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mwbase
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Save scripted animation state (Fixes #1931, #2150, #3393)
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2016-08-03 03:52:35 +02:00 |
mwclass
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Resolve conflicts in pull request #43
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2016-08-24 22:03:35 +03:00 |
mwdialogue
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Reject conditions testing agaist Choice when not currently in a choice (Fixes #3117)
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2016-07-07 23:50:48 +08:00 |
mwgui
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Revert "Disable CharGen custom class choice until we can handle custom classes"
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2016-08-29 21:04:32 +08:00 |
mwinput
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Merge remote-tracking branch 'yar/master' into Even
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2016-07-17 23:50:52 -04:00 |
mwmechanics
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Resolve conflicts in pull request #43
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2016-08-24 22:03:35 +03:00 |
mwmp
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Characters Class API
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2016-08-30 11:18:19 +08:00 |
mwphysics
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Improve performance by skipping update if transform is unchanged
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2016-08-16 17:50:59 +02:00 |
mwrender
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Correct telekinesis glow length
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2016-08-24 01:21:15 +09:00 |
mwscript
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Make loopgroup loop correct number of times
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2016-08-14 21:57:06 +09:00 |
mwsound
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Include cleanup
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2016-06-27 22:10:30 +02:00 |
mwstate
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Save scripted animation state (Fixes #1931, #2150, #3393)
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2016-08-03 03:52:35 +02:00 |
mwworld
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Spawn players in Pelagiad on startup
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2016-08-24 06:23:32 +03:00 |
android_commandLine.cpp
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Fix tab indentations in apps/ and components/
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2015-09-16 20:45:37 +02:00 |
android_commandLine.h
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
android_main.c
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enable opengl es1
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2015-12-02 22:40:04 +03:00 |
CMakeLists.txt
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Use tes3mp icon for executable, part 2
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2016-08-24 04:01:05 +03:00 |
crashcatcher.cpp
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Mainly making compilable under OpenBSD.
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2016-08-06 19:00:27 +01:00 |
doc.hpp
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doc.hpp fix
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2015-06-04 01:30:16 +02:00 |
engine.cpp
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Merge remote-tracking branch 'yar/master' into Even
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2016-07-17 23:50:52 -04:00 |
engine.hpp
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Refactor: InputManager no longer depends on Engine
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2015-11-14 03:01:24 +01:00 |
main.cpp
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Add --connect option to client
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2016-08-24 16:15:34 +08:00 |