.. |
Cell.cpp
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[Client] Reorder includes
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2017-04-08 12:54:38 +03:00 |
Cell.hpp
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[Client] Reorder methods and don't set variables that are no longer used
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2017-04-08 10:58:25 +03:00 |
CellController.cpp
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[Client] Rename methods to make their purpose clearer
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2017-04-08 14:31:22 +03:00 |
CellController.hpp
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[Client] Rename methods to make their purpose clearer
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2017-04-08 14:31:22 +03:00 |
DedicatedActor.cpp
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[Client] Reorder methods and don't set variables that are no longer used
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2017-04-08 10:58:25 +03:00 |
DedicatedActor.hpp
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[Client] Correctly implement movement animation sync for NPCs
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2017-04-08 08:59:21 +03:00 |
DedicatedPlayer.cpp
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[Client] Reorder includes
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2017-04-08 12:54:38 +03:00 |
DedicatedPlayer.hpp
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Once again use RakNetGUID as index for player map everywhere
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2016-11-19 22:16:21 +02:00 |
GUIChat.cpp
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[General] Extract BaseEvent & BasePlayer from packets to functions
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2017-03-06 18:40:07 +08:00 |
GUIChat.hpp
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Cleanup tes3mp headers
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2016-12-16 16:59:15 +08:00 |
GUIController.cpp
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[General] Extract BaseEvent & BasePlayer from packets to functions
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2017-03-06 18:40:07 +08:00 |
GUIController.hpp
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Make tes3mp includes consistent
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2016-11-17 17:16:25 +02:00 |
GUIDialogList.cpp
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[General] Extract BaseEvent & BasePlayer from packets to functions
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2017-03-06 18:40:07 +08:00 |
GUIDialogList.hpp
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Make tes3mp includes consistent
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2016-11-17 17:16:25 +02:00 |
GUILogin.cpp
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[General] Leave one blank line at the end of every tes3mp code file
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2017-01-26 06:17:29 +02:00 |
GUILogin.hpp
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Syncing inventory, animations, position, 8 key attributes
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2016-07-07 23:50:48 +08:00 |
LocalActor.cpp
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[Client] Correctly implement movement animation sync for NPCs
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2017-04-08 08:59:21 +03:00 |
LocalActor.hpp
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[Client] Correctly implement movement animation sync for NPCs
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2017-04-08 08:59:21 +03:00 |
LocalPlayer.cpp
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[Client] Reorder includes
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2017-04-08 12:54:38 +03:00 |
LocalPlayer.hpp
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[Client] See when other players remove items from containers
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2017-02-05 18:45:23 +02:00 |
Main.cpp
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[Client] Update DedicatedActors every frame to allow interpolation
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2017-04-07 15:51:34 +03:00 |
Main.hpp
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[Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController
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2017-04-05 12:00:21 +03:00 |
Networking.cpp
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[Client] Fix logic for mwmp::Cell initialization
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2017-04-08 12:33:41 +03:00 |
Networking.hpp
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[Client] Clean up getting and resetting of WorldEvent
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2017-04-05 09:04:41 +03:00 |
PlayerMarkerCollection.cpp
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Fix frame listener errors for player markers
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2016-10-30 16:39:59 +02:00 |
PlayerMarkerCollection.hpp
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Fix frame listener errors for player markers
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2016-10-30 16:39:59 +02:00 |
WorldEvent.cpp
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[Client] Reorder methods in WorldEvent, placing packet senders at bottom
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2017-04-05 09:12:02 +03:00 |
WorldEvent.hpp
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[Client] Reorder methods in WorldEvent, placing packet senders at bottom
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2017-04-05 09:12:02 +03:00 |