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openmw-tes3mp/components
2017-02-28 01:38:25 +02:00
..
bsa
compiler Always print context for script warnings to remove the need for verbose option 2017-02-21 04:32:59 +01:00
config
contentselector
esm Move WNAM out of LandData to avoid redundant (de)allocations on startup 2017-02-14 07:58:16 +01:00
esmterrain
fallback
files
fontloader
interpreter
loadinglistener
misc Add StringUtils::CiComp operator 2017-02-23 23:28:50 +01:00
myguiplatform
nif Remove redundant and ambiguous NiNode::makeBone() 2017-02-26 22:39:23 +01:00
nifbullet Revert "Remove redundant allocations for NIF meshes" 2017-02-18 02:33:41 +01:00
nifosg Don't optimize billboard nodes (Fixes #3774) 2017-02-27 00:39:35 +01:00
openmw-mp [General] Rename ID_GAME_DIE and ID_GAME_RESURRECT 2017-02-28 01:38:25 +02:00
process
resource Add 'tri ' variant of part filters to optimizer ignore list 2017-02-25 21:48:07 +01:00
sceneutil Fix missing particles caused by shallow copy of ParticleSystemController 2017-02-26 23:10:41 +01:00
sdlutil Add resource statistics panel opened with F4 2017-02-22 14:28:45 +01:00
settings
shader Change some osg::clone's to direct copy constructor to avoid dynamic_cast overhead 2017-02-09 04:51:20 +01:00
terrain Add resource statistics panel opened with F4 2017-02-22 14:28:45 +01:00
to_utf8
translation
version
vfs
widgets
CMakeLists.txt [General] Rename ID_GAME_DIE and ID_GAME_RESURRECT 2017-02-28 01:38:25 +02:00
doc.hpp