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1.4 KiB
1.4 KiB
0.3.0
- Fixed client freezes related to players logging in at the same time
- Fixed server crashes related to sending information about invalid players
- Synchronization of world object removal, placement and scaling
- Synchronization of local, global and member script variables for specific scripts
- Synchronization for the setdelete, placeat, setscale, lock and unlock console commands
- Player markers on minimap
- Death reasons in chat
0.2.0
- Packets for saving and loading classes, birthsigns, dynamic stats, levels, level progress, attribute bonuses from skill increases and progress towards skill increases
- Version checking to prevent mismatches between clients and servers
0.0.1b
- Synchronization of attributes and skills
- Fixed memory leaks related to player initialization on Windows servers
- Fixed various graphical glitches
- Disabled main menu buttons for starting, saving and loading games
0.0.1a
- Combat animation
- Synchronization of melee and ranged (bow, crossbow, throwable weapons) combat
- Synchronization of health, magicka, fatigue and death
- Synchronization of cell changes
- Server-side Lua scripting
- Chat
0.0.1
- Synchronization of player character generation
- Synchronization of player position
- Synchronization of player attack states (unarmed, armed with a weapon, using a spell)
- Synchronization of movement and jump animations