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169 lines
5.3 KiB
C++
169 lines
5.3 KiB
C++
#include "containeritemmodel.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/environment.hpp"
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namespace
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{
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bool stacks (const MWWorld::Ptr& left, const MWWorld::Ptr& right)
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{
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if (left == right)
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return true;
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// If one of the items is in an inventory and currently equipped, we need to check stacking both ways to be sure
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if (left.getContainerStore() && right.getContainerStore())
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return left.getContainerStore()->stacks(left, right)
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&& right.getContainerStore()->stacks(left, right);
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if (left.getContainerStore())
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return left.getContainerStore()->stacks(left, right);
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if (right.getContainerStore())
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return right.getContainerStore()->stacks(left, right);
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MWWorld::ContainerStore store;
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return store.stacks(left, right);
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}
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}
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namespace MWGui
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{
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ContainerItemModel::ContainerItemModel(const std::vector<MWWorld::Ptr>& itemSources, const std::vector<MWWorld::Ptr>& worldItems)
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: mItemSources(itemSources)
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, mWorldItems(worldItems)
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{
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assert (!mItemSources.empty());
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}
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ContainerItemModel::ContainerItemModel (const MWWorld::Ptr& source)
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{
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mItemSources.push_back(source);
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}
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ItemStack ContainerItemModel::getItem (ModelIndex index)
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{
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if (index < 0)
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throw std::runtime_error("Invalid index supplied");
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if (mItems.size() <= static_cast<size_t>(index))
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throw std::runtime_error("Item index out of range");
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return mItems[index];
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}
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size_t ContainerItemModel::getItemCount()
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{
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return mItems.size();
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}
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ItemModel::ModelIndex ContainerItemModel::getIndex (ItemStack item)
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{
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size_t i = 0;
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for (std::vector<ItemStack>::iterator it = mItems.begin(); it != mItems.end(); ++it)
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{
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if (*it == item)
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return i;
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++i;
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}
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return -1;
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}
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MWWorld::Ptr ContainerItemModel::copyItem (const ItemStack& item, size_t count, bool setNewOwner)
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{
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const MWWorld::Ptr& source = mItemSources[mItemSources.size()-1];
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if (item.mBase.getContainerStore() == &source.getClass().getContainerStore(source))
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throw std::runtime_error("Item to copy needs to be from a different container!");
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return *source.getClass().getContainerStore(source).add(item.mBase, count, source);
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}
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void ContainerItemModel::removeItem (const ItemStack& item, size_t count)
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{
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int toRemove = count;
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for (std::vector<MWWorld::Ptr>::iterator source = mItemSources.begin(); source != mItemSources.end(); ++source)
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{
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MWWorld::ContainerStore& store = source->getClass().getContainerStore(*source);
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for (MWWorld::ContainerStoreIterator it = store.begin(); it != store.end(); ++it)
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{
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if (stacks(*it, item.mBase))
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{
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toRemove -= store.remove(*it, toRemove, *source);
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if (toRemove <= 0)
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return;
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}
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}
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}
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for (std::vector<MWWorld::Ptr>::iterator source = mWorldItems.begin(); source != mWorldItems.end(); ++source)
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{
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if (stacks(*source, item.mBase))
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{
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int refCount = source->getRefData().getCount();
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if (refCount - toRemove <= 0)
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MWBase::Environment::get().getWorld()->deleteObject(*source);
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else
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source->getRefData().setCount(std::max(0, refCount - toRemove));
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toRemove -= refCount;
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if (toRemove <= 0)
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return;
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}
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}
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throw std::runtime_error("Not enough items to remove could be found");
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}
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void ContainerItemModel::update()
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{
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mItems.clear();
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for (std::vector<MWWorld::Ptr>::iterator source = mItemSources.begin(); source != mItemSources.end(); ++source)
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{
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MWWorld::ContainerStore& store = source->getClass().getContainerStore(*source);
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for (MWWorld::ContainerStoreIterator it = store.begin(); it != store.end(); ++it)
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{
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std::vector<ItemStack>::iterator itemStack = mItems.begin();
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for (; itemStack != mItems.end(); ++itemStack)
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{
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if (stacks(*it, itemStack->mBase))
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{
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// we already have an item stack of this kind, add to it
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itemStack->mCount += it->getRefData().getCount();
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break;
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}
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}
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if (itemStack == mItems.end())
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{
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// no stack yet, create one
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ItemStack newItem (*it, this, it->getRefData().getCount());
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mItems.push_back(newItem);
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}
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}
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}
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for (std::vector<MWWorld::Ptr>::iterator source = mWorldItems.begin(); source != mWorldItems.end(); ++source)
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{
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std::vector<ItemStack>::iterator itemStack = mItems.begin();
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for (; itemStack != mItems.end(); ++itemStack)
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{
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if (stacks(*source, itemStack->mBase))
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{
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// we already have an item stack of this kind, add to it
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itemStack->mCount += source->getRefData().getCount();
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break;
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}
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}
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if (itemStack == mItems.end())
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{
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// no stack yet, create one
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ItemStack newItem (*source, this, source->getRefData().getCount());
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mItems.push_back(newItem);
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}
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}
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}
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}
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