..
alchemywindow.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
alchemywindow.hpp
Reduce includes
2015-01-10 01:00:52 +01:00
backgroundimage.cpp
Consider aspect ratio for loading screen background
2014-03-30 23:07:49 +02:00
backgroundimage.hpp
Consider aspect ratio for loading screen background
2014-03-30 23:07:49 +02:00
birth.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
birth.hpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
bookpage.cpp
Dialog fix for line breaks in the middle of words.
2015-01-25 22:36:20 -06:00
bookpage.hpp
remove our stdint.h version that uses boost and force usage of system stdint.h
2014-03-05 17:08:58 +01:00
bookwindow.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
bookwindow.hpp
Rework book formatter ( Fixes #1148 )
2014-09-20 00:11:04 +02:00
charactercreation.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
charactercreation.hpp
Reduce includes
2015-01-10 01:00:52 +01:00
class.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
class.hpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
companionitemmodel.cpp
Fix item owner not resetting when dragging an item from a corpse to the player avatar
2014-05-15 09:54:10 +02:00
companionitemmodel.hpp
Fix item owner not resetting when dragging an item from a corpse to the player avatar
2014-05-15 09:54:10 +02:00
companionwindow.cpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
companionwindow.hpp
Reset item model when reference is reset ( Fixes #1628 )
2014-07-12 18:53:22 +02:00
confirmationdialog.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
confirmationdialog.hpp
Add missing confirmation dialog for deleting map notes
2014-09-07 18:55:59 +02:00
console.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
console.hpp
Fix cppcheck issues
2014-09-26 17:48:14 +02:00
container.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
container.hpp
Reduce includes, move DragAndDrop to separate file
2015-01-10 01:21:17 +01:00
containeritemmodel.cpp
Revert "Transfer item ownership to the buyer if item wasn't stolen"
2014-09-28 12:18:46 +02:00
containeritemmodel.hpp
Fix item owner not resetting when dragging an item from a corpse to the player avatar
2014-05-15 09:54:10 +02:00
controllers.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
controllers.hpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
countdialog.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
countdialog.hpp
Add NumericEditBox widget
2014-09-25 21:04:51 +02:00
cursor.cpp
Remove software cursor option, hw cursors seem to be working well enough
2013-11-20 06:20:16 +01:00
cursor.hpp
Remove software cursor option, hw cursors seem to be working well enough
2013-11-20 06:20:16 +01:00
debugwindow.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
debugwindow.hpp
Add debug window (F10), displays Bullet's profiler output
2014-09-28 18:02:49 +02:00
dialogue.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
dialogue.hpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
draganddrop.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
draganddrop.hpp
Reduce includes, move DragAndDrop to separate file
2015-01-10 01:21:17 +01:00
enchantingdialog.cpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
enchantingdialog.hpp
Fix dangling MWWorld::Ptrs in enchanting dialog after loading save game ( Fixes #1722 )
2014-07-29 15:32:22 +02:00
exposedwindow.cpp
Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
2013-03-03 13:11:02 +01:00
exposedwindow.hpp
Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
2013-03-03 13:11:02 +01:00
formatting.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
formatting.hpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
hud.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
hud.hpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
inventoryitemmodel.cpp
Fix being able to use enchantments of items that failed to equip ( Fixes #2215 )
2014-12-15 13:47:34 +01:00
inventoryitemmodel.hpp
Fix item owner not resetting when dragging an item from a corpse to the player avatar
2014-05-15 09:54:10 +02:00
inventorywindow.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
inventorywindow.hpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
itemmodel.cpp
Fix cppcheck issues
2014-09-26 17:48:14 +02:00
itemmodel.hpp
Added Flag_Bound flag for ItemStack to check against but the system behind it is probably not the best
2014-09-11 19:33:45 -04:00
itemselection.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
itemselection.hpp
Reduce includes, move DragAndDrop to separate file
2015-01-10 01:21:17 +01:00
itemview.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
itemview.hpp
Move item count text to ItemWidget
2014-09-19 09:29:00 +02:00
itemwidget.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
itemwidget.hpp
Move item count text to ItemWidget
2014-09-19 09:29:00 +02:00
journalbooks.cpp
Change all skins to get font colors from fallback settings ( Fixes #704 )
2014-09-20 10:40:09 +02:00
journalbooks.hpp
Rewrite journal GUI topic list to use MWList
2014-06-03 16:04:18 +02:00
journalviewmodel.cpp
Dialogue: add conflict resolution for overlapping keywords ( Fixes #2245 )
2015-01-09 04:19:38 +01:00
journalviewmodel.hpp
Fix cppcheck issues
2014-09-26 17:48:14 +02:00
journalwindow.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
journalwindow.hpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
levelupdialog.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
levelupdialog.hpp
Do not attach coin widgets to a box
2014-09-03 03:03:03 +02:00
loadingscreen.cpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
loadingscreen.hpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
mainmenu.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
mainmenu.hpp
