| .. | 
		
		
			
			
			
			
				| attach.cpp | Use new logging system for components | 2018-08-14 19:42:41 +04:00 | 
		
			
			
			
			
				| attach.hpp | Speed up finding of attachment node by using the cached nodeMap | 2017-02-03 23:15:37 +01:00 | 
		
			
			
			
			
				| clone.cpp | Add custom version of MorphGeometry replacing osgAnimation | 2017-09-01 21:42:36 +00:00 | 
		
			
			
			
			
				| clone.hpp | Add SceneManager and clone utility | 2015-03-26 18:02:51 +01:00 | 
		
			
			
			
			
				| controller.cpp | Fixes for building in MSVC | 2017-06-13 19:38:12 +09:00 | 
		
			
			
			
			
				| controller.hpp | Add virtual destructors | 2018-04-01 21:51:59 +03:00 | 
		
			
			
			
			
				| lightcontroller.cpp | Fix light flicker amplitude calculation | 2018-08-28 14:57:11 +04:00 | 
		
			
			
			
			
				| lightcontroller.hpp | Pass a Vec4f by reference | 2016-01-03 16:43:20 +01:00 | 
		
			
			
			
			
				| lightmanager.cpp | use own inline hash_combine function | 2017-06-12 00:32:28 +02:00 | 
		
			
			
			
			
				| lightmanager.hpp | Refactor LightListCallback to allow for integration in custom Drawables. | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| lightutil.cpp | Make actors with non-portable lights in inventory glow (Closes #2042, #3338) | 2016-10-08 23:17:12 +02:00 | 
		
			
			
			
			
				| lightutil.hpp | Make actors with non-portable lights in inventory glow (Closes #2042, #3338) | 2016-10-08 23:17:12 +02:00 | 
		
			
			
			
			
				| morphgeometry.cpp | Remove redundant _boundingBoxComputed which no longer exists in osg master (Fixes #4075) | 2017-09-04 19:35:42 +00:00 | 
		
			
			
			
			
				| morphgeometry.hpp | Add an empty compileGLObjects implementation to Rig/MorphGeometry to avoid unnecessary creation of display list done by osg | 2018-04-18 12:36:08 +00:00 | 
		
			
			
			
			
				| optimizer.cpp | Fix the optimizer messing up LOD node's children (Fixes #4301) | 2018-01-29 19:44:12 +00:00 | 
		
			
			
			
			
				| optimizer.hpp | Fix the optimizer messing up LOD node's children (Fixes #4301) | 2018-01-29 19:44:12 +00:00 | 
		
			
			
			
			
				| pathgridutil.cpp | Changes to color scheme, slight change to drag indicator, | 2016-05-29 13:26:29 -04:00 | 
		
			
			
			
			
				| pathgridutil.hpp | Drag indicator. | 2016-05-18 12:17:26 -04:00 | 
		
			
			
			
			
				| positionattitudetransform.cpp | Use a single-precision PositionAttitudeTransform in speed critical places | 2015-11-22 19:54:26 +01:00 | 
		
			
			
			
			
				| positionattitudetransform.hpp | Use a single-precision PositionAttitudeTransform in speed critical places | 2015-11-22 19:54:26 +01:00 | 
		
			
			
			
			
				| riggeometry.cpp | Take in account transformations of NiTriShape and NiSkinData in skinning (bug #4437) | 2018-09-16 14:38:58 +04:00 | 
		
			
			
			
			
				| riggeometry.hpp | Take in account transformations of NiTriShape and NiSkinData in skinning (bug #4437) | 2018-09-16 14:38:58 +04:00 | 
		
			
			
			
			
				| serialize.cpp | Add custom version of MorphGeometry replacing osgAnimation | 2017-09-01 21:42:36 +00:00 | 
		
			
			
			
			
				| serialize.hpp | Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes | 2017-02-01 06:00:14 +01:00 | 
		
			
			
			
			
				| skeleton.cpp | Use new logging system for components | 2018-08-14 19:42:41 +04:00 | 
		
			
			
			
			
				| skeleton.hpp | Don't update off-screen animations | 2018-01-11 01:49:35 +00:00 | 
		
			
			
			
			
				| statesetupdater.cpp | Change some osg::clone's to direct copy constructor to avoid dynamic_cast overhead | 2017-02-09 04:51:20 +01:00 | 
		
			
			
			
			
				| statesetupdater.hpp | StateSetUpdater: use the frameNumber | 2015-12-03 23:46:25 +01:00 | 
		
			
			
			
			
				| unrefqueue.cpp | Remove commented lines in UnrefWorkItem::doWork | 2018-08-26 11:08:06 +03:00 | 
		
			
			
			
			
				| unrefqueue.hpp | Fix error: member access into incomplete type 'SceneUtil::UnrefWorkItem' | 2018-08-24 16:41:52 +03:00 | 
		
			
			
			
			
				| util.cpp | Fix some style issues flagged by cppcheck | 2017-10-15 17:06:58 +02:00 | 
		
			
			
			
			
				| util.hpp | Fix some style issues flagged by cppcheck | 2017-10-15 17:06:58 +02:00 | 
		
			
			
			
			
				| visitor.cpp | use bbox as wrap range & apply to all particle systems | 2017-10-14 21:42:19 +02:00 | 
		
			
			
			
			
				| visitor.hpp | use bbox as wrap range & apply to all particle systems | 2017-10-14 21:42:19 +02:00 | 
		
			
			
			
			
				| waterutil.cpp | Move water mesh + simple state generation to components library. | 2016-08-05 13:25:05 -04:00 | 
		
			
			
			
			
				| waterutil.hpp | Move water mesh + simple state generation to components library. | 2016-08-05 13:25:05 -04:00 | 
		
			
			
			
			
				| workqueue.cpp | Use new logging system for components | 2018-08-14 19:42:41 +04:00 | 
		
			
			
			
			
				| workqueue.hpp | Add resource statistics panel opened with F4 | 2017-02-22 14:28:45 +01:00 | 
		
			
			
			
			
				| writescene.cpp | Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes | 2017-02-01 06:00:14 +01:00 | 
		
			
			
			
			
				| writescene.hpp | Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes | 2017-02-01 06:00:14 +01:00 |