mirror of
				https://github.com/TES3MP/openmw-tes3mp.git
				synced 2025-11-04 13:56:42 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			164 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			164 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef GAME_SCRIPT_INTERPRETERCONTEXT_H
 | 
						|
#define GAME_SCRIPT_INTERPRETERCONTEXT_H
 | 
						|
 | 
						|
#include <boost/shared_ptr.hpp>
 | 
						|
 | 
						|
#include <components/interpreter/context.hpp>
 | 
						|
 | 
						|
#include "../mwbase/world.hpp"
 | 
						|
 | 
						|
#include "../mwworld/ptr.hpp"
 | 
						|
#include "../mwworld/action.hpp"
 | 
						|
 | 
						|
namespace MWSound
 | 
						|
{
 | 
						|
    class SoundManager;
 | 
						|
}
 | 
						|
 | 
						|
namespace MWInput
 | 
						|
{
 | 
						|
    struct MWInputManager;
 | 
						|
}
 | 
						|
 | 
						|
namespace MWScript
 | 
						|
{
 | 
						|
    struct Locals;
 | 
						|
 | 
						|
    class InterpreterContext : public Interpreter::Context
 | 
						|
    {
 | 
						|
            Locals *mLocals;
 | 
						|
            MWWorld::Ptr mReference;
 | 
						|
 | 
						|
            MWWorld::Ptr mActivated;
 | 
						|
            bool mActivationHandled;
 | 
						|
 | 
						|
            MWWorld::Ptr getReference (const std::string& id, bool activeOnly, bool doThrow=true);
 | 
						|
 | 
						|
            const MWWorld::Ptr getReference (const std::string& id, bool activeOnly, bool doThrow=true) const;
 | 
						|
 | 
						|
            const Locals& getMemberLocals (std::string& id, bool global) const;
 | 
						|
            ///< \a id is changed to the respective script ID, if \a id wasn't a script ID before
 | 
						|
 | 
						|
            Locals& getMemberLocals (std::string& id, bool global);
 | 
						|
            ///< \a id is changed to the respective script ID, if \a id wasn't a script ID before
 | 
						|
 | 
						|
        public:
 | 
						|
 | 
						|
            InterpreterContext (MWScript::Locals *locals, MWWorld::Ptr reference);
 | 
						|
            ///< The ownership of \a locals is not transferred. 0-pointer allowed.
 | 
						|
 | 
						|
            virtual int getLocalShort (int index) const;
 | 
						|
 | 
						|
            virtual int getLocalLong (int index) const;
 | 
						|
 | 
						|
            virtual float getLocalFloat (int index) const;
 | 
						|
 | 
						|
            virtual void setLocalShort (int index, int value);
 | 
						|
 | 
						|
            virtual void setLocalLong (int index, int value);
 | 
						|
 | 
						|
            virtual void setLocalFloat (int index, float value);
 | 
						|
 | 
						|
            using Interpreter::Context::messageBox;
 | 
						|
 | 
						|
            virtual void messageBox (const std::string& message,
 | 
						|
                const std::vector<std::string>& buttons);
 | 
						|
 | 
						|
            virtual void report (const std::string& message);
 | 
						|
            ///< By default echo via messageBox.
 | 
						|
 | 
						|
            virtual bool menuMode();
 | 
						|
 | 
						|
            virtual int getGlobalShort (const std::string& name) const;
 | 
						|
 | 
						|
            virtual int getGlobalLong (const std::string& name) const;
 | 
						|
 | 
						|
            virtual float getGlobalFloat (const std::string& name) const;
 | 
						|
 | 
						|
            virtual void setGlobalShort (const std::string& name, int value);
 | 
						|
 | 
						|
            virtual void setGlobalLong (const std::string& name, int value);
 | 
						|
 | 
						|
            virtual void setGlobalFloat (const std::string& name, float value);
 | 
						|
 | 
						|
            virtual std::vector<std::string> getGlobals () const;
 | 
						|
 | 
						|
            virtual char getGlobalType (const std::string& name) const;
 | 
						|
 | 
						|
            virtual std::string getActionBinding(const std::string& action) const;
 | 
						|
 | 
						|
            virtual std::string getNPCName() const;
 | 
						|
 | 
						|
            virtual std::string getNPCRace() const;
 | 
						|
 | 
						|
            virtual std::string getNPCClass() const;
 | 
						|
 | 
						|
            virtual std::string getNPCFaction() const;
 | 
						|
 | 
						|
            virtual std::string getNPCRank() const;
 | 
						|
 | 
						|
            virtual std::string getPCName() const;
 | 
						|
 | 
						|
            virtual std::string getPCRace() const;
 | 
						|
 | 
						|
            virtual std::string getPCClass() const;
 | 
						|
 | 
						|
            virtual std::string getPCRank() const;
 | 
						|
 | 
						|
            virtual std::string getPCNextRank() const;
 | 
						|
 | 
						|
            virtual int getPCBounty() const;
 | 
						|
 | 
						|
            virtual std::string getCurrentCellName() const;
 | 
						|
 | 
						|
            virtual bool isScriptRunning (const std::string& name) const;
 | 
						|
 | 
						|
            virtual void startScript (const std::string& name);
 | 
						|
 | 
						|
            virtual void stopScript (const std::string& name);
 | 
						|
 | 
						|
            virtual float getDistance (const std::string& name, const std::string& id = "") const;
 | 
						|
            ///< @note if \a id is empty, assumes an implicit reference
 | 
						|
 | 
						|
            bool hasBeenActivated (const MWWorld::Ptr& ptr);
 | 
						|
            ///< \attention Calling this function for the right reference will mark the action as
 | 
						|
            /// been handled.
 | 
						|
 | 
						|
            bool hasActivationBeenHandled() const;
 | 
						|
 | 
						|
            void activate (const MWWorld::Ptr& ptr);
 | 
						|
            ///< Store reference acted upon. The actual execution of the action does not
 | 
						|
            /// take place here.
 | 
						|
 | 
						|
            void executeActivation(MWWorld::Ptr ptr, MWWorld::Ptr actor);
 | 
						|
            ///< Execute the activation action for this ptr. If ptr is mActivated, mark activation as handled.
 | 
						|
 | 
						|
            void clearActivation();
 | 
						|
            ///< Discard the action defined by the last activate call.
 | 
						|
 | 
						|
            virtual float getSecondsPassed() const;
 | 
						|
 | 
						|
            virtual bool isDisabled (const std::string& id = "") const;
 | 
						|
 | 
						|
            virtual void enable (const std::string& id = "");
 | 
						|
 | 
						|
            virtual void disable (const std::string& id = "");
 | 
						|
 | 
						|
            virtual int getMemberShort (const std::string& id, const std::string& name, bool global) const;
 | 
						|
 | 
						|
            virtual int getMemberLong (const std::string& id, const std::string& name, bool global) const;
 | 
						|
 | 
						|
            virtual float getMemberFloat (const std::string& id, const std::string& name, bool global) const;
 | 
						|
 | 
						|
            virtual void setMemberShort (const std::string& id, const std::string& name, int value, bool global);
 | 
						|
 | 
						|
            virtual void setMemberLong (const std::string& id, const std::string& name, int value, bool global);
 | 
						|
 | 
						|
            virtual void setMemberFloat (const std::string& id, const std::string& name, float value, bool global);
 | 
						|
 | 
						|
            MWWorld::Ptr getReference(bool required=true);
 | 
						|
            ///< Reference, that the script is running from (can be empty)
 | 
						|
    };
 | 
						|
}
 | 
						|
 | 
						|
#endif
 |