You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/apps/openmw-mp/Dialogue.cpp

83 lines
1.8 KiB
C++

//
// Created by koncord on 15.08.17.
//
#include <components/openmw-mp/NetworkMessages.hpp>
#include "Script/LuaState.hpp"
#include "Networking.hpp"
#include "Dialogue.hpp"
#include "Player.hpp"
void Dialogue::Init(LuaState &lua)
{
lua.getState()->new_usertype<Dialogue>("Dialogue",
"addTopic", &Dialogue::addTopic,
"getTopicId", &Dialogue::getTopicId,
"size", &Dialogue::size,
"reset", &Dialogue::reset);
}
Dialogue::Dialogue(Player *player) : BaseMgr(player)
{
}
void Dialogue::reset()
{
player->topicChanges.topics.clear();
}
void Dialogue::processUpdate()
{
auto packet = mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_TOPIC);
packet->setPlayer(player);
packet->Send(/*toOthers*/ false);
}
void Dialogue::addTopic(const std::string &topicId)
{
if (!isChanged())
reset();
setChanged();
player->topicChanges.topics.push_back({topicId});
}
std::string Dialogue::getTopicId(unsigned int i) const
{
return player->topicChanges.topics.at(i).topicId;
}
size_t Dialogue::size() const
{
return player->topicChanges.topics.size();
}
void Dialogue::playAnimation(const std::string &groupname, int mode, int count, bool persist)
{
player->animation.groupname = groupname;
player->animation.mode = mode;
player->animation.count = count;
player->animation.persist = persist;
auto packet = mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_ANIM_PLAY);
packet->setPlayer(player);
packet->Send(false);
player->sendToLoaded(*packet);
}
void Dialogue::playSpeech(const std::string &sound)
{
player->sound = sound;
auto packet = mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_SPEECH);
packet->setPlayer(player);
packet->Send(false);
player->sendToLoaded(*packet);
}