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mwbase
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Rewrite messed up playerlooking switch handling (bug #5078)
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2019-07-29 15:44:17 +03:00 |
mwclass
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Escape number signs in cell/region names (bug #5047)
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2019-05-28 23:02:30 +03:00 |
mwdialogue
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Use the logging system for compiler errors
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2019-04-23 22:20:18 +04:00 |
mwgui
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Improve character window resizing (bug #4276)
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2019-07-17 00:44:36 -04:00 |
mwinput
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Rewrite messed up playerlooking switch handling (bug #5078)
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2019-07-29 15:44:17 +03:00 |
mwmechanics
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[Regression] Make sure unloaded objects can be opened
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2019-07-20 00:12:05 +03:00 |
mwphysics
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Remove BOM from CPP files (allows to build OpenMW with LCC on Elbrus)
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2019-05-21 19:22:34 +04:00 |
mwrender
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Rewrite messed up playerlooking switch handling (bug #5078)
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2019-07-29 15:44:17 +03:00 |
mwscript
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Make Player->Cast select the spell instead (bug #5056)
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2019-06-08 17:08:39 +03:00 |
mwsound
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Fixed SoundManager::stopSound when output is not initialized (bug #4600 probably)
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2019-07-04 22:48:33 +02:00 |
mwstate
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
mwworld
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Rewrite messed up playerlooking switch handling (bug #5078)
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2019-07-29 15:44:17 +03:00 |
android_main.cpp
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android: Switch to C++
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2019-04-28 18:21:31 -04:00 |
CMakeLists.txt
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Native graphics herbalism support (feature #5010)
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2019-05-02 23:03:47 +04:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Add separate textures for scrollbars (feature #5051)
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2019-06-01 16:12:03 +04:00 |
engine.hpp
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Make fallback map static to simplify constructors
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2019-03-29 15:30:49 +04:00 |
main.cpp
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Add separate textures for scrollbars (feature #5051)
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2019-06-01 16:12:03 +04:00 |