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openmw-tes3mp/apps/openmw
2019-05-02 19:00:47 +04:00
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mwbase Merge pull request #2292 from akortunov/fallback 2019-04-07 17:43:59 +02:00
mwclass Support eight possible blood types (feature #4958) 2019-04-14 18:48:31 +03:00
mwdialogue Use the logging system for compiler errors 2019-04-23 22:20:18 +04:00
mwgui Do not track resolution settings changes in the InputManager (bug #4902) 2019-05-02 19:00:47 +04:00
mwinput Do not track resolution settings changes in the InputManager (bug #4902) 2019-05-02 19:00:47 +04:00
mwmechanics Improve reset of idle animations (bug #4847) 2019-04-28 22:28:24 +04:00
mwphysics Fix arguments order for raytracing in the getHitContact() (bug #4990) 2019-04-22 20:46:38 +04:00
mwrender Tweak object VFX scaling (bug #4989) 2019-04-22 21:27:33 +03:00
mwscript Use the logging system for compiler errors 2019-04-23 22:20:18 +04:00
mwsound Increase music crossfade time to 1 second 2019-04-25 20:26:40 +03:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld Merge branch 'hashRefID' into 'master' 2019-04-24 16:46:13 +00:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt android: remove unused file 2019-04-28 18:21:48 -04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Do not use the CPU affinity of OSG viewer (bug #4785) 2019-04-24 14:51:00 +04:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00