Add various custom widgets used in OpenMW to the MyGUI plugin
2014-09-12 05:14:21 +02:00
mapwindow.cpp
Several warning fixes
2015-01-23 15:34:47 +01:00
mapwindow.hpp
Several warning fixes
2015-01-23 15:34:47 +01:00
merchantrepair.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
merchantrepair.hpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
messagebox.cpp
Fix windows build, MessageBox is a defined symbol
2015-01-20 17:07:26 +01:00
messagebox.hpp
Add warning when loading a savegame that depends on non-existing content files ( Fixes #2261 )
2015-01-11 00:06:52 +01:00
mode.hpp
Refactored video player (now a MyGUI widget)
2014-03-27 19:10:15 +01:00
pickpocketitemmodel.cpp
Covered forgotten old bound item checks
2014-09-13 18:59:13 -04:00
pickpocketitemmodel.hpp
Open inventory when activating an unconscious actor ( Fixes #1848 )
2014-08-26 03:06:23 +02:00
quickkeysmenu.cpp
Several warning fixes
2015-01-23 15:34:47 +01:00
quickkeysmenu.hpp
Several warning fixes
2015-01-23 15:34:47 +01:00
race.cpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
race.hpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
recharge.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
recharge.hpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
referenceinterface.cpp
Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
2014-01-24 18:28:35 +01:00
referenceinterface.hpp
Fix console reference label not resetting when loading save
2014-06-13 02:26:52 +02:00
repair.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
repair.hpp
Refactor item icon code into ItemWidget ( Fixes #1391 )
2014-06-05 22:13:18 +02:00
review.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
review.hpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
savegamedialog.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
savegamedialog.hpp
SaveGameDialog: Allow deleting saves with keyboard (Delete key)
2014-08-17 20:41:23 +02:00
screenfader.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
screenfader.hpp
Fall back to player_hit_01.dds if bm_player_hit_01.dds is not available
2014-10-11 23:09:20 +02:00
scrollwindow.cpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
scrollwindow.hpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
settingswindow.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
settingswindow.hpp
change setting "borderless" to "window border"
2014-12-24 15:09:50 +01:00
sortfilteritemmodel.cpp
SpellModel, SortFilterItemModel: case insensitive sorting
2014-12-24 15:45:15 +01:00
sortfilteritemmodel.hpp
Implement weapon/spell cycling hotkeys ( Fixes #1024 )
2014-12-15 16:23:08 +01:00
soulgemdialog.cpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
soulgemdialog.hpp
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
spellbuyingwindow.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
spellbuyingwindow.hpp
Esc button exits all non-modal GUI windows
2014-05-26 23:13:37 -04:00
spellcreationdialog.cpp
Initialize ENAMstruct in SpellCreationDialog (Coverity)
2015-01-12 23:29:58 +01:00
spellcreationdialog.hpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
spellicons.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
spellicons.hpp
Allow separate summoned creature instances for each spell ID ( Fixes #2194 )
2015-01-06 16:11:05 +01:00
spellmodel.cpp
Enchanting: fix skill-based cast cost bonus being applied twice
2015-01-07 04:41:12 +01:00
spellmodel.hpp
Fix some static analysis issues (coverity)
2014-12-24 15:45:12 +01:00
spellview.cpp
Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
2014-12-15 13:28:03 +01:00
spellview.hpp
Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
2014-12-15 13:28:03 +01:00
spellwindow.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
spellwindow.hpp
Implement weapon/spell cycling hotkeys ( Fixes #1024 )
2014-12-15 16:23:08 +01:00
statswindow.cpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
statswindow.hpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
textinput.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
textinput.hpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
tooltips.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
tooltips.hpp
Missing files, aka; Why you shouldn't stresscommit
2014-12-19 11:26:54 +01:00
tradeitemmodel.cpp
Fix being able to use enchantments of items that failed to equip ( Fixes #2215 )
2014-12-15 13:47:34 +01:00
tradeitemmodel.hpp
Revert "Transfer item ownership to the buyer if item wasn't stolen"
2014-09-28 12:18:46 +02:00
tradewindow.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
tradewindow.hpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
trainingwindow.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
trainingwindow.hpp
Esc button exits all non-modal GUI windows
2014-05-26 23:13:37 -04:00
travelwindow.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
travelwindow.hpp
Reduce includes
2015-01-10 01:00:52 +01:00
videowidget.cpp
Reduce includes
2015-01-10 01:00:52 +01:00
videowidget.hpp
Reduce includes
2015-01-10 01:00:52 +01:00
waitdialog.cpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
waitdialog.hpp
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
widgets.cpp
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
widgets.hpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
windowbase.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
windowbase.hpp
Fix minor exploit when map window is shown with transparency
2014-09-13 07:59:29 +02:00
windowmanagerimp.cpp
Several warning fixes
2015-01-23 15:34:47 +01:00
windowmanagerimp.hpp
Several warning fixes
2015-01-23 15:34:47 +01:00
windowpinnablebase.cpp
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
windowpinnablebase.hpp
Implement hiding inventory windows by double click on caption ( Fixes #1690 )
2014-08-06 20:13:58 +02:00