..
activespells.cpp
[Client] Return 0 if effect not found
2018-07-03 03:43:38 +08:00
activespells.hpp
[General] Send summon duration to server in ObjectSpawn packets
2018-07-01 00:43:29 +03:00
actor.cpp
Refactor AiTemporaryStorage usage
2018-06-27 12:48:34 +04:00
actor.hpp
Refactor AiTemporaryStorage usage
2018-06-27 12:48:34 +04:00
actors.cpp
[General] Rename PlayerKillCount into WorldKillCount
2018-07-15 05:34:59 +03:00
actors.hpp
Merge pull request #457 from OpenMW/master while resolving conflicts
2018-07-14 03:57:05 +03:00
actorutil.cpp
actorutil.hpp
aiactivate.cpp
[General] Implement ObjectActivate packet & associated script functions
2018-07-15 03:16:04 +03:00
aiactivate.hpp
[Client] Allow AiActivate to be used with specific Ptrs, not just refIds
2018-07-10 08:21:24 +03:00
aiavoiddoor.cpp
aiavoiddoor.hpp
aibreathe.cpp
aibreathe.hpp
aicast.cpp
Rework manual spellcasting (e.g. via scripts)
2018-07-12 16:24:25 +04:00
aicast.hpp
Rework manual spellcasting (e.g. via scripts)
2018-07-12 16:24:25 +04:00
aicombat.cpp
Merge pull request #457 from OpenMW/master while resolving conflicts
2018-07-14 03:57:05 +03:00
aicombat.hpp
Refactor AiTemporaryStorage usage
2018-06-27 12:48:34 +04:00
aicombataction.cpp
aicombataction.hpp
aiescort.cpp
Store integer actor ID in AI packages (bug #4036 )
2018-06-08 19:57:41 +04:00
aiescort.hpp
Store integer actor ID in AI packages (bug #4036 )
2018-06-08 19:57:41 +04:00
aiface.cpp
aiface.hpp
aifollow.cpp
Merge pull request #457 from OpenMW/master while resolving conflicts
2018-07-14 03:57:05 +03:00
aifollow.hpp
Merge pull request #457 from OpenMW/master while resolving conflicts
2018-07-14 03:57:05 +03:00
aipackage.cpp
AI: try to open doors every AI_REACTION_TIME seconds (bug #4454 )
2018-06-13 17:47:32 +04:00
aipackage.hpp
Rework manual spellcasting (e.g. via scripts)
2018-07-12 16:24:25 +04:00
aipursue.cpp
Merge pull request #456 from OpenMW/master while resolving conflicts
2018-07-04 01:52:29 +03:00
aipursue.hpp
Store integer actor ID in AI packages (bug #4036 )
2018-06-08 19:57:41 +04:00
aisequence.cpp
Rework manual spellcasting (e.g. via scripts)
2018-07-12 16:24:25 +04:00
aisequence.hpp
Refactor AiTemporaryStorage usage
2018-06-27 12:48:34 +04:00
aistate.hpp
aitravel.cpp
AiTravel: store mHidden flag in savegame
2018-06-08 21:53:47 +04:00
aitravel.hpp
Add mHidden field to AiTravel
2018-06-08 21:53:47 +04:00
aiwander.cpp
Refactor AiTemporaryStorage usage
2018-06-27 12:48:34 +04:00
aiwander.hpp
Refactor AiTemporaryStorage usage
2018-06-27 12:48:34 +04:00
alchemy.cpp
alchemy.hpp
autocalcspell.cpp
autocalcspell.hpp
character.cpp
Merge pull request #457 from OpenMW/master while resolving conflicts
2018-07-14 03:57:05 +03:00
character.hpp
Rework manual spellcasting (e.g. via scripts)
2018-07-12 16:24:25 +04:00
combat.cpp
Merge pull request #456 from OpenMW/master while resolving conflicts
2018-07-04 01:52:29 +03:00
combat.hpp
coordinateconverter.cpp
coordinateconverter.hpp
creaturestats.cpp
creaturestats.hpp
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp
drawstate.hpp
enchanting.cpp
enchanting.hpp
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp
Merge pull request #457 from OpenMW/master while resolving conflicts
2018-07-14 03:57:05 +03:00
mechanicsmanagerimp.hpp
Merge pull request #457 from OpenMW/master while resolving conflicts
2018-07-14 03:57:05 +03:00
movement.hpp
npcstats.cpp
[Client] Compare crimeTime and deathTime when NPCs forgive player crimes
2018-07-06 14:17:54 +03:00
npcstats.hpp
[Client] Compare crimeTime and deathTime when NPCs forgive player crimes
2018-07-06 14:17:54 +03:00
objects.cpp
objects.hpp
obstacle.cpp
AI: try to open doors every AI_REACTION_TIME seconds (bug #4454 )
2018-06-13 17:47:32 +04:00
obstacle.hpp
AI: try to open doors every AI_REACTION_TIME seconds (bug #4454 )
2018-06-13 17:47:32 +04:00
pathfinding.cpp
[Fix] Some PVS-Studio and cppcheck fixes
2018-04-18 12:36:10 +00:00
pathfinding.hpp
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
[Client] Disable clientside disarming of traps
2018-07-08 02:38:10 +03:00
security.hpp
spellcasting.cpp
Merge pull request #457 from OpenMW/master while resolving conflicts
2018-07-14 03:57:05 +03:00
spellcasting.hpp
Rework manual spellcasting (e.g. via scripts)
2018-07-12 16:24:25 +04:00
spellpriority.cpp
Avoid fall-through in spell selection
2018-06-28 11:12:48 +04:00
spellpriority.hpp
spells.cpp
spells.hpp
stat.cpp
stat.hpp
steering.cpp
steering.hpp
summoning.cpp
[Client] Don't remove SummonKeys with actorIds of -1
2018-07-05 01:11:45 +03:00
summoning.hpp
trading.cpp
Use relative stat difference for haggling
2018-06-08 19:00:45 +03:00
trading.hpp
weaponpriority.cpp
weaponpriority.hpp