| mwbase | Cleanup | 2016-03-18 00:39:19 +01:00 | 
		
			
			
			
			
				| mwclass | Rename safePlaceObject to placeObject | 2016-02-29 17:05:18 +01:00 | 
		
			
			
			
			
				| mwdialogue | Cleanup | 2016-03-18 00:39:19 +01:00 | 
		
			
			
			
			
				| mwgui | Don't assume that class ID and name are equal | 2016-03-21 11:51:34 +01:00 | 
		
			
			
			
			
				| mwphysics | Slightly tweak the spawn point heuristics | 2016-03-11 22:48:28 +01:00 | 
		
			
			
			
			
				| mwrender | Add terrain parallax mapping | 2016-03-22 21:46:15 +01:00 | 
		
			
			
			
			
				| mwscript | ToggleAI cleanup | 2016-03-12 20:32:42 +01:00 | 
		
			
			
			
			
				| mwsound | Use empty() instead of !size() | 2016-02-22 19:06:12 +01:00 | 
		
			
			
			
			
				| mwstate | Move createCharacter inside the try block | 2016-03-14 00:03:02 +01:00 | 
		
			
			
			
			
				| mwworld | Warn about cellrefs with an empty refId (Bug #3238) | 2016-03-07 22:44:03 +01:00 | 
		
			
			
			
			
				| android_main.c | enable opengl es1 | 2015-12-02 22:40:04 +03:00 | 
		
			
			
			
			
				| CMakeLists.txt | Add basic cell preloader class | 2016-02-07 00:14:13 +01:00 | 
		
			
			
			
			
				| doc.hpp | doc.hpp fix | 2015-06-04 01:30:16 +02:00 | 
		
			
			
			
			
				| main.cpp | Move Fallback map to components/ | 2016-01-11 23:10:16 +01:00 |