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openmw-tes3mp/components/openmw-mp/Packets/Player/PacketPlayerFaction.cpp

45 lines
1.1 KiB
C++

#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketPlayerFaction.hpp"
using namespace std;
using namespace mwmp;
PacketPlayerFaction::PacketPlayerFaction(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
{
packetID = ID_PLAYER_FACTION;
}
void PacketPlayerFaction::Packet(RakNet::BitStream *bs, bool send)
{
PlayerPacket::Packet(bs, send);
RW(player->factionChanges.action, send);
uint32_t count;
if (send)
count = static_cast<uint32_t>(player->factionChanges.factions.size());
RW(count, send);
if (!send)
{
player->factionChanges.factions.clear();
player->factionChanges.factions.resize(count);
}
for (auto &&faction : player->factionChanges.factions)
{
RW(faction.factionId, send, true);
if (player->factionChanges.action == FactionChanges::RANK)
RW(faction.rank, send);
if (player->factionChanges.action == FactionChanges::EXPULSION)
RW(faction.isExpelled, send);
if (player->factionChanges.action == FactionChanges::REPUTATION)
RW(faction.reputation, send);
}
}