1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-10-04 10:56:35 +00:00
openmw-tes3mp/components/sceneutil
psi29a d6a2838c8b Merge branch 'even-fixier-alpha' into 'master'
Correctly track added and removed state to fix various alpha testing issues

Closes #6119

See merge request OpenMW/openmw!989

(cherry picked from commit 94be4eba18d328391a2c2aea85bb029e80b32cee)

0e57622b Correctly track added and removed state
e42b3bf9 Adapt destination alpha factor for AMD
84a9face Disable coverage adjustment for blended objects
2021-07-05 08:15:31 +00:00
..
actorutil.cpp Move base_anim settings to settings-default.cfg 2021-01-27 13:41:02 +02:00
actorutil.hpp
agentpath.cpp
agentpath.hpp
attach.cpp
attach.hpp
clone.cpp
clone.hpp
controller.cpp
controller.hpp
detourdebugdraw.cpp
detourdebugdraw.hpp
keyframe.hpp
lightcontroller.cpp Finalize settings, torch fix 2021-04-13 11:09:49 -07:00
lightcontroller.hpp Add shared UBO 2021-04-13 11:07:48 -07:00
lightmanager.cpp Use sizeof(GLfloat) instead of sizeof(GL_FLOAT) 2021-06-04 23:21:26 +02:00
lightmanager.hpp Fix crashes on exit in the LightManager (bug #6044) 2021-05-17 13:01:15 +04:00
lightutil.cpp Finalize settings, torch fix 2021-04-13 11:09:49 -07:00
lightutil.hpp Finalize settings, torch fix 2021-04-13 11:09:49 -07:00
morphgeometry.cpp
morphgeometry.hpp
mwshadowtechnique.cpp Merge branch 'even-fixier-alpha' into 'master' 2021-07-05 08:15:31 +00:00
mwshadowtechnique.hpp Merge remote-tracking branch 'upstream/master' into alpha-meddling 2021-02-14 22:42:55 +00:00
navmesh.cpp
navmesh.hpp
optimizer.cpp
optimizer.hpp
osgacontroller.cpp dynamic_cast to static_cast 2021-02-02 21:52:15 +02:00
osgacontroller.hpp
pathgridutil.cpp Cast double constant to float explicitely 2021-04-19 17:08:03 +04:00
pathgridutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp
recastmesh.cpp
recastmesh.hpp
riggeometry.cpp
riggeometry.hpp
serialize.cpp Add new scene nodes to scene graph serializer blacklist 2021-05-07 19:27:23 +04:00
serialize.hpp
shadow.cpp Merge branch 'shadowdisable-fix' into 'master' 2020-11-18 18:56:36 +00:00
shadow.hpp
shadowsbin.cpp Fix MSVC 4706 warnings 2021-04-23 22:53:59 +04:00
shadowsbin.hpp Allow shadowsbin to optimise clockwise-wound meshes when face culling is off 2020-12-23 01:24:15 +00:00
skeleton.cpp
skeleton.hpp
statesetupdater.cpp
statesetupdater.hpp
textkeymap.hpp
unrefqueue.cpp
unrefqueue.hpp
util.cpp Fix crash on startup 2021-04-04 15:29:08 +00:00
util.hpp Refactor out duplicated RTT setup code 2021-02-26 19:01:27 +00:00
visitor.cpp Limit conversion of underscores to nodes origating from osgAnimation library 2021-02-02 21:41:17 +02:00
visitor.hpp
waterutil.cpp
waterutil.hpp
workqueue.cpp
workqueue.hpp
writescene.cpp
writescene.hpp