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openmw-tes3mp/apps/openmw
scrawl 013916fca3 Fix for broken physics in exteriors (Fixes #1446)
The wrong function was being used to check the distance between old and new positions. It took the length of the vectors into account, which makes no sense for positions. The issue was only observed in exteriors, since most interiors are relatively close to the origin.
2014-06-11 19:01:23 +02:00
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mwbase Implement MenuTest script instruction (Fixes #1454) 2014-06-10 18:49:42 +02:00
mwclass Don't allow Creatures with no movement abilities to move (Fixes #1457) 2014-06-10 02:15:09 +02:00
mwdialogue Implement ClearInfoActor script instruction (Fixes #1422) 2014-06-10 18:49:41 +02:00
mwgui Fix crash activating quick key 1 2014-06-10 21:34:47 +02:00
mwinput Allow opening journal during dialogue (Fixes #1460) 2014-06-11 03:08:22 +02:00
mwmechanics Fix punishment for stealing 0 value items (Fixes #1435) 2014-06-09 03:42:29 +02:00
mwrender Handle Quadratic and Linear attenuation independently (Fixes #1456) 2014-06-11 02:24:17 +02:00
mwscript Implement MenuTest script instruction (Fixes #1454) 2014-06-10 18:49:42 +02:00
mwsound Revert "Started implementing sound time tracking so we can have NPCs' mouths move as they talk." 2014-05-28 15:04:35 -05:00
mwstate Use descriptive names for save files and character folders (Fixes #1449) 2014-06-10 00:22:00 +02:00
mwworld Fix for broken physics in exteriors (Fixes #1446) 2014-06-11 19:01:23 +02:00
CMakeLists.txt CMake cleanup: Remove distribution-specific install stuff (unused) 2014-06-10 15:03:27 +02:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Support animated main menus (menu_background.bik) 2014-05-29 17:24:25 +02:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Merge remote-tracking branch 'scrawl/master' 2014-06-11 08:51:18 +02:00