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openmw-tes3mp/apps/openmw/mwphysics
2017-02-27 00:41:27 +01:00
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actor.cpp Avoid unnecessary AABB update for rotationally invariant collision shapes 2017-02-24 02:58:41 +01:00
actor.hpp Avoid unnecessary AABB update for rotationally invariant collision shapes 2017-02-24 02:58:41 +01:00
collisiontype.hpp Use a separate collision type for doors (Fixes #1962) 2015-12-18 18:32:42 +01:00
convert.hpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
physicssystem.cpp Print the object ID that animateCollisionShapes did not find the node for 2017-02-27 00:41:27 +01:00
physicssystem.hpp Prevent AI actors from hitting unintended targets 2017-02-12 19:51:19 +09:00
trace.cpp traceDown fix 2017-02-11 17:53:11 +01:00
trace.h Use tracer hit height to skip stepping up in movement solver. 2016-12-24 23:07:44 +01:00