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246 lines
8.3 KiB
C++
246 lines
8.3 KiB
C++
#include "misc.hpp"
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#include <boost/lexical_cast.hpp>
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#include <components/esm/loadmisc.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwphysics/physicssystem.hpp"
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#include "../mwworld/manualref.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwworld/actionsoulgem.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include <boost/lexical_cast.hpp>
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namespace MWClass
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{
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bool Miscellaneous::isGold (const MWWorld::ConstPtr& ptr) const
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{
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return Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_001")
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|| Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_005")
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|| Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_010")
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|| Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_025")
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|| Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_100");
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}
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void Miscellaneous::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
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{
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if (!model.empty()) {
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renderingInterface.getObjects().insertModel(ptr, model);
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}
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}
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void Miscellaneous::insertObject(const MWWorld::Ptr& ptr, const std::string& model, MWPhysics::PhysicsSystem& physics) const
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{
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// TODO: add option somewhere to enable collision for placeable objects
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}
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std::string Miscellaneous::getModel(const MWWorld::ConstPtr &ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
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const std::string &model = ref->mBase->mModel;
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if (!model.empty()) {
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return "meshes\\" + model;
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}
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return "";
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}
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std::string Miscellaneous::getName (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
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return ref->mBase->mName;
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}
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boost::shared_ptr<MWWorld::Action> Miscellaneous::activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor) const
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{
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return defaultItemActivate(ptr, actor);
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}
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std::string Miscellaneous::getScript (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
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return ref->mBase->mScript;
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}
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int Miscellaneous::getValue (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
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int value = ref->mBase->mData.mValue;
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if (ptr.getCellRef().getGoldValue() > 1 && ptr.getRefData().getCount() == 1)
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value = ptr.getCellRef().getGoldValue();
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if (ptr.getCellRef().getSoul() != "")
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{
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const ESM::Creature *creature = MWBase::Environment::get().getWorld()->getStore().get<ESM::Creature>().find(ref->mRef.getSoul());
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value *= creature->mData.mSoul;
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}
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return value;
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}
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void Miscellaneous::registerSelf()
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{
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boost::shared_ptr<Class> instance (new Miscellaneous);
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registerClass (typeid (ESM::Miscellaneous).name(), instance);
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}
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std::string Miscellaneous::getUpSoundId (const MWWorld::ConstPtr& ptr) const
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{
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if (isGold(ptr))
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return std::string("Item Gold Up");
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return std::string("Item Misc Up");
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}
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std::string Miscellaneous::getDownSoundId (const MWWorld::ConstPtr& ptr) const
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{
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if (isGold(ptr))
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return std::string("Item Gold Down");
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return std::string("Item Misc Down");
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}
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std::string Miscellaneous::getInventoryIcon (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
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return ref->mBase->mIcon;
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}
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bool Miscellaneous::hasToolTip (const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
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return (ref->mBase->mName != "");
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}
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MWGui::ToolTipInfo Miscellaneous::getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const
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{
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const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
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MWGui::ToolTipInfo info;
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const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
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bool gold = isGold(ptr);
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if (gold)
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count *= getValue(ptr);
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std::string countString;
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if (!gold)
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countString = MWGui::ToolTips::getCountString(count);
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else // gold displays its count also if it's 1.
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countString = " (" + boost::lexical_cast<std::string>(count) + ")";
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info.caption = ref->mBase->mName + countString;
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info.icon = ref->mBase->mIcon;
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if (ref->mRef.getSoul() != "")
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{
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const ESM::Creature *creature = store.get<ESM::Creature>().find(ref->mRef.getSoul());
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info.caption += " (" + creature->mName + ")";
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}
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std::string text;
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if (!gold && !ref->mBase->mData.mIsKey)
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{
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text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight);
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text += MWGui::ToolTips::getValueString(getValue(ptr), "#{sValue}");
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}
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if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
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text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
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text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
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}
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info.text = text;
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return info;
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}
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MWWorld::Ptr Miscellaneous::copyToCell(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell, int count) const
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{
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MWWorld::Ptr newPtr;
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const MWWorld::ESMStore &store =
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MWBase::Environment::get().getWorld()->getStore();
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if (isGold(ptr)) {
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int goldAmount = getValue(ptr) * count;
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std::string base = "Gold_001";
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if (goldAmount >= 100)
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base = "Gold_100";
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else if (goldAmount >= 25)
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base = "Gold_025";
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else if (goldAmount >= 10)
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base = "Gold_010";
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else if (goldAmount >= 5)
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base = "Gold_005";
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// Really, I have no idea why moving ref out of conditional
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// scope causes list::push_back throwing std::bad_alloc
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MWWorld::ManualRef newRef(store, base);
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const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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newRef.getPtr().get<ESM::Miscellaneous>();
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newPtr = MWWorld::Ptr(cell.insert(ref), &cell);
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newPtr.getCellRef().setGoldValue(goldAmount);
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newPtr.getRefData().setCount(1);
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} else {
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const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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ptr.get<ESM::Miscellaneous>();
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newPtr = MWWorld::Ptr(cell.insert(ref), &cell);
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newPtr.getRefData().setCount(count);
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}
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newPtr.getCellRef().unsetRefNum();
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return newPtr;
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}
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boost::shared_ptr<MWWorld::Action> Miscellaneous::use (const MWWorld::Ptr& ptr) const
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{
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if (ptr.getCellRef().getSoul().empty())
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return boost::shared_ptr<MWWorld::Action>(new MWWorld::NullAction());
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else
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return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionSoulgem(ptr));
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}
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bool Miscellaneous::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = item.get<ESM::Miscellaneous>();
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return !ref->mBase->mData.mIsKey && (npcServices & ESM::NPC::Misc) && !isGold(item);
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}
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float Miscellaneous::getWeight(const MWWorld::ConstPtr &ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
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return ref->mBase->mData.mWeight;
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}
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bool Miscellaneous::isKey(const MWWorld::ConstPtr &ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
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return ref->mBase->mData.mIsKey != 0;
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}
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}
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