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openmw-tes3mp/tes3mp-changelog.md

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0.3.0

  • Fixed client freezes related to players logging in at the same time
  • Fixed server crashes related to sending information about invalid players
  • Synchronization of world object removal, placement and scaling
  • Synchronization of local, global and member script variables for specific scripts
  • Synchronization for the setdelete, placeat, setscale, lock and unlock console commands
  • Player markers on minimap
  • Death reasons in chat

0.2.0

  • Packets for saving and loading classes, birthsigns, dynamic stats, levels, level progress, attribute bonuses from skill increases and progress towards skill increases
  • Version checking to prevent mismatches between clients and servers

0.0.1b

  • Synchronization of attributes and skills
  • Fixed memory leaks related to player initialization on Windows servers
  • Fixed various graphical glitches
  • Disabled main menu buttons for starting, saving and loading games

0.0.1a

  • Combat animation
  • Synchronization of melee and ranged (bow, crossbow, throwable weapons) combat
  • Synchronization of health, magicka, fatigue and death
  • Synchronization of cell changes
  • Server-side Lua scripting
  • Chat

0.0.1

  • Synchronization of player character generation
  • Synchronization of player position
  • Synchronization of player attack states (unarmed, armed with a weapon, using a spell)
  • Synchronization of movement and jump animations