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176 lines
4.4 KiB
C++
176 lines
4.4 KiB
C++
#ifndef MWGUI_DIALOGE_H
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#define MWGUI_DIALOGE_H
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#include "windowbase.hpp"
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#include "referenceinterface.hpp"
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#include "bookpage.hpp"
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#include "../mwdialogue/keywordsearch.hpp"
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namespace Gui
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{
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class MWList;
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}
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namespace MWGui
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{
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class WindowManager;
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}
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namespace MWGui
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{
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class DialogueHistoryViewModel;
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class BookPage;
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class PersuasionDialog : public WindowModal
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{
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public:
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PersuasionDialog();
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virtual void open();
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virtual void exit();
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private:
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MyGUI::Button* mCancelButton;
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MyGUI::Button* mAdmireButton;
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MyGUI::Button* mIntimidateButton;
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MyGUI::Button* mTauntButton;
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MyGUI::Button* mBribe10Button;
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MyGUI::Button* mBribe100Button;
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MyGUI::Button* mBribe1000Button;
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MyGUI::TextBox* mGoldLabel;
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void onCancel (MyGUI::Widget* sender);
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void onPersuade (MyGUI::Widget* sender);
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};
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struct Link
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{
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virtual ~Link() {}
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virtual void activated () = 0;
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};
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struct Topic : Link
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{
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Topic(const std::string& id) : mTopicId(id) {}
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std::string mTopicId;
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virtual void activated ();
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};
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struct Choice : Link
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{
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Choice(int id) : mChoiceId(id) {}
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int mChoiceId;
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virtual void activated ();
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};
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struct Goodbye : Link
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{
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virtual void activated ();
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};
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typedef MWDialogue::KeywordSearch <std::string, intptr_t> KeywordSearchT;
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struct DialogueText
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{
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virtual ~DialogueText() {}
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virtual void write (BookTypesetter::Ptr typesetter, KeywordSearchT* keywordSearch, std::map<std::string, Link*>& topicLinks) const = 0;
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std::string mText;
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};
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struct Response : DialogueText
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{
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Response(const std::string& text, const std::string& title = "");
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virtual void write (BookTypesetter::Ptr typesetter, KeywordSearchT* keywordSearch, std::map<std::string, Link*>& topicLinks) const;
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void addTopicLink (BookTypesetter::Ptr typesetter, intptr_t topicId, size_t begin, size_t end) const;
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std::string mTitle;
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};
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struct Message : DialogueText
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{
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Message(const std::string& text);
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virtual void write (BookTypesetter::Ptr typesetter, KeywordSearchT* keywordSearch, std::map<std::string, Link*>& topicLinks) const;
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};
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class DialogueWindow: public WindowBase, public ReferenceInterface
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{
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public:
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DialogueWindow();
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virtual void exit();
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// Events
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typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void;
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void notifyLinkClicked (TypesetBook::InteractiveId link);
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void startDialogue(MWWorld::Ptr actor, std::string npcName, bool resetHistory);
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void setKeywords(std::list<std::string> keyWord);
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void addResponse (const std::string& text, const std::string& title="");
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void addMessageBox(const std::string& text);
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void addChoice(const std::string& choice, int id);
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void clearChoices();
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void goodbye();
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void onFrame();
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// make sure to call these before setKeywords()
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void setServices(int services) { mServices = services; }
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enum Services
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{
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Service_Trade = 0x01,
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Service_BuySpells = 0x02,
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Service_CreateSpells = 0x04,
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Service_Enchant = 0x08,
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Service_Training = 0x10,
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Service_Travel = 0x20,
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Service_Repair = 0x40
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};
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protected:
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void onSelectTopic(const std::string& topic, int id);
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void onByeClicked(MyGUI::Widget* _sender);
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void onMouseWheel(MyGUI::Widget* _sender, int _rel);
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void onWindowResize(MyGUI::Window* _sender);
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void onScrollbarMoved (MyGUI::ScrollBar* sender, size_t pos);
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void updateHistory(bool scrollbar=false);
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virtual void onReferenceUnavailable();
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private:
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void updateOptions();
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void restock();
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int mServices;
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bool mEnabled;
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bool mGoodbye;
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std::vector<DialogueText*> mHistoryContents;
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std::vector<std::pair<std::string, int> > mChoices;
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std::vector<Link*> mLinks;
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std::map<std::string, Link*> mTopicLinks;
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KeywordSearchT mKeywordSearch;
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BookPage* mHistory;
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Gui::MWList* mTopicsList;
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MyGUI::ScrollBar* mScrollBar;
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MyGUI::ProgressBar* mDispositionBar;
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MyGUI::EditBox* mDispositionText;
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PersuasionDialog mPersuasionDialog;
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};
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}
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#endif
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