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41 lines
1,010 B
C++
41 lines
1,010 B
C++
//
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// Created by koncord on 16.04.17.
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//
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#ifndef OPENMW_PROCESSORPLAYERPOSITION_HPP
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#define OPENMW_PROCESSORPLAYERPOSITION_HPP
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#include "../PlayerProcessor.hpp"
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namespace mwmp
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{
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class ProcessorPlayerPosition : public PlayerProcessor
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{
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public:
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ProcessorPlayerPosition()
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{
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BPP_INIT(ID_PLAYER_POSITION)
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}
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virtual void Do(PlayerPacket &packet, BasePlayer *player)
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{
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if (isLocal())
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{
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if (!isRequest())
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "ID_PLAYER_POSITION changed by server");
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static_cast<LocalPlayer*>(player)->setPosition();
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}
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else
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static_cast<LocalPlayer*>(player)->updatePosition(true);
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}
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else if (player != 0) // dedicated player
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static_cast<DedicatedPlayer*>(player)->updateMarker();
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}
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};
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}
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#endif //OPENMW_PROCESSORPLAYERPOSITION_HPP
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