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22 lines
No EOL
597 B
C++
22 lines
No EOL
597 B
C++
#ifndef _GAME_RENDER_CREATUREANIMATION_H
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#define _GAME_RENDER_CREATUREANIMATION_H
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#include "animation.hpp"
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#include <components/nif/node.hpp>
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#include "../mwworld/refdata.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/environment.hpp"
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#include "components/nifogre/ogre_nif_loader.hpp"
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namespace MWRender{
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class CreatureAnimation: public Animation{
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std::vector<Nif::NiTriShapeCopy> shapes; //All the NiTriShapeData for this creature
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public:
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CreatureAnimation(const MWWorld::Ptr& ptr, MWWorld::Environment& _env, OEngine::Render::OgreRenderer& _rend);
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};
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}
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#endif |