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openmw-tes3mp/apps/openmw/mwmechanics
scrawl 5abeab21ed Various integer/floating point roll adjustments based on wiki 10 years ago
..
activespells.cpp consolidate random number logic 10 years ago
activespells.hpp fix: multi effect spell with different ranges (Fixes #2285) 10 years ago
actor.cpp Add MWMechanics::Actor class for temporary actor state, move AiState there 10 years ago
actor.hpp Add MWMechanics::Actor class for temporary actor state, move AiState there 10 years ago
actors.cpp Fixed more MSVC 2013 warnings. 10 years ago
actors.hpp Include cleanup 10 years ago
aiactivate.cpp Draft how to move temporary package state to CharacterController. 10 years ago
aiactivate.hpp Draft how to move temporary package state to CharacterController. 10 years ago
aiavoiddoor.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
aiavoiddoor.hpp Draft how to move temporary package state to CharacterController. 10 years ago
aicombat.cpp Waypoint check only considers X & Y distance (Fixes #2423) 10 years ago
aicombat.hpp Moved all variables in temporary storage for AiCombat and some more for AiWander. 10 years ago
aicombataction.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
aicombataction.hpp Silence -Wreorder warnings. 10 years ago
aiescort.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
aiescort.hpp -improved trigonometric precision 10 years ago
aifollow.cpp AiFollow: target has to be seen in order to start following (Fixes #1637) 10 years ago
aifollow.hpp AiFollow: target has to be seen in order to start following (Fixes #1637) 10 years ago
aipackage.cpp Waypoint check only considers X & Y distance (Fixes #2423) 10 years ago
aipackage.hpp fixed warning C4099: 10 years ago
aipursue.cpp Stop AiPursue when target has invisibility or chameleon>=75 10 years ago
aipursue.hpp Draft how to move temporary package state to CharacterController. 10 years ago
aisequence.cpp reverted mShouldRepeat back to unsigned char. 10 years ago
aisequence.hpp fixed warning C4099: 10 years ago
aistate.hpp Implement AiWander fast-forward (Feature #1125) 10 years ago
aitravel.cpp Waypoint check only considers X & Y distance (Fixes #2423) 10 years ago
aitravel.hpp Implement AiWander fast-forward (Feature #1125) 10 years ago
aiwander.cpp AiWander, use closest two points if distance is too small (Fixes #1317) 10 years ago
aiwander.hpp AiWander, use closest two points if distance is too small (Fixes #1317) 10 years ago
alchemy.cpp consolidate random number logic 10 years ago
alchemy.hpp Add automatic potion naming 10 years ago
autocalcspell.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
autocalcspell.hpp Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 11 years ago
character.cpp consolidate random number logic 10 years ago
character.hpp fixed warning C4099: 10 years ago
combat.cpp Various integer/floating point roll adjustments based on wiki 10 years ago
combat.hpp Combat mechanic fixes 10 years ago
creaturestats.cpp Update hit chance according to wiki and implement fCombatInvisoMult 10 years ago
creaturestats.hpp Allow separate summoned creature instances for each spell ID (Fixes #2194) 10 years ago
difficultyscaling.cpp Implement difficulty scaling (Fixes #1505) 11 years ago
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 11 years ago
disease.hpp consolidate random number logic 10 years ago
drawstate.hpp Savegame: store most of CreatureStats 11 years ago
enchanting.cpp consolidate random number logic 10 years ago
enchanting.hpp Enchanting: fix skill-based cast cost bonus being applied twice 10 years ago
levelledlist.hpp consolidate random number logic 10 years ago
magiceffects.cpp Store magic effect Base values in savegame (Fixes #1489) 11 years ago
magiceffects.hpp Fix various MSVC warnings 10 years ago
mechanicsmanagerimp.cpp Various integer/floating point roll adjustments based on wiki 10 years ago
mechanicsmanagerimp.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
movement.hpp Store the position and rotation in MWMechanics::Movement 12 years ago
npcstats.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
npcstats.hpp Remove a large include form mwbase/windowmanager.hpp 10 years ago
objects.cpp Merge branch 'savedgame' 11 years ago
objects.hpp Feature #957: Implement area magic 11 years ago
obstacle.cpp Clang warning fixes (thanks hemite) 10 years ago
obstacle.hpp Remove unneeded include in obstacle.hpp 10 years ago
pathfinding.cpp Waypoint check only considers X & Y distance (Fixes #2423) 10 years ago
pathfinding.hpp Waypoint check only considers X & Y distance (Fixes #2423) 10 years ago
pathgrid.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
pathgrid.hpp fixed warning C4099: 10 years ago
pickpocket.cpp consolidate random number logic 10 years ago
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 11 years ago
repair.cpp consolidate random number logic 10 years ago
repair.hpp Added PC repair feature 12 years ago
security.cpp consolidate random number logic 10 years ago
security.hpp Cleanup Security class 12 years ago
spellcasting.cpp consolidate random number logic 10 years ago
spellcasting.hpp fixed warning C4099: 10 years ago
spells.cpp GetSpellEffects returns true for active abilities (Fixes #2530) 10 years ago
spells.hpp GetSpellEffects returns true for active abilities (Fixes #2530) 10 years ago
stat.cpp Adjust fix for maximum attribute damage limit 10 years ago
stat.hpp Support fatigue below zero for the Drain effect (Fixes #2430) 10 years ago
steering.cpp merge master 11 years ago
steering.hpp merge master 11 years ago
summoning.cpp Suppress warning about the lack of virtual destructor. 10 years ago
summoning.hpp Suppress warning about the lack of virtual destructor. 10 years ago