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58 lines
1.9 KiB
C++
58 lines
1.9 KiB
C++
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHBUILDER_H
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#define OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHBUILDER_H
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#include "recastmesh.hpp"
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#include "tilebounds.hpp"
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#include <LinearMath/btTransform.h>
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class btBoxShape;
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class btCollisionShape;
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class btCompoundShape;
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class btConcaveShape;
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class btHeightfieldTerrainShape;
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class btTriangleCallback;
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namespace DetourNavigator
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{
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struct Settings;
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class RecastMeshBuilder
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{
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public:
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RecastMeshBuilder(const Settings& settings, const TileBounds& bounds);
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void addObject(const btCollisionShape& shape, const btTransform& transform, const AreaType areaType);
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void addObject(const btCompoundShape& shape, const btTransform& transform, const AreaType areaType);
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void addObject(const btConcaveShape& shape, const btTransform& transform, const AreaType areaType);
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void addObject(const btHeightfieldTerrainShape& shape, const btTransform& transform, const AreaType areaType);
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void addObject(const btBoxShape& shape, const btTransform& transform, const AreaType areaType);
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void addWater(const int mCellSize, const btTransform& transform);
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std::shared_ptr<RecastMesh> create(std::size_t generation, std::size_t revision) &&;
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private:
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std::reference_wrapper<const Settings> mSettings;
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TileBounds mBounds;
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std::vector<int> mIndices;
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std::vector<float> mVertices;
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std::vector<AreaType> mAreaTypes;
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std::vector<RecastMesh::Water> mWater;
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void addObject(const btConcaveShape& shape, const btTransform& transform, btTriangleCallback&& callback);
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void addObject(const btHeightfieldTerrainShape& shape, const btTransform& transform, btTriangleCallback&& callback);
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void addTriangleVertex(const btVector3& worldPosition);
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void addVertex(const btVector3& worldPosition);
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};
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}
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#endif
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