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mwbase
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Merge pull request #2292 from akortunov/fallback
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2019-04-07 17:43:59 +02:00 |
mwclass
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Support eight possible blood types (feature #4958)
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2019-04-14 18:48:31 +03:00 |
mwdialogue
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Use the logging system for compiler errors
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2019-04-23 22:20:18 +04:00 |
mwgui
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Do not track resolution settings changes in the InputManager (bug #4902)
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2019-05-02 19:00:47 +04:00 |
mwinput
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Do not track resolution settings changes in the InputManager (bug #4902)
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2019-05-02 19:00:47 +04:00 |
mwmechanics
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Improve reset of idle animations (bug #4847)
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2019-04-28 22:28:24 +04:00 |
mwphysics
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Fix arguments order for raytracing in the getHitContact() (bug #4990)
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2019-04-22 20:46:38 +04:00 |
mwrender
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Tweak object VFX scaling (bug #4989)
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2019-04-22 21:27:33 +03:00 |
mwscript
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Use the logging system for compiler errors
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2019-04-23 22:20:18 +04:00 |
mwsound
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Increase music crossfade time to 1 second
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2019-04-25 20:26:40 +03:00 |
mwstate
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
mwworld
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Merge branch 'hashRefID' into 'master'
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2019-04-24 16:46:13 +00:00 |
android_main.cpp
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android: Switch to C++
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2019-04-28 18:21:31 -04:00 |
CMakeLists.txt
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android: remove unused file
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2019-04-28 18:21:48 -04:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Do not use the CPU affinity of OSG viewer (bug #4785)
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2019-04-24 14:51:00 +04:00 |
engine.hpp
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Make fallback map static to simplify constructors
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2019-03-29 15:30:49 +04:00 |
main.cpp
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Make fallback map static to simplify constructors
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2019-03-29 15:30:49 +04:00 |