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45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketPlayerFaction.hpp"
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using namespace std;
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using namespace mwmp;
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PacketPlayerFaction::PacketPlayerFaction(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
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{
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packetID = ID_PLAYER_FACTION;
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}
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void PacketPlayerFaction::Packet(RakNet::BitStream *bs, bool send)
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{
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PlayerPacket::Packet(bs, send);
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RW(player->factionChanges.action, send);
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uint32_t count;
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if (send)
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count = static_cast<uint32_t>(player->factionChanges.factions.size());
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RW(count, send);
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if (!send)
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{
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player->factionChanges.factions.clear();
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player->factionChanges.factions.resize(count);
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}
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for (auto &&faction : player->factionChanges.factions)
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{
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RW(faction.factionId, send, true);
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if (player->factionChanges.action == FactionChanges::RANK)
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RW(faction.rank, send);
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if (player->factionChanges.action == FactionChanges::EXPULSION)
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RW(faction.isExpelled, send);
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if (player->factionChanges.action == FactionChanges::REPUTATION)
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RW(faction.reputation, send);
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}
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}
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