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openmw-tes3mp/components/openmw-mp/Packets/Player
David Cernat fc5e883160 [General] Rework PlayerStatsDynamic packets so they are of minimal size 7 years ago
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PacketChatMessage.cpp [General] Use different ordering channels for packets 8 years ago
PacketChatMessage.hpp [General] Extract BaseEvent & BasePlayer from packets to functions 8 years ago
PacketDisconnect.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketGUIBoxes.cpp [General] Add optional notes to PasswordDialogs 8 years ago
PacketGUIBoxes.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketGUIWindow.cpp [General] Use consistent code style 7 years ago
PacketGUIWindow.hpp [General] Add packet GUIWindow 7 years ago
PacketGameSettings.cpp [General] Repurpose GameConsole packet as GameSettings & add difficulty to it 8 years ago
PacketGameSettings.hpp [General] Repurpose GameConsole packet as GameSettings & add difficulty to it 8 years ago
PacketGameTime.cpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketGameTime.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketGameWeather.cpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketGameWeather.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketHandshake.cpp [General] Use different ordering channels for packets 8 years ago
PacketHandshake.hpp [General] Extract BaseEvent & BasePlayer from packets to functions 8 years ago
PacketLoaded.hpp [General] Use different ordering channels for packets 8 years ago
PacketPlayerActiveSkills.cpp [General] Use consistent code style 7 years ago
PacketPlayerActiveSkills.hpp [General] Extract BaseEvent & BasePlayer from packets to functions 8 years ago
PacketPlayerAnimFlags.cpp [General] Rename DrawState packets into AnimFlags ones for clarity 8 years ago
PacketPlayerAnimFlags.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerAnimPlay.cpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerAnimPlay.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerAttack.cpp [General] Minor improvements for player packets 8 years ago
PacketPlayerAttack.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerAttribute.cpp [General] Simplify storing of attribute and skill index changes 7 years ago
PacketPlayerAttribute.hpp [General] Extract BaseEvent & BasePlayer from packets to functions 8 years ago
PacketPlayerBaseInfo.cpp [General] Move bracket to the right position 8 years ago
PacketPlayerBaseInfo.hpp [General] Extract BaseEvent & BasePlayer from packets to functions 8 years ago
PacketPlayerBook.cpp [General] Use consistent code style 7 years ago
PacketPlayerBook.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerBounty.cpp [General] Add and use PlayerBounty packet and matching script functions 8 years ago
PacketPlayerBounty.hpp [General] Add and use PlayerBounty packet and matching script functions 8 years ago
PacketPlayerCellChange.cpp [General] Record and get player positions before their last cell change 8 years ago
PacketPlayerCellChange.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerCellState.cpp [General] Use consistent code style 7 years ago
PacketPlayerCellState.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerCharGen.cpp [General] Rework CharGen slightly for clarity purposes 7 years ago
PacketPlayerCharGen.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerClass.cpp [General] Cleanup Player packets 7 years ago
PacketPlayerClass.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerDeath.hpp [General] Cleanup Player packets 7 years ago
PacketPlayerEquipment.cpp [General] Rework PlayerEquipment packets so they are of minimal size 7 years ago
PacketPlayerEquipment.hpp [General] Extract BaseEvent & BasePlayer from packets to functions 8 years ago
PacketPlayerFaction.cpp [General] Use consistent code style 7 years ago
PacketPlayerFaction.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerInventory.cpp [General] Use consistent code style 7 years ago
PacketPlayerInventory.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerJail.cpp [General] Cleanup Player packets 7 years ago
PacketPlayerJail.hpp [General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand 8 years ago
PacketPlayerJournal.cpp [General] Use consistent code style 7 years ago
PacketPlayerJournal.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerKillCount.cpp [General] Use consistent code style 7 years ago
PacketPlayerKillCount.hpp [General] Rename unused PlayerRegionChange packet into PlayerKillCount 8 years ago
PacketPlayerLevel.cpp [General] Rework PlayerSkill packets so they are of minimal size 7 years ago
PacketPlayerLevel.hpp [General] Extract BaseEvent & BasePlayer from packets to functions 8 years ago
PacketPlayerMap.cpp [General] Use consistent code style 7 years ago
PacketPlayerMap.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerPosition.cpp [General] Cleanup Player packets 7 years ago
PacketPlayerPosition.hpp [General] Extract BaseEvent & BasePlayer from packets to functions 8 years ago
PacketPlayerRegionAuthority.cpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerRegionAuthority.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerRest.cpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerRest.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerResurrect.cpp [General] Implement PlayerJail packet 8 years ago
PacketPlayerResurrect.hpp [General] Implement resurrection at nearest shrine or temple 8 years ago
PacketPlayerShapeshift.cpp [General] Add & implement PlayerShapeshift packet for werewolf states 8 years ago
PacketPlayerShapeshift.hpp [General] Add & implement PlayerShapeshift packet for werewolf states 8 years ago
PacketPlayerSkill.cpp [General] Simplify storing of attribute and skill index changes 7 years ago
PacketPlayerSkill.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerSpeech.cpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerSpeech.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerSpellbook.cpp [General] Use consistent code style 7 years ago
PacketPlayerSpellbook.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerStatsDynamic.cpp [General] Rework PlayerStatsDynamic packets so they are of minimal size 7 years ago
PacketPlayerStatsDynamic.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PacketPlayerTopic.cpp [General] Cleanup Player packets 7 years ago
PacketPlayerTopic.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago
PlayerPacket.cpp [General] Use different ordering channels for packets 8 years ago
PlayerPacket.hpp [General] Add placeholders for 12 new packets, to be implemented soon 8 years ago