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PacketChatMessage.cpp
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[General] Use different ordering channels for packets
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8 years ago |
PacketChatMessage.hpp
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[General] Extract BaseEvent & BasePlayer from packets to functions
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8 years ago |
PacketDisconnect.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketGUIBoxes.cpp
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[General] Add optional notes to PasswordDialogs
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8 years ago |
PacketGUIBoxes.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketGUIWindow.cpp
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[General] Use consistent code style
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7 years ago |
PacketGUIWindow.hpp
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[General] Add packet GUIWindow
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7 years ago |
PacketGameSettings.cpp
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[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
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8 years ago |
PacketGameSettings.hpp
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[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
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8 years ago |
PacketGameTime.cpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketGameTime.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketGameWeather.cpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketGameWeather.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketHandshake.cpp
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[General] Use different ordering channels for packets
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8 years ago |
PacketHandshake.hpp
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[General] Extract BaseEvent & BasePlayer from packets to functions
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8 years ago |
PacketLoaded.hpp
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[General] Use different ordering channels for packets
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8 years ago |
PacketPlayerActiveSkills.cpp
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[General] Use consistent code style
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7 years ago |
PacketPlayerActiveSkills.hpp
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[General] Extract BaseEvent & BasePlayer from packets to functions
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8 years ago |
PacketPlayerAnimFlags.cpp
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[General] Rename DrawState packets into AnimFlags ones for clarity
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8 years ago |
PacketPlayerAnimFlags.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerAnimPlay.cpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerAnimPlay.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerAttack.cpp
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[General] Minor improvements for player packets
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8 years ago |
PacketPlayerAttack.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerAttribute.cpp
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[General] Simplify storing of attribute and skill index changes
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7 years ago |
PacketPlayerAttribute.hpp
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[General] Extract BaseEvent & BasePlayer from packets to functions
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8 years ago |
PacketPlayerBaseInfo.cpp
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[General] Move bracket to the right position
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8 years ago |
PacketPlayerBaseInfo.hpp
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[General] Extract BaseEvent & BasePlayer from packets to functions
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8 years ago |
PacketPlayerBook.cpp
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[General] Use consistent code style
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7 years ago |
PacketPlayerBook.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerBounty.cpp
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[General] Add and use PlayerBounty packet and matching script functions
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8 years ago |
PacketPlayerBounty.hpp
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[General] Add and use PlayerBounty packet and matching script functions
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8 years ago |
PacketPlayerCellChange.cpp
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[General] Record and get player positions before their last cell change
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8 years ago |
PacketPlayerCellChange.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerCellState.cpp
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[General] Use consistent code style
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7 years ago |
PacketPlayerCellState.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerCharGen.cpp
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[General] Rework CharGen slightly for clarity purposes
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7 years ago |
PacketPlayerCharGen.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerClass.cpp
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[General] Cleanup Player packets
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7 years ago |
PacketPlayerClass.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerDeath.hpp
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[General] Cleanup Player packets
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7 years ago |
PacketPlayerEquipment.cpp
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[General] Rework PlayerEquipment packets so they are of minimal size
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7 years ago |
PacketPlayerEquipment.hpp
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[General] Extract BaseEvent & BasePlayer from packets to functions
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8 years ago |
PacketPlayerFaction.cpp
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[General] Use consistent code style
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7 years ago |
PacketPlayerFaction.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerInventory.cpp
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[General] Use consistent code style
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7 years ago |
PacketPlayerInventory.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerJail.cpp
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[General] Cleanup Player packets
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7 years ago |
PacketPlayerJail.hpp
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[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
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8 years ago |
PacketPlayerJournal.cpp
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[General] Use consistent code style
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7 years ago |
PacketPlayerJournal.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerKillCount.cpp
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[General] Use consistent code style
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7 years ago |
PacketPlayerKillCount.hpp
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[General] Rename unused PlayerRegionChange packet into PlayerKillCount
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8 years ago |
PacketPlayerLevel.cpp
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[General] Rework PlayerSkill packets so they are of minimal size
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7 years ago |
PacketPlayerLevel.hpp
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[General] Extract BaseEvent & BasePlayer from packets to functions
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8 years ago |
PacketPlayerMap.cpp
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[General] Use consistent code style
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7 years ago |
PacketPlayerMap.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerPosition.cpp
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[General] Cleanup Player packets
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7 years ago |
PacketPlayerPosition.hpp
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[General] Extract BaseEvent & BasePlayer from packets to functions
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8 years ago |
PacketPlayerRegionAuthority.cpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerRegionAuthority.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerRest.cpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerRest.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerResurrect.cpp
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[General] Implement PlayerJail packet
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8 years ago |
PacketPlayerResurrect.hpp
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[General] Implement resurrection at nearest shrine or temple
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8 years ago |
PacketPlayerShapeshift.cpp
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[General] Add & implement PlayerShapeshift packet for werewolf states
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8 years ago |
PacketPlayerShapeshift.hpp
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[General] Add & implement PlayerShapeshift packet for werewolf states
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8 years ago |
PacketPlayerSkill.cpp
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[General] Simplify storing of attribute and skill index changes
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7 years ago |
PacketPlayerSkill.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerSpeech.cpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerSpeech.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerSpellbook.cpp
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[General] Use consistent code style
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7 years ago |
PacketPlayerSpellbook.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerStatsDynamic.cpp
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[General] Rework PlayerStatsDynamic packets so they are of minimal size
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7 years ago |
PacketPlayerStatsDynamic.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PacketPlayerTopic.cpp
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[General] Cleanup Player packets
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7 years ago |
PacketPlayerTopic.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |
PlayerPacket.cpp
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[General] Use different ordering channels for packets
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8 years ago |
PlayerPacket.hpp
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[General] Add placeholders for 12 new packets, to be implemented soon
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8 years ago |