.. |
bsa
|
fix opening BSA on Unicode path
|
2014-05-19 13:39:07 +04:00 |
compiler
|
Simplified documentation a bit
|
2014-05-13 14:13:05 -04:00 |
contentselector
|
Revert "Fixes for warnings when building with MSVC"
|
2014-05-14 00:03:30 -05:00 |
esm
|
Basic RefData and CellRef change tracking
|
2014-05-25 14:30:07 +02:00 |
files
|
be more verbose on change reasons
|
2014-05-22 16:35:57 +04:00 |
interpreter
|
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
|
2014-03-16 23:49:06 +01:00 |
loadinglistener
|
Fixes #1172: Added basic loading/saving progress bar
|
2014-04-28 11:29:57 +02:00 |
misc
|
Remove unused slice_array
|
2014-04-20 19:28:39 +02:00 |
nif
|
Fixes #1293: Allow interpolation type 0 in case of 0 keys
|
2014-04-26 11:36:27 +02:00 |
nifbullet
|
Bug #1107: Reverted previous fix, which caused problems with some actors not using a box shape as expected. Instead, do not create a bounding box collision shape for hidden nodes.
|
2014-01-15 14:53:29 +01:00 |
nifogre
|
Handle NiBSPArrayController as alias for NiParticleSystemController
|
2014-05-22 23:07:06 +02:00 |
nifoverrides
|
Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes
|
2014-01-05 18:09:50 +01:00 |
ogreinit
|
be more verbose on change reasons
|
2014-05-22 16:35:57 +04:00 |
settings
|
attempt to fix LowLevelFile, minor code reuse
|
2014-05-19 10:47:02 +04:00 |
terrain
|
Fixes for MSVC warnings, less overall changes
|
2014-05-14 20:12:52 -05:00 |
to_utf8
|
Use Morrowind's fonts
|
2013-06-06 22:26:06 +02:00 |
translation
|
open fstreams from boost::filesystem::path, vol.2
|
2014-05-18 14:55:05 +04:00 |
version
|
Distinguish between release and development builds
|
2014-01-23 13:18:05 +01:00 |
CMakeLists.txt
|
Savegame: store projectiles
|
2014-05-17 05:24:32 +02:00 |
doc.hpp
|
second set of additional doxygen comments
|
2010-09-25 20:15:05 +02:00 |