the end of the subrecord
4 years ago
loadscpt.hpp
Attempt to fix a regression - crash on ARM
5 years ago
loadskil.cpp
Merge pull request #2180 from akortunov/includes
6 years ago
loadskil.hpp
Get rid of Boost.Array
6 years ago
loadsndg.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadsndg.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadsoun.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadsoun.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadspel.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadspel.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadsscr.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadsscr.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
loadstat.cpp
Mark only instances from groundcover files as groundcover objects
4 years ago
loadstat.hpp
Mark only instances from groundcover files as groundcover objects
4 years ago
loadtes3.cpp
ESM code cleanup
4 years ago
loadtes3.hpp
Remove outdated field - remnant from earlier implementation
4 years ago
loadweap.cpp
Rewrite NAME_T into FIXED_STRING.
9 years ago
loadweap.hpp
Refactor weapon types behaviour
5 years ago
locals.cpp
Use emplace_back instead of push_back
4 years ago
locals.hpp
store global script state in saved game files
11 years ago
magiceffects.cpp
Store magic effect Base values in savegame ( Fixes #1489 )
11 years ago
magiceffects.hpp
Fix SummonKey comparison function
4 years ago
mappings.cpp
Start rendering npc's
6 years ago
mappings.hpp
Start rendering npc's
6 years ago
npcstate.cpp
Remove empty line at the beginning of files
9 years ago
npcstate.hpp
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
4 years ago
npcstats.cpp
Store attributes and skills values as floats (bug #4021 )
5 years ago
npcstats.hpp
Store attributes and skills values as floats (bug #4021 )
5 years ago
objectstate.cpp
Do not store object position, if it is the same as in CellRef
5 years ago
objectstate.hpp
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
4 years ago
player.cpp
Merge branch 'master' into automove
5 years ago
player.hpp
Merge branch 'master' into automove
5 years ago
projectilestate.cpp
ESS-Importer: Convert magic projectiles ( Closes #2320 )
7 years ago
projectilestate.hpp
ESS-Importer: Convert magic projectiles ( Closes #2320 )
7 years ago
queststate.cpp
Remove empty line at the beginning of files
9 years ago
queststate.hpp
ESSImport: convert journal indices
10 years ago
quickkeys.cpp
Savegame: store most of CreatureStats
11 years ago
quickkeys.hpp
Move to esm component
11 years ago
records.hpp
Remove some unused code, include cleanup
10 years ago
savedgame.cpp
Fix reference binding to null
4 years ago
savedgame.hpp
Introduce a separate class to control world date and time
5 years ago
spelllist.cpp
Don't rely on subrecord order part 2
10 years ago
spelllist.hpp
Don't rely on subrecord order part 2
10 years ago
spellstate.cpp
Implement vanilla-style corprus handling (bug #3714 , bug #4623 )
5 years ago
spellstate.hpp
Implement vanilla-style corprus handling (bug #3714 , bug #4623 )
5 years ago
statstate.cpp
Fix MSVC's C4244 warnings
4 years ago
statstate.hpp
Store attributes and skills values as floats (bug #4021 )
5 years ago
stolenitems.cpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
10 years ago
stolenitems.hpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
10 years ago
transport.cpp
Fix crash in the ESM reader, when list is empty (bug #4677 )
6 years ago
transport.hpp
Add travel service support for creatures ( Fixes #2432 )
10 years ago
util.hpp
Remove unused includes
10 years ago
variant.cpp
Use std::variant for ESM::Variant implementation
4 years ago
variant.hpp
Use std::variant for ESM::Variant implementation
4 years ago
variantimp.cpp
Fix the compilation
4 years ago
variantimp.hpp
Use std::variant for ESM::Variant implementation
4 years ago
weatherstate.cpp
ESM code cleanup
4 years ago
weatherstate.hpp
Refactor weather transitions to act more like MW
9 years ago