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David Cernat 00c13ae96c [General] Implement ActorAI packet, part 4
The server can now make actors activate players and objects, at least in theory. In practice, OpenMW''s AiActivate package needs to be worked so it allows specific objects as targets instead of just refIds.
2018-07-10 07:07:37 +03:00
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browser [Browser] Fix crashing of browser (I hope) 2017-08-01 02:16:49 +08:00
bsatool Restore trailing new lines to shrink PR 2017-09-08 22:20:04 +01:00
esmtool Dropping a separate NPDTstruct12 object and instead use NPDTstruct52 2018-05-09 00:25:07 +02:00
essimporter Dropping a separate NPDTstruct12 object and instead use NPDTstruct52 2018-05-09 00:25:07 +02:00
launcher Merge pull request #456 from OpenMW/master while resolving conflicts 2018-07-04 01:52:29 +03:00
master [Master] Fix REST servers/info 2017-07-31 19:32:27 +08:00
mwiniimporter Read data paths from data-local section too 2018-05-17 21:07:20 +03:00
niftest Some PVS-Studio and cppcheck fixes 2018-04-18 12:36:10 +00:00
opencs Merge pull request #456 from OpenMW/master while resolving conflicts 2018-07-04 01:52:29 +03:00
openmw [General] Implement ActorAI packet, part 4 2018-07-10 07:07:37 +03:00
openmw-mp [General] Implement ActorAI packet, part 4 2018-07-10 07:07:37 +03:00
openmw_test_suite Merge pull request #1698 from Capostrophic/c++11 2018-05-06 10:44:11 +02:00
wizard Merged pull request #1697 2018-05-23 16:01:11 +02:00
doc.hpp