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openmw-tes3mp/components/openmw-mp/Packets/World/PacketScriptLocalFloat.cpp

18 lines
470 B
C++

#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketScriptLocalFloat.hpp"
using namespace mwmp;
PacketScriptLocalFloat::PacketScriptLocalFloat(RakNet::RakPeerInterface *peer) : WorldPacket(peer)
{
packetID = ID_SCRIPT_LOCAL_FLOAT;
hasCellData = true;
}
void PacketScriptLocalFloat::Object(WorldObject &worldObject, bool send)
{
WorldPacket::Object(worldObject, send);
RW(worldObject.index, send);
RW(worldObject.floatVal, send);
}