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openmw-tes3mp/apps/openmw/mwworld
2019-03-09 13:15:23 +04:00
..
action.cpp Make the PlayMode and PlayType enums scoped 2017-09-15 02:36:59 -07:00
action.hpp Adjustments to RemoveItem behavior 2017-04-13 22:33:13 +09:00
actionalchemy.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionalchemy.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionapply.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionapply.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiondoor.cpp Opening doors 2013-04-28 14:59:15 +02:00
actiondoor.hpp Opening doors 2013-04-28 14:59:15 +02:00
actioneat.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actioneat.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionequip.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionequip.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionopen.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionopen.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionread.cpp Implement sBookSkillMessage GMST 2018-04-02 21:12:38 +03:00
actionread.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionrepair.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
actionrepair.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionsoulgem.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionsoulgem.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiontake.cpp Use drag and drop for ActionTake when InventoryWindow is active (bug #4543) 2018-09-10 15:18:07 +04:00
actiontake.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiontalk.cpp Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways. 2017-09-25 23:38:28 +02:00
actiontalk.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionteleport.cpp Make GetPCJumping return true only when jumping (bug #4641) 2018-09-16 11:58:01 +04:00
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 2016-12-26 21:46:43 +01:00
actiontrap.cpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
actiontrap.hpp Include cleanup 2019-02-19 18:40:33 +03:00
cellpreloader.cpp Allow to interrupt terrain preloading 2019-03-09 13:15:23 +04:00
cellpreloader.hpp Fix issues caused by loading multiple views into the same terrain View 2017-03-14 20:27:55 +01:00
cellref.cpp Implement getNormalizedEnchantmentCharge() method and use it 2018-10-25 16:16:07 +03:00
cellref.hpp Implement getNormalizedEnchantmentCharge() method and use it 2018-10-25 16:16:07 +03:00
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 2016-07-22 03:58:23 +02:00
cells.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
cells.hpp Restore dynamic stats for actors in inactive cells (bug #1875) 2018-09-26 07:46:28 +04:00
cellstore.cpp Improve ResetActors command (bug #4723) 2018-11-20 21:53:27 +04:00
cellstore.hpp Improve ResetActors command (bug #4723) 2018-11-20 21:53:27 +04:00
cellvisitors.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
class.cpp Do not build path by navigator for pure water and flying creatures 2019-03-05 22:45:05 +03:00
class.hpp Do not build path by navigator for pure water and flying creatures 2019-03-05 22:45:05 +03:00
containerstore.cpp Make scripted items not stack (bug #2969) 2018-12-30 18:18:33 +03:00
containerstore.hpp Weapon sheathing support, including quivers and scabbards (feature #4673) 2018-11-05 11:18:20 +04:00
contentloader.hpp Remove redundant includes 2019-02-23 08:02:12 +04:00
customdata.cpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
customdata.hpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
esmloader.hpp Reduce includes 2015-01-10 01:00:52 +01:00
esmstore.cpp Clean up fallback record creation again 2019-01-02 13:49:04 +03:00
esmstore.hpp Get rid of unnecessary string streams 2019-01-07 21:08:16 +04:00
failedaction.cpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
failedaction.hpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
globals.cpp Use C++11-style loops in the game world instead of iterators 2019-03-07 12:39:57 +04:00
globals.hpp Remove NAME handling from MWWorld::Globals 2015-07-10 00:29:40 +03:00
inventorystore.cpp Use C++11-style loops in the game world instead of iterators 2019-03-07 12:39:57 +04:00
inventorystore.hpp Weapon sheathing support, including quivers and scabbards (feature #4673) 2018-11-05 11:18:20 +04:00
livecellref.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
livecellref.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
localscripts.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
manualref.cpp Added new method and variable to track float remainders of disintegration effections 2016-12-09 19:48:56 -07:00
manualref.hpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
nullaction.hpp Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
player.cpp Use player half extents only to find path in exterior cells 2019-03-04 22:59:20 +03:00
player.hpp Use player half extents only to find path in exterior cells 2019-03-04 22:59:20 +03:00
projectilemanager.cpp Use relative animation time only for bows and crossbows (bug #3778) 2019-03-08 20:16:02 +04:00
projectilemanager.hpp Make use of mEffectAnimationTime for projectile rotation 2017-11-23 15:14:15 +01:00
ptr.cpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
ptr.hpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
recordcmp.hpp Include cleanup 2019-02-19 18:40:33 +03:00
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 2017-01-14 15:29:36 +01:00
refdata.hpp Include cleanup 2019-02-19 18:40:33 +03:00
scene.cpp Use C++11-style loops in the game world instead of iterators 2019-03-07 12:39:57 +04:00
scene.hpp Add Navigator interface 2019-02-16 15:37:06 +03:00
store.cpp Use C++11-style loops in the game world instead of iterators 2019-03-07 12:39:57 +04:00
store.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 2015-12-26 00:26:13 +01:00
timestamp.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
weather.cpp Use C++11-style loops in the game world instead of iterators 2019-03-07 12:39:57 +04:00
weather.hpp Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
worldimp.cpp Use C++11-style loops in the game world instead of iterators 2019-03-07 12:39:57 +04:00
worldimp.hpp Update scaled objects in navigator 2019-03-04 22:59:39 +03:00