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mwbase
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Improve getLOS (use eye level). Also, don't crash when used with non-actors.
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2014-06-19 04:53:25 +02:00 |
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mwclass
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Fix very slow movement on some creatures, e.g. rats (Bug #1136)
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2014-06-19 02:36:10 +02:00 |
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mwdialogue
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Implement disposition/distance based aggression (Fixes #1520)
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2014-06-16 20:05:53 +02:00 |
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mwgui
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Add missing sound effect for mages guild transport
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2014-06-19 03:29:36 +02:00 |
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mwinput
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Disable QuickKeysMenu in werewolf form
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2014-06-18 16:57:53 +02:00 |
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mwmechanics
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Fix broken swimdeath in first person
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2014-06-18 16:57:54 +02:00 |
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mwrender
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Merge remote-tracking branch 'filkry/bug640_luminescent_water'
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2014-06-17 13:08:06 +02:00 |
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mwscript
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Improve getLOS (use eye level). Also, don't crash when used with non-actors.
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2014-06-19 04:53:25 +02:00 |
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mwsound
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Fix crash when avformat_open_input fails (Fixes #1522)
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2014-06-18 16:57:53 +02:00 |
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mwstate
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Savegame: Store death counter (Fixes #1477)
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2014-06-13 02:26:53 +02:00 |
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mwworld
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Merge remote-tracking branch 'scrawl/master'
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2014-06-19 10:35:28 +02:00 |
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CMakeLists.txt
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CMake cleanup: Remove distribution-specific install stuff (unused)
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2014-06-10 15:03:27 +02:00 |
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crashcatcher.cpp
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Crashcatcher: create temp file in /tmp, not working directory (which may not have write access)
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2014-06-16 04:13:36 +02:00 |
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doc.hpp
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engine.cpp
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Don't run scripts when in pause menu (Fixes #1495)
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2014-06-15 14:18:16 +02:00 |
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engine.hpp
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moved resources group creation from Engine to bsa component
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2014-03-09 11:42:39 +01:00 |
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main.cpp
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Don't add an extra path separator
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2014-06-19 01:10:33 +02:00 |