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openmw-tes3mp/apps/openmw/mwmechanics
2012-05-18 15:48:55 +02:00
..
actors.cpp Issue #256: consider equipped items when calculating magic effects 2012-05-18 15:48:55 +02:00
actors.hpp Issue #256: Force update after building the player character 2012-05-18 13:54:07 +02:00
creaturestats.hpp replaced old abilities container in CreatureStats with a Spells object 2012-04-11 19:03:36 +02:00
drawstate.hpp Undefining some windows defines 2012-04-13 15:09:38 +02:00
magiceffects.cpp Issue #256: changed implementation of MagicEffects::operator+= 2012-05-18 15:27:41 +02:00
magiceffects.hpp Issue #256: fixed a capitalisation mistake 2012-05-18 15:26:08 +02:00
mechanicsmanager.cpp Issue #256: Force update after building the player character 2012-05-18 13:54:07 +02:00
mechanicsmanager.hpp Issue #256: moved magic effects update from MechanicsManager to Actors 2012-05-17 13:21:49 +02:00
movement.hpp adding up and down move buttons 2012-03-24 22:03:08 -04:00
npcstats.hpp Merge branch 'spells' 2012-04-13 11:32:33 +02:00
spells.cpp Issue #256: added MagicEffects::add overload for EffectLists 2012-05-18 13:17:35 +02:00
spells.hpp Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
stat.hpp add physic and solve a problem with window.h macro min/max 2011-02-19 19:18:03 +01:00