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249 lines
7.1 KiB
C++
249 lines
7.1 KiB
C++
#include "Server.hpp"
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#include <components/misc/stringops.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/Log.hpp>
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#include <components/openmw-mp/Version.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <apps/openmw-mp/MasterClient.hpp>
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#include <Script/Script.hpp>
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static std::string tempFilename;
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static std::chrono::high_resolution_clock::time_point startupTime = std::chrono::high_resolution_clock::now();
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void ServerFunctions::LogMessage(unsigned short level, const char *message) noexcept
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{
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LOG_MESSAGE_SIMPLE(level, "[Script]: %s", message);
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}
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void ServerFunctions::LogAppend(unsigned short level, const char *message) noexcept
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{
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LOG_APPEND(level, "[Script]: %s", message);
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}
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void ServerFunctions::StopServer(int code) noexcept
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{
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mwmp::Networking::getPtr()->stopServer(code);
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}
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void ServerFunctions::Kick(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,);
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Kicking player %s (%i)", player->npc.mName.c_str(), player->getId());
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mwmp::Networking::getPtr()->kickPlayer(player->guid);
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player->setLoadState(Player::KICKED);
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}
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void ServerFunctions::BanAddress(const char *ipAddress) noexcept
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{
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mwmp::Networking::getPtr()->banAddress(ipAddress);
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}
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void ServerFunctions::UnbanAddress(const char *ipAddress) noexcept
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{
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mwmp::Networking::getPtr()->unbanAddress(ipAddress);
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}
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bool ServerFunctions::DoesFilePathExist(const char *filePath) noexcept
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{
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return boost::filesystem::exists(filePath);
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}
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const char *ServerFunctions::GetCaseInsensitiveFilename(const char *folderPath, const char *filename) noexcept
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{
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if (!boost::filesystem::exists(folderPath)) return "invalid";
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boost::filesystem::directory_iterator end_itr; // default construction yields past-the-end
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for (boost::filesystem::directory_iterator itr(folderPath); itr != end_itr; ++itr)
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{
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if (Misc::StringUtils::ciEqual(itr->path().filename().string(), filename))
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{
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tempFilename = itr->path().filename().string();
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return tempFilename.c_str();
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}
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}
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return "invalid";
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}
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const char* ServerFunctions::GetDataPath() noexcept
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{
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return Script::GetModDir();
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}
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unsigned int ServerFunctions::GetMillisecondsSinceServerStart() noexcept
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{
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std::chrono::high_resolution_clock::time_point currentTime = std::chrono::high_resolution_clock::now();
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std::chrono::milliseconds milliseconds = std::chrono::duration_cast<std::chrono::milliseconds>(currentTime - startupTime);
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return milliseconds.count();
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}
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const char *ServerFunctions::GetOperatingSystemType() noexcept
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{
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static const std::string operatingSystemType = Utils::getOperatingSystemType();
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return operatingSystemType.c_str();
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}
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const char *ServerFunctions::GetArchitectureType() noexcept
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{
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static const std::string architectureType = Utils::getArchitectureType();
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return architectureType.c_str();
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}
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const char *ServerFunctions::GetServerVersion() noexcept
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{
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return TES3MP_VERSION;
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}
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const char *ServerFunctions::GetProtocolVersion() noexcept
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{
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static std::string version = std::to_string(TES3MP_PROTO_VERSION);
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return version.c_str();
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}
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int ServerFunctions::GetAvgPing(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, -1);
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return mwmp::Networking::get().getAvgPing(player->guid);
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}
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const char *ServerFunctions::GetIP(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, "");
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RakNet::SystemAddress addr = mwmp::Networking::getPtr()->getSystemAddress(player->guid);
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return addr.ToString(false);
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}
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unsigned short ServerFunctions::GetPort() noexcept
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{
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return mwmp::Networking::get().getPort();
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}
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unsigned int ServerFunctions::GetMaxPlayers() noexcept
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{
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return mwmp::Networking::get().maxConnections();
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}
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bool ServerFunctions::HasPassword() noexcept
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{
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return mwmp::Networking::get().isPassworded();
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}
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bool ServerFunctions::GetDataFileEnforcementState() noexcept
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{
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return mwmp::Networking::getPtr()->getDataFileEnforcementState();
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}
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bool ServerFunctions::GetScriptErrorIgnoringState() noexcept
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{
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return mwmp::Networking::getPtr()->getScriptErrorIgnoringState();
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}
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void ServerFunctions::SetGameMode(const char *gameMode) noexcept
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{
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if (mwmp::Networking::getPtr()->getMasterClient())
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mwmp::Networking::getPtr()->getMasterClient()->SetModname(gameMode);
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}
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void ServerFunctions::SetHostname(const char *name) noexcept
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{
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if (mwmp::Networking::getPtr()->getMasterClient())
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mwmp::Networking::getPtr()->getMasterClient()->SetHostname(name);
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}
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void ServerFunctions::SetServerPassword(const char *password) noexcept
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{
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mwmp::Networking::getPtr()->setServerPassword(password);
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}
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void ServerFunctions::SetDataFileEnforcementState(bool state) noexcept
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{
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mwmp::Networking::getPtr()->setDataFileEnforcementState(state);
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}
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void ServerFunctions::SetScriptErrorIgnoringState(bool state) noexcept
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{
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mwmp::Networking::getPtr()->setScriptErrorIgnoringState(state);
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}
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void ServerFunctions::SetRuleString(const char *key, const char *value) noexcept
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{
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auto mc = mwmp::Networking::getPtr()->getMasterClient();
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if (mc)
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mc->SetRuleString(key, value);
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}
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void ServerFunctions::SetRuleValue(const char *key, double value) noexcept
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{
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auto mc = mwmp::Networking::getPtr()->getMasterClient();
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if (mc)
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mc->SetRuleValue(key, value);
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}
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void ServerFunctions::AddDataFileRequirement(const char *dataFilename, const char *checksumString) noexcept
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{
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auto &samples = mwmp::Networking::getPtr()->getSamples();
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auto it = std::find_if(samples.begin(), samples.end(), [&dataFilename](mwmp::PacketPreInit::PluginPair &item) {
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return item.first == dataFilename;
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});
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if (it != samples.end())
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{
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// If this is a filename we've added before, ensure our new checksumString for it isn't empty
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if (strlen(checksumString) != 0)
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it->second.push_back((unsigned)std::stoul(checksumString));
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}
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else
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{
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mwmp::PacketPreInit::HashList checksumList;
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unsigned checksum = 0;
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if (strlen(checksumString) != 0)
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{
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checksum = (unsigned) std::stoul(checksumString);
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checksumList.push_back(checksum);
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}
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samples.emplace_back(dataFilename, checksumList);
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auto masterClient = mwmp::Networking::getPtr()->getMasterClient();
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if (masterClient)
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masterClient->PushPlugin({dataFilename, checksum});
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}
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}
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// All methods below are deprecated versions of methods from above
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bool ServerFunctions::DoesFileExist(const char *filePath) noexcept
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{
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return DoesFilePathExist(filePath);
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}
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const char* ServerFunctions::GetModDir() noexcept
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{
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return GetDataPath();
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}
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bool ServerFunctions::GetPluginEnforcementState() noexcept
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{
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return mwmp::Networking::getPtr()->getDataFileEnforcementState();
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}
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void ServerFunctions::SetPluginEnforcementState(bool state) noexcept
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{
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SetDataFileEnforcementState(state);
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}
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void ServerFunctions::AddPluginHash(const char *pluginName, const char *checksumString) noexcept
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{
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AddDataFileRequirement(pluginName, checksumString);
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}
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