attach.cpp
|
Mesh filtering fix
|
2015-04-22 16:59:23 +02:00 |
clone.cpp
|
Clone fix
|
2015-04-21 22:53:28 +02:00 |
clone.hpp
|
Add SceneManager and clone utility
|
2015-03-26 18:02:51 +01:00 |
lightcontroller.cpp
|
Move rng to components
|
2015-04-22 17:58:55 +02:00 |
lightcontroller.hpp
|
Add LightController
|
2015-04-22 17:37:39 +02:00 |
lightmanager.cpp
|
LightManager optimization
|
2015-04-12 19:44:48 +02:00 |
riggeometry.cpp
|
Add LightController
|
2015-04-22 17:37:39 +02:00 |
riggeometry.hpp
|
Change triangle indices to unsigned
|
2015-04-21 20:56:16 +02:00 |
skeleton.cpp
|
Move skinning code to SceneUtil
|
2015-04-21 20:30:48 +02:00 |
skeleton.hpp
|
Add LightController
|
2015-04-22 17:37:39 +02:00 |
util.cpp
|
Colour conversion utility
|
2015-04-11 20:09:40 +02:00 |
util.hpp
|
Colour conversion utility
|
2015-04-11 20:09:40 +02:00 |
visitor.hpp
|
Node name lookups should be case insensitive
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2015-04-23 17:15:30 +02:00 |