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action.cpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
actioneat.hpp
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actionequip.cpp
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Fix a bug with equipping using the quick keys: when item is already equipped, equipping it again would cause the slot to get unequipped first, possibly restacking and destroying the Ptr that was supposed to be equipped in the first place
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2013-11-17 23:31:07 +01:00 |
actionequip.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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actionsoulgem.hpp
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actiontake.cpp
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Auto-equip when items are added to the inventory
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2013-08-07 15:17:55 +02:00 |
actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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Fixes #417: Apply weather instantly when teleporting
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2013-12-31 20:40:23 +01:00 |
actionteleport.hpp
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actiontrap.cpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
cellfunctors.hpp
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cells.cpp
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accessing references via their ID now also works for references in containers in active cells
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2013-08-15 14:45:13 +02:00 |
cells.hpp
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accessing references via their ID now also works for references in containers in active cells
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2013-08-15 14:45:13 +02:00 |
cellstore.cpp
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Don't crash when trying to delete a reference that doesn't exist anymore
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2013-08-26 00:14:02 +02:00 |
cellstore.hpp
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Don't list deleted refs in CellStore::foreach
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2013-11-27 18:49:04 +01:00 |
class.cpp
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Don't stack used torches
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2013-12-16 13:31:03 +01:00 |
class.hpp
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Don't stack used torches
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2013-12-16 13:31:03 +01:00 |
containerstore.cpp
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Don't stack used torches
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2013-12-16 13:31:03 +01:00 |
containerstore.hpp
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Add a utility function to add items to a ContainerStore by RefID
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2013-11-21 17:14:30 +01:00 |
contentloader.hpp
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Missing iostream include
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2013-11-04 10:36:22 +01:00 |
customdata.hpp
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esmloader.cpp
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Issue #913: Merge --master and --plugin switches
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2013-09-29 09:11:57 +02:00 |
esmloader.hpp
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Issue #913: Merge --master and --plugin switches
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2013-09-29 09:11:57 +02:00 |
esmstore.cpp
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Merge branch 'master' into dialogue
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2013-11-10 13:21:39 +01:00 |
esmstore.hpp
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Refactored loading screen
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2013-08-27 15:48:13 +02:00 |
failedaction.cpp
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
failedaction.hpp
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
fallback.cpp
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fallback.hpp
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globals.cpp
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Insert records that may not exist in vanilla MW
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2013-05-01 12:47:50 +02:00 |
globals.hpp
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inventorystore.cpp
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Break invisibility on Use or Activate
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2013-12-08 23:36:37 +01:00 |
inventorystore.hpp
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Break invisibility on Use or Activate
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2013-12-08 23:36:37 +01:00 |
livecellref.hpp
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Store the object class in the LiveCellRef
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2013-08-19 20:39:37 +02:00 |
localscripts.cpp
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localscripts.hpp
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manualref.hpp
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Add item count to ManualRef constructor as optional argument
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2013-11-10 02:45:16 +01:00 |
nullaction.hpp
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omwloader.cpp
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Issue #913: Merge --master and --plugin switches
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2013-09-29 09:11:57 +02:00 |
omwloader.hpp
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Issue #913: Merge --master and --plugin switches
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2013-09-29 09:11:57 +02:00 |
physicssystem.cpp
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Remove unused functions and parameters
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2013-08-25 16:08:45 -07:00 |
physicssystem.hpp
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Remove unused functions and parameters
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2013-08-25 16:08:45 -07:00 |
player.cpp
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Fixes #417: Apply weather instantly when teleporting
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2013-12-31 20:40:23 +01:00 |
player.hpp
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Fixes #417: Apply weather instantly when teleporting
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2013-12-31 20:40:23 +01:00 |
ptr.cpp
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Store the object class in the LiveCellRef
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2013-08-19 20:39:37 +02:00 |
ptr.hpp
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Store the object class in the LiveCellRef
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2013-08-19 20:39:37 +02:00 |
recordcmp.hpp
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refdata.cpp
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refdata.hpp
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Add a warning comment to RefData::setCount()
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2013-11-10 02:45:17 +01:00 |
scene.cpp
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Fix crash with player->position command
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2013-12-19 00:37:57 +01:00 |
scene.hpp
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Fix crash with player->position command
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2013-12-19 00:37:57 +01:00 |
store.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
store.hpp
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cleaned up ID handling in INFO record (including a ESMTool bug fix)
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2013-11-05 12:56:20 +01:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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Fixes #417: Apply weather instantly when teleporting
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2013-12-31 20:40:23 +01:00 |
weather.hpp
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Fixes #417: Apply weather instantly when teleporting
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2013-12-29 12:47:44 +01:00 |
worldimp.cpp
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Fixes #417: Apply weather instantly when teleporting
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2013-12-31 21:18:10 +01:00 |
worldimp.hpp
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Fixes #417: Apply weather instantly when teleporting
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2013-12-29 12:47:44 +01:00 